Player Matchup

Sylvanus
Sylvanus
CarbonDiQprint
Sylvanus
Level 120
God Stats
15W - 8L
1,611 SR
Queue Stats
142W - 117L
1,761 Elo+
Party 1
Yemoja
Yemoja
Natethebacon
Yemoja
Level 127
God Stats
4W - 1L
1,935 SR
Queue Stats
316W - 241L
1,679 Elo+
Party 1
Neith
Neith
RunThemGlizzys
Neith
Level 77
God Stats
4W - 1L
1,778 SR
Queue Stats
74W - 49L
1,873 Elo+
Party 1
Osiris
Osiris
XxBiGxDriPxX
Osiris
Level 127
God Stats
3W - 4L
1,572 SR
Queue Stats
228W - 180L
1,698 Elo+
Party 1
Discordia
Discordia
great_chancho_
Discordia
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 77L
1,702 Elo+
Party 1
Team Averages
Level 110
1,679 SR
1,743 Elo+

VS

Team Averages
Level 121
1,612 SR
1,643 Elo+
Poseidon
Poseidon
FearXblaze112
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,620 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HydroWolf15
Cu Chulainn
Level 108
God Stats
10W - 7L
1,819 SR
Queue Stats
249W - 225L
1,727 Elo+
Party 2
Erlang Shen
Erlang Shen
L0UEY
Erlang Shen
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
326W - 312L
1,688 Elo+
Party 2
Danzaburou
Danzaburou
MVPebble
Danzaburou
Level 137
God Stats
4W - 4L
1,742 SR
Queue Stats
43W - 37L
1,589 Elo+
Party 3
Khepri
Khepri
StonerA7X
Khepri
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 124L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 2 / 8
8,395
494
8,089
12,628
11,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
18
9 / 1 / 8
10,729
631
11,969
10,302
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 7
9,161
539
6,944
8,016
2,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
18
4 / 1 / 4
10,410
612
10,621
20,036
20,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
great_chancho_
Discordia
17
5 / 2 / 9
10,120
595
8,433
6,878
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FearXblaze112
Poseidon
12
3 / 7 / 1
8,119
478
5,570
9,824
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
HydroWolf15
Cu Chulainn
15
0 / 4 / 1
8,794
517
7,459
10,566
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
L0UEY
Erlang Shen
14
4 / 5 / 2
9,222
542
14,279
13,428
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
MVPebble
Danzaburou
13
1 / 1 / 3
8,268
486
6,437
10,145
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
StonerA7X
Khepri
11
0 / 6 / 1
7,280
428
3,578
13,708
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
22
Kills
8
8
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
2
8
3.5
L
Poseidon
FearXblaze112
Poseidon
3
7
1
0.5
L
Cu Chulainn
HydroWolf15
Cu Chulainn
0
4
1
0.13
L
Erlang Shen
L0UEY
Erlang Shen
4
5
2
1
L
Danzaburou
MVPebble
Danzaburou
1
1
3
2.5
W
Yemoja
9
1
8
13
W
1
2
7
2.25
L
Khepri
StonerA7X
Khepri
0
6
1
0.08
W
Osiris
4
1
4
6
W
Discordia
great_chancho_
Discordia
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,056
Damage
37,323
57,860
Taken
57,671
41,695
Mitigated
29,645
24,566
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,089
1,990
3,064
4,204
12,628
11,191
214
3,370
9,183
39,139
0
L
Poseidon
FearXblaze112
Poseidon
5,570
681
0
750
9,824
2,762
295
6,530
2,787
37,918
0
L
Cu Chulainn
HydroWolf15
Cu Chulainn
7,459
2,084
0
2,054
10,566
7,407
610
1,964
8,140
3,671
53,474
L
Erlang Shen
L0UEY
Erlang Shen
14,279
6,893
0
1,640
13,428
8,858
0
6,833
6,395
10,348
65,078
L
Danzaburou
MVPebble
Danzaburou
6,437
2,276
0
3,504
10,145
3,351
0
4,898
5,190
0
50,305
W
Yemoja
11,969
3,140
2,357
1,915
10,302
5,323
1,019
493
9,809
85,931
0
W
6,944
3,637
0
2,660
8,016
2,853
634
2,244
5,728
0
59,977
L
Khepri
StonerA7X
Khepri
3,578
332
0
2,504
13,708
7,267
0
7,537
6,046
26,650
0
W
Osiris
10,621
4,258
0
9,282
20,036
20,184
1,307
2,540
17,450
0
63,184
W
Discordia
great_chancho_
Discordia
8,433
805
0
1,084
6,878
2,144
310
2,012
4,640
59,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
41,683
553
Minions Killed
452
0
Camps Cleared
0
1,624,304
Distance Traveled
1,573,695
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,395
494
56
3
0
320,605
3
L
Poseidon
8,119
478
81
5
0
284,469
0
L
Cu Chulainn
8,794
517
117
7
0
327,670
4
L
Erlang Shen
9,222
542
115
7
0
324,881
4
L
Danzaburou
8,268
486
109
6
0
314,289
3
W
Yemoja
10,729
631
141
8
0
338,066
3
W
Neith
9,161
539
119
7
0
291,746
4
L
Khepri
7,280
428
30
2
0
322,386
5
W
Osiris
10,410
612
121
7
0
355,784
5
W
Discordia
10,120
595
116
7
0
318,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role