Player Matchup

Bastet
Bastet
Dulasantana
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 164L
1,279 Elo+
Party 2
Yemoja
Yemoja
Scoop Metro
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,033 Elo+
Party 2
Hades
Hades
Thank u 4 comin
Hades
Level 66
God Stats
0W - 2L
1,589 SR
Queue Stats
54W - 89L
1,035 Elo+
Party 2
Bellona
Bellona
dyingtolife
Bellona
Level 43
God Stats
6W - 6L
1,460 SR
Queue Stats
768W - 809L
1,500 Elo+
Solo
Apollo
Apollo
xTRG SKillZ
Apollo
Level 55
God Stats
2W - 2L
1,115 SR
Queue Stats
9W - 27L
1,211 Elo+
Party 2
Team Averages
Level 50
1,433 SR
1,211 Elo+

VS

Team Averages
Level 82
1,500 SR
1,367 Elo+
Nemesis
Nemesis
AnubisSora
Nemesis
Level 84
God Stats
27W - 39L
1,621 SR
Queue Stats
280W - 352L
1,350 Elo+
Party 1
Scylla
Scylla
ChefDellz
Scylla
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 56L
1,395 Elo+
Solo
Chaac
Chaac
EligiusVI
Chaac
Level 127
God Stats
9W - 8L
1,500 SR
Queue Stats
231W - 262L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
ItWasMeDio7377
Aphrodite
Level 29
God Stats
44W - 49L
1,379 SR
Queue Stats
141W - 206L
1,329 Elo+
Party 1
Neith
Neith
StinkyKing
Neith
Level 49
God Stats
15W - 19L
1,500 SR
Queue Stats
80W - 128L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
2 / 5 / 3
10,867
435
7,342
16,380
5,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
16
0 / 1 / 6
10,844
434
13,507
12,757
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 9 / 1
10,591
424
15,063
24,395
17,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
dyingtolife
Bellona
16
3 / 10 / 1
10,368
415
14,466
22,277
26,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
3 / 5 / 3
10,549
422
9,182
19,363
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnubisSora
Nemesis
20
3 / 1 / 10
13,431
537
7,268
20,706
10,223
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
ChefDellz
Scylla
20
10 / 4 / 10
14,478
579
23,897
11,684
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
EligiusVI
Chaac
19
12 / 1 / 11
13,727
549
20,706
28,170
30,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
ItWasMeDio7377
Aphrodite
17
3 / 3 / 7
12,399
496
6,123
19,118
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
2 / 3 / 12
11,837
473
13,469
25,758
10,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
30
30
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnubisSora
Nemesis
3
1
10
8
W
Scylla
ChefDellz
Scylla
10
4
10
3.75
L
Bastet
2
5
3
0.7
W
Chaac
EligiusVI
Chaac
12
1
11
17.5
W
Aphrodite
ItWasMeDio7377
Aphrodite
3
3
7
2.17
L
Yemoja
0
1
6
3
W
Neith
2
3
12
2.67
L
4
9
1
0.5
L
Bellona
dyingtolife
Bellona
3
10
1
0.35
L
Apollo
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,560
Damage
71,463
95,172
Taken
105,436
64,343
Mitigated
65,803
19,164
Healing
56,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnubisSora
Nemesis
7,268
2,088
0
11,366
20,706
10,223
472
4,082
16,624
0
100,488
W
Scylla
ChefDellz
Scylla
23,897
1,346
0
1,714
11,684
4,459
2,515
3,066
8,618
94,805
0
L
Bastet
7,342
2,910
0
2,130
16,380
5,350
0
3,940
12,282
0
67,939
W
Chaac
EligiusVI
Chaac
20,706
5,830
0
10,850
28,170
30,877
1,553
7,320
20,850
0
78,045
W
Aphrodite
ItWasMeDio7377
Aphrodite
6,123
832
13,392
12,439
19,118
9,919
2,151
7,364
11,754
52,447
0
L
Yemoja
13,507
1,261
1,660
3,754
12,757
8,996
0
3,935
8,725
48,403
0
W
Neith
13,469
6,716
0
6,738
25,758
10,325
4,942
8,174
17,584
26
80,423
L
15,063
1,438
204
6,002
24,395
17,968
0
7,797
16,125
56,096
0
L
Bellona
dyingtolife
Bellona
14,466
4,853
0
1,242
22,277
26,559
0
5,585
16,552
8,182
58,571
L
Apollo
9,182
5,202
0
4,172
19,363
5,470
0
7,695
11,442
0
48,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
65,872
417
Minions Killed
631
0
Camps Cleared
0
2,041,412
Distance Traveled
2,324,316
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,431
537
145
6
0
565,539
1
W
Scylla
14,478
579
162
6
0
449,058
4
L
Bastet
10,867
435
109
4
0
446,896
2
W
Chaac
13,727
549
113
5
0
475,990
5
W
Aphrodite
12,399
496
99
4
0
406,724
3
L
Yemoja
10,844
434
37
1
0
416,700
1
W
Neith
11,837
473
112
4
0
427,005
2
L
Hades
10,591
424
81
3
0
363,637
0
L
Bellona
10,368
415
93
4
0
371,141
5
L
Apollo
10,549
422
97
4
0
443,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role