Player Matchup

Anubis
Anubis
BigLarge1Million
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,501 Elo+
Solo
Merlin
Merlin
BluntTime
Merlin
Level 109
God Stats
6W - 4L
1,500 SR
Queue Stats
133W - 115L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
Calmye
Guan Yu
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
162W - 150L
1,486 Elo+
Party 1
Athena
Athena
Nxkki
Athena
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 122L
1,447 Elo+
Party 1
Ganesha
Ganesha
Shadowstorm21302
Ganesha
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
542W - 544L
1,615 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,500 Elo+

VS

Team Averages
Level 121
1,500 SR
1,463 Elo+
Nike
Nike
AlanizPlease
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,514 Elo+
Party 2
Hel
Hel
Potatoskins123
Hel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,453 Elo+
Party 2
Olorun
Olorun
Praydontspray
Olorun
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,456 Elo+
Solo
Persephone
Persephone
roguestatusx52
Persephone
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 114L
1,416 Elo+
Party 2
Set
Set
ryantheryn077
Set
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 176L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
11,763
840
16,340
13,619
7,859
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
BluntTime
Merlin
19
9 / 3 / 15
11,655
833
18,758
12,266
6,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Calmye
Guan Yu
18
6 / 4 / 15
10,663
762
15,676
21,634
22,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Nxkki
Athena
18
5 / 5 / 18
10,656
761
7,786
21,502
20,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 3 / 27
10,389
742
7,427
19,414
16,397
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 7
8,045
575
9,173
18,865
16,178
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 12
9,018
644
6,371
14,590
6,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 5 / 8
8,989
642
7,774
15,267
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
roguestatusx52
Persephone
20
1 / 3 / 14
11,041
789
20,571
11,255
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
11 / 5 / 4
11,766
840
18,345
16,293
6,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
28
Kills
18
18
Deaths
28
92
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
W
8
3
17
5.5
W
Merlin
BluntTime
Merlin
9
3
15
5.5
W
Guan Yu
Calmye
Guan Yu
6
4
15
3.38
W
Athena
Nxkki
Athena
5
5
18
2.8
L
2
6
12
1.33
L
3
5
8
1.4
W
0
3
27
4.5
L
Persephone
roguestatusx52
Persephone
1
3
14
2.67
L
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,987
Damage
62,234
88,435
Taken
76,270
73,694
Mitigated
38,510
43,079
Healing
30,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,173
1,216
45
708
18,865
16,178
0
9,890
8,680
0
13,085
W
16,340
1,282
2,462
4,906
13,619
7,859
1,755
7,291
5,938
33,174
0
W
Merlin
BluntTime
Merlin
18,758
1,408
281
1,294
12,266
6,423
1,329
4,028
7,888
43,591
0
W
Guan Yu
Calmye
Guan Yu
15,676
1,667
14,936
10,035
21,634
22,847
328
9,245
11,993
162
24,651
W
Athena
Nxkki
Athena
7,786
3,711
1,689
1,613
21,502
20,168
470
6,391
14,773
14,451
0
L
6,371
568
10,366
5,426
14,590
6,244
0
10,201
4,125
12,437
0
L
7,774
4,141
1,541
3,141
15,267
5,296
576
10,561
4,293
21,954
0
W
7,427
248
1,590
4,273
19,414
16,397
933
5,965
13,127
20,497
0
L
Persephone
roguestatusx52
Persephone
20,571
1,515
1,295
1,644
11,255
4,388
513
7,844
3,182
38,634
0
L
18,345
7,290
1,879
4,073
16,293
6,404
1,169
10,624
5,517
0
34,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
48,859
152
Minions Killed
122
0
Camps Cleared
0
1,266,987
Distance Traveled
1,145,774
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,045
575
3
0
0
255,892
0
W
Anubis
11,763
840
37
3
0
220,912
2
W
Merlin
11,655
833
67
5
0
246,365
6
W
Guan Yu
10,663
762
27
2
0
292,437
2
W
Athena
10,656
761
21
2
0
256,874
0
L
Hel
9,018
644
17
1
0
218,390
0
L
Olorun
8,989
642
23
2
0
214,675
1
W
Ganesha
10,389
742
0
0
0
250,399
4
L
Persephone
11,041
789
62
4
0
220,286
0
L
Set
11,766
840
17
1
0
236,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role