Player Matchup

Artio
Artio
DCes12
Artio
Level 77
God Stats
2W - 1L
1,828 SR
Queue Stats
95W - 85L
1,634 Elo+
Party 2
Terra
Terra
LightningDestra
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Majestikkal
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
RacinKing
Tyr
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 61L
1,576 Elo+
Party 2
Vulcan
Vulcan
SoTalented
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,576 Elo+
Party 2
Team Averages
Level 88
1,566 SR
1,557 Elo+

VS

Team Averages
Level 61
1,500 SR
1,445 Elo+
Nemesis
Nemesis
APAXX_01
Nemesis
Level 16
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 7L
1,175 Elo+
Solo
Olorun
Olorun
Bagnavox
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,508 Elo+
Party 1
Guan Yu
Guan Yu
DuqueAleman13
Guan Yu
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 250L
1,446 Elo+
Party 1
Chaac
Chaac
Lokij65820
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 1
Discordia
Discordia
TanjirouKamado
Discordia
Level 129
God Stats
0W - 1L
1,728 SR
Queue Stats
34W - 24L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DCes12
Artio
17
4 / 3 / 21
11,432
817
7,141
19,653
23,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 10
8,838
631
4,967
11,563
11,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Majestikkal
Izanami
19
6 / 3 / 18
11,127
795
20,658
12,873
6,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
10 / 4 / 14
12,280
877
22,965
29,755
25,536
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
SoTalented
Vulcan
20
10 / 2 / 13
12,307
879
29,027
12,268
6,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
APAXX_01
Nemesis
14
2 / 7 / 6
8,544
610
5,261
13,441
5,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Bagnavox
Olorun
15
4 / 7 / 3
9,498
678
11,802
18,780
8,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
15
3 / 6 / 7
9,359
669
7,374
21,352
19,943
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Chaac
16
2 / 7 / 7
9,460
676
9,062
23,394
18,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TanjirouKamado
Discordia
18
4 / 4 / 9
10,658
761
23,345
14,479
6,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
31
Kills
15
15
Deaths
31
76
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
APAXX_01
Nemesis
2
7
6
0.71
L
Olorun
Bagnavox
Olorun
4
7
3
0.79
W
Artio
DCes12
Artio
4
3
21
4.83
L
Guan Yu
3
6
7
1.08
W
1
3
10
2
L
Chaac
2
7
7
0.79
W
Izanami
Majestikkal
Izanami
6
3
18
5
W
10
4
14
4.25
W
Vulcan
SoTalented
Vulcan
10
2
13
8.25
L
Discordia
TanjirouKamado
Discordia
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,758
Damage
56,844
86,112
Taken
91,446
73,353
Mitigated
58,584
33,182
Healing
38,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
APAXX_01
Nemesis
5,261
1,941
1,701
1,757
13,441
5,111
0
6,638
6,803
0
9,044
L
Olorun
Bagnavox
Olorun
11,802
5,880
3,865
4,596
18,780
8,471
0
8,376
10,404
29,904
0
W
Artio
DCes12
Artio
7,141
775
4,487
4,692
19,653
23,341
572
6,689
11,372
14,205
0
L
Guan Yu
7,374
896
9,961
6,712
21,352
19,943
0
9,296
12,056
0
12,614
W
4,967
993
4,361
2,233
11,563
11,400
651
7,452
4,111
6,136
0
L
Chaac
9,062
1,472
1,903
5,297
23,394
18,999
0
11,617
11,777
0
21,900
W
Izanami
Majestikkal
Izanami
20,658
10,170
2,975
2,121
12,873
6,274
1,869
6,875
5,998
0
38,400
W
22,965
3,219
406
10,065
29,755
25,536
163
8,539
19,148
244
32,682
W
Vulcan
SoTalented
Vulcan
29,027
8,176
526
1,316
12,268
6,802
1,667
5,592
6,676
63,833
0
L
Discordia
TanjirouKamado
Discordia
23,345
2,682
440
1,916
14,479
6,060
0
5,452
9,027
43,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
47,519
144
Minions Killed
133
0
Camps Cleared
0
1,322,277
Distance Traveled
1,154,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,544
610
12
1
0
241,181
0
L
Olorun
9,498
678
44
3
0
197,135
0
W
Artio
11,432
817
9
1
0
267,851
1
L
Guan Yu
9,359
669
3
0
0
274,486
3
W
Terra
8,838
631
4
0
0
263,508
0
L
Chaac
9,460
676
13
1
0
216,354
0
W
Izanami
11,127
795
42
3
0
244,380
4
W
Tyr
12,280
877
14
1
0
276,786
2
W
Vulcan
12,307
879
75
5
0
269,752
0
L
Discordia
10,658
761
61
4
0
225,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role