Player Matchup

Artemis
Artemis
Odysseus_Xing
Artemis
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
Spiltpie
Baron Samedi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,562 Elo+
Party 1
Chang'e
Chang'e
ZombieHunter495
Chang'e
Level 146
God Stats
9W - 8L
1,585 SR
Queue Stats
89W - 77L
1,521 Elo+
Party 1
Mercury
Mercury
takkarthebeast
Mercury
Level 109
God Stats
39W - 30L
1,731 SR
Queue Stats
1,055W - 944L
1,613 Elo+
Solo
Cu Chulainn
Cu Chulainn
temp-797092
Cu Chulainn
Level 105
God Stats
11W - 6L
1,682 SR
Queue Stats
85W - 92L
1,547 Elo+
Party 3
Team Averages
Level 117
1,600 SR
1,555 Elo+

VS

Team Averages
Level 111
1,590 SR
1,497 Elo+
Erlang Shen
Erlang Shen
SPARTANSHOT2
Erlang Shen
Level 107
God Stats
4W - 2L
1,715 SR
Queue Stats
335W - 332L
1,520 Elo+
Party 2
Athena
Athena
SoulOregano1545
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 228L
1,574 Elo+
Party 2
Vamana
Vamana
Xerno--
Vamana
Level 94
God Stats
0W - 7L
1,500 SR
Queue Stats
120W - 126L
1,559 Elo+
Party 2
Ullr
Ullr
chicho_1015
Ullr
Level 109
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 4
Discordia
Discordia
ofwgkta487
Discordia
Level 123
God Stats
4W - 7L
1,518 SR
Queue Stats
33W - 51L
1,329 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
1 / 1 / 5
5,915
592
5,991
5,582
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Spiltpie
Baron Samedi
11
8 / 0 / 4
6,684
668
8,324
6,220
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
5 / 1 / 2
7,508
751
5,404
7,162
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 5
6,385
639
3,656
5,774
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
temp-797092
Cu Chulainn
12
1 / 1 / 1
6,515
652
6,275
7,259
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SPARTANSHOT2
Erlang Shen
9
1 / 4 / 0
5,567
557
4,515
10,497
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,995
500
2,888
10,711
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Xerno--
Vamana
11
2 / 2 / 1
6,221
622
6,652
8,744
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 1
4,669
467
3,684
7,372
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ofwgkta487
Discordia
8
0 / 4 / 0
4,759
476
1,558
5,761
1,582
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
4
4
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
1
5
3.5
L
Erlang Shen
SPARTANSHOT2
Erlang Shen
1
4
0
0.25
L
1
5
0
0.2
W
Baron Samedi
Spiltpie
Baron Samedi
8
0
4
10
L
Vamana
Xerno--
Vamana
2
2
1
1.25
W
5
1
2
6
L
0
4
1
0.13
L
Discordia
ofwgkta487
Discordia
0
4
0
0
W
3
1
5
5.5
W
Cu Chulainn
temp-797092
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,650
Damage
19,297
31,997
Taken
43,085
17,644
Mitigated
16,859
13,813
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,991
2,680
0
819
5,582
2,959
230
1,457
4,125
3,938
26,722
L
Erlang Shen
SPARTANSHOT2
Erlang Shen
4,515
2,774
0
3,457
10,497
5,119
33
3,391
7,019
0
25,938
L
2,888
1,172
0
2,101
10,711
3,979
0
4,425
6,286
14,133
0
W
Baron Samedi
Spiltpie
Baron Samedi
8,324
1,381
1,656
3,382
6,220
3,212
1,144
1,095
5,125
24,033
0
L
Vamana
Xerno--
Vamana
6,652
3,162
0
3,891
8,744
4,125
76
1,396
7,320
0
31,544
W
5,404
437
692
3,750
7,162
2,443
1,319
1,521
5,371
43,922
0
L
3,684
1,743
0
2,140
7,372
2,054
0
2,682
4,690
0
16,632
L
Discordia
ofwgkta487
Discordia
1,558
145
0
1,120
5,761
1,582
0
3,111
2,448
20,000
0
W
3,656
1,995
0
853
5,774
3,864
0
103
5,671
3,659
26,038
W
Cu Chulainn
temp-797092
Cu Chulainn
6,275
1,678
0
2,661
7,259
5,166
316
0
7,259
4,394
34,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,007
Gold Earned
26,211
329
Minions Killed
205
0
Camps Cleared
0
1,020,555
Distance Traveled
942,665
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,915
592
55
6
0
174,025
1
L
Erlang Shen
5,567
557
51
5
0
183,969
1
L
Athena
4,995
500
25
3
0
185,954
0
W
Baron Samedi
6,684
668
31
3
0
182,433
3
L
Vamana
6,221
622
58
6
0
190,139
1
W
Chang'e
7,508
751
103
10
0
209,267
2
L
Ullr
4,669
467
24
2
0
187,428
2
L
Discordia
4,759
476
47
5
0
195,175
2
W
Mercury
6,385
639
60
6
0
245,641
6
W
Cu Chulainn
6,515
652
80
8
0
209,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role