Player Matchup

Freya
Freya
FreeAlecB
Freya
Level 76
God Stats
30W - 33L
1,500 SR
Queue Stats
151W - 166L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
GokuVsSuperman--
Kukulkan
Level 61
God Stats
41W - 49L
1,336 SR
Queue Stats
208W - 201L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
KobeShakur10
Cthulhu
Level 60
God Stats
28W - 23L
1,683 SR
Queue Stats
84W - 88L
1,700 Elo+
Party 2
Fenrir
Fenrir
TecKAneK
Fenrir
Level 18
God Stats
11W - 8L
1,469 SR
Queue Stats
242W - 226L
1,477 Elo+
Party 2
Awilix
Awilix
temp-467880
Awilix
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 164L
1,484 Elo+
Party 2
Team Averages
Level 68
1,498 SR
1,523 Elo+

VS

Team Averages
Level 32
1,603 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Santaclaws546
Zhong Kui
Level 30
God Stats
20W - 39L
1,538 SR
Queue Stats
48W - 71L
1,468 Elo+
Party 1
Artemis
Artemis
ThirdsBetter
Artemis
Level 25
God Stats
22W - 13L
1,560 SR
Queue Stats
57W - 86L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
White_Hawk1003
Sun Wukong
Level 52
God Stats
5W - 13L
1,501 SR
Queue Stats
41W - 78L
1,285 Elo+
Party 1
Arachne
Arachne
Yadkin_X
Arachne
Level 7
God Stats
2W - 6L
1,657 SR
Queue Stats
158W - 183L
1,561 Elo+
Party 1
Chaac
Chaac
crimsonjack18
Chaac
Level 48
God Stats
6W - 12L
1,759 SR
Queue Stats
24W - 50L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FreeAlecB
Freya
20
13 / 2 / 12
14,786
548
19,916
26,906
11,994
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 3 / 25
13,821
512
20,572
10,385
4,976
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
KobeShakur10
Cthulhu
19
2 / 6 / 16
12,049
446
10,468
18,585
22,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TecKAneK
Fenrir
20
12 / 2 / 11
14,726
545
14,883
15,829
10,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Awilix
20
20 / 4 / 18
16,274
603
23,727
16,800
13,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Santaclaws546
Zhong Kui
19
4 / 12 / 4
13,157
487
11,424
26,057
19,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ThirdsBetter
Artemis
17
2 / 13 / 3
12,084
448
10,098
22,969
7,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
White_Hawk1003
Sun Wukong
16
0 / 10 / 4
11,212
415
7,089
23,233
18,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Yadkin_X
Arachne
17
3 / 9 / 1
11,852
439
3,363
25,349
9,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
6 / 9 / 3
13,746
509
19,958
30,602
18,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
51
Kills
15
17
Deaths
53
82
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
FreeAlecB
Freya
13
2
12
9.5
W
4
3
25
5.5
W
Cthulhu
KobeShakur10
Cthulhu
2
6
16
1.67
L
Zhong Kui
Santaclaws546
Zhong Kui
4
12
4
0.5
W
Fenrir
TecKAneK
Fenrir
12
2
11
8.75
L
Artemis
ThirdsBetter
Artemis
2
13
3
0.27
L
Sun Wukong
White_Hawk1003
Sun Wukong
0
10
4
0.2
L
Arachne
Yadkin_X
Arachne
3
9
1
0.39
L
6
9
3
0.83
W
Awilix
20
4
18
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,566
Damage
51,932
88,505
Taken
128,210
63,337
Mitigated
72,825
27,940
Healing
29,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
FreeAlecB
Freya
19,916
7,387
0
18,885
26,906
11,994
3,730
5,905
20,865
123,218
0
W
20,572
326
0
1,054
10,385
4,976
1,802
1,160
9,171
90,075
0
W
Cthulhu
KobeShakur10
Cthulhu
10,468
885
366
0
18,585
22,596
1,636
2,853
15,566
47,724
0
L
Zhong Kui
Santaclaws546
Zhong Kui
11,424
905
143
7,411
26,057
19,456
805
15,143
10,914
67,996
0
W
Fenrir
TecKAneK
Fenrir
14,883
6,348
0
5,673
15,829
10,056
1,422
1,593
14,130
0
64,098
L
Artemis
ThirdsBetter
Artemis
10,098
3,524
561
2,658
22,969
7,920
188
9,705
13,264
0
87,073
L
Sun Wukong
White_Hawk1003
Sun Wukong
7,089
1,780
119
2,819
23,233
18,330
271
7,871
15,362
0
49,768
L
Arachne
Yadkin_X
Arachne
3,363
2,563
0
7,914
25,349
9,003
0
7,745
17,604
0
52,433
L
19,958
5,364
135
7,786
30,602
18,116
5,265
11,300
19,302
0
81,668
W
Awilix
23,727
11,348
0
1,962
16,800
13,715
4,089
2,090
14,524
6,446
97,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,656
Gold Earned
62,051
639
Minions Killed
533
0
Camps Cleared
0
2,425,643
Distance Traveled
2,096,992
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,786
548
167
6
0
471,526
4
W
Kukulkan
13,821
512
140
5
0
509,567
1
W
Cthulhu
12,049
446
94
3
0
478,474
0
L
Zhong Kui
13,157
487
120
4
0
429,918
2
W
Fenrir
14,726
545
105
4
0
364,053
0
L
Artemis
12,084
448
112
4
0
432,227
0
L
Sun Wukong
11,212
415
70
3
0
450,651
1
L
Arachne
11,852
439
95
4
0
397,810
0
L
Chaac
13,746
509
136
5
0
386,386
0
W
Awilix
16,274
603
133
5
0
602,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role