Player Matchup

Ravana
Ravana
AnBu_ZAVAGE
Ravana
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
493W - 463L
1,397 Elo+
Solo
Freya
Freya
GoatUwU
Freya
Level 87
God Stats
10W - 6L
1,676 SR
Queue Stats
48W - 61L
1,438 Elo+
Solo
Nike
Nike
ItZFluffy1187
Nike
Level 98
God Stats
5W - 5L
1,321 SR
Queue Stats
583W - 629L
1,156 Elo+
Party 2
Horus
Horus
Sam111111111
Horus
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 105L
1,378 Elo+
Solo
Nu Wa
Nu Wa
X830XFleshBound
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
477W - 484L
973 Elo+
Party 2
Team Averages
Level 99
1,499 SR
1,269 Elo+

VS

Team Averages
Level 87
1,549 SR
1,496 Elo+
Rama
Rama
H0LLYW00D_170
Rama
Level 112
God Stats
7W - 8L
1,500 SR
Queue Stats
432W - 421L
1,330 Elo+
Solo
Yemoja
Yemoja
NightKiller2798
Yemoja
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 199L
1,539 Elo+
Party 1
Bellona
Bellona
l_lHappyl_l
Bellona
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
269W - 315L
1,468 Elo+
Solo
Ne Zha
Ne Zha
lifeless_Ronin
Ne Zha
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 70L
1,344 Elo+
Solo
Nu Wa
Nu Wa
thenightking-28
Nu Wa
Level 102
God Stats
43W - 42L
1,746 SR
Queue Stats
95W - 106L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
7 / 3 / 2
8,226
588
7,258
8,450
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
GoatUwU
Freya
12
2 / 1 / 1
7,055
504
6,324
10,391
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 2 / 3
7,685
549
6,686
9,931
3,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 4
7,296
521
3,535
10,876
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 5
7,660
547
8,688
7,286
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,636
474
7,797
9,144
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 2
6,865
490
4,463
8,137
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
l_lHappyl_l
Bellona
12
2 / 4 / 0
7,179
513
4,642
12,156
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 4 / 2
6,465
462
3,714
11,279
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 2
7,915
565
7,606
6,173
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
10
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
3
2
2.67
W
Freya
GoatUwU
Freya
2
1
1
2.5
L
0
1
1
0.5
W
3
2
3
2.25
L
1
4
2
0.5
W
2
0
4
4
W
1
4
5
0.88
L
Bellona
l_lHappyl_l
Bellona
2
4
0
0.5
L
2
4
2
0.75
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
28,222
46,934
Taken
46,889
17,709
Mitigated
22,764
16,751
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,258
3,005
0
3,860
8,450
3,144
176
1,260
7,029
0
41,338
W
Freya
GoatUwU
Freya
6,324
1,901
0
5,656
10,391
3,378
930
2,762
7,519
38,465
0
L
7,797
6,523
0
2,674
9,144
2,395
888
5,171
3,973
0
45,493
W
6,686
1,140
0
697
9,931
3,737
130
771
8,843
0
36,212
L
4,463
786
1,320
1,594
8,137
5,525
189
2,726
5,411
20,463
0
W
3,535
1,558
643
4,450
10,876
5,825
133
2,310
8,431
0
21,562
W
8,688
1,798
0
1,445
7,286
1,625
570
4,394
2,768
57,746
0
L
Bellona
l_lHappyl_l
Bellona
4,642
1,557
123
4,537
12,156
9,993
428
1,292
10,864
0
35,154
L
3,714
1,977
0
3,189
11,279
3,164
0
2,242
9,037
0
30,994
L
7,606
3,240
0
2,445
6,173
1,687
1,759
3,581
2,592
49,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
35,060
365
Minions Killed
338
0
Camps Cleared
0
1,257,098
Distance Traveled
1,231,270
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,226
588
69
5
0
271,341
4
W
Freya
7,055
504
88
6
0
243,641
1
L
Rama
6,636
474
80
6
0
222,853
1
W
Nike
7,685
549
72
5
0
266,823
0
L
Yemoja
6,865
490
38
3
0
224,450
6
W
Horus
7,296
521
24
2
0
272,463
5
W
Nu Wa
7,660
547
112
8
0
202,830
2
L
Bellona
7,179
513
78
6
0
266,571
2
L
Ne Zha
6,465
462
54
4
0
276,327
1
L
Nu Wa
7,915
565
88
6
0
241,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role