Player Matchup

Fenrir
Fenrir
Baso633
Fenrir
Level 54
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 1
Apollo
Apollo
CatCat123
Apollo
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 125L
1,590 Elo+
Party 1
Scylla
Scylla
F0kkusz
Scylla
Level 8
God Stats
2W - 3L
1,647 SR
Queue Stats
4W - 9L
1,678 Elo+
Party 1
Hades
Hades
nicobarta15
Hades
Level 28
God Stats
57W - 51L
1,548 SR
Queue Stats
162W - 157L
1,568 Elo+
Party 1
Ymir
Ymir
pancofe
Ymir
Level 28
God Stats
3W - 5L
1,417 SR
Queue Stats
25W - 22L
1,394 Elo+
Party 1
Team Averages
Level 48
1,565 SR
1,546 Elo+

VS

Team Averages
Level 86
1,602 SR
1,585 Elo+
Osiris
Osiris
Bardoock
Osiris
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 260L
1,489 Elo+
Solo
Mercury
Mercury
ChrisVB15
Mercury
Level 29
God Stats
30W - 20L
1,831 SR
Queue Stats
215W - 202L
1,828 Elo+
Party 2
Baron Samedi
Baron Samedi
Vitor vogel
Baron Samedi
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 61L
1,368 Elo+
Solo
Artemis
Artemis
etesech350
Artemis
Level 58
God Stats
14W - 8L
1,680 SR
Queue Stats
324W - 309L
1,467 Elo+
Party 2
Vulcan
Vulcan
fran800cisco
Vulcan
Level 109
God Stats
9W - 7L
1,500 SR
Queue Stats
298W - 264L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baso633
Fenrir
14
2 / 4 / 7
9,004
450
6,611
18,426
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
CatCat123
Apollo
16
3 / 4 / 4
9,613
481
11,145
16,586
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
F0kkusz
Scylla
13
1 / 4 / 5
8,248
412
4,528
7,464
2,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 6
9,407
470
8,497
13,637
8,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
pancofe
Ymir
14
6 / 5 / 8
9,954
498
6,101
17,347
17,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bardoock
Osiris
18
3 / 3 / 7
11,276
564
10,164
15,157
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
ChrisVB15
Mercury
19
5 / 2 / 5
11,817
591
7,580
13,923
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Vitor vogel
Baron Samedi
15
3 / 5 / 12
10,067
503
12,466
11,583
4,255
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
etesech350
Artemis
16
3 / 2 / 4
9,950
498
8,658
12,947
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
17
8 / 4 / 9
11,640
582
18,502
9,100
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
16
Kills
22
22
Deaths
16
30
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bardoock
Osiris
3
3
7
2.17
L
Fenrir
Baso633
Fenrir
2
4
7
1.38
L
Apollo
CatCat123
Apollo
3
4
4
1.25
W
Mercury
ChrisVB15
Mercury
5
2
5
3.75
L
Scylla
F0kkusz
Scylla
1
4
5
0.88
W
Baron Samedi
Vitor vogel
Baron Samedi
3
5
12
1.8
W
Artemis
etesech350
Artemis
3
2
4
2.5
W
Vulcan
8
4
9
3.13
L
4
5
6
1.4
L
Ymir
pancofe
Ymir
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,882
Damage
57,370
73,460
Taken
62,710
43,395
Mitigated
26,151
18,052
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bardoock
Osiris
10,164
4,194
0
8,220
15,157
9,383
756
4,127
11,030
151
70,231
L
Fenrir
Baso633
Fenrir
6,611
1,785
0
3,986
18,426
8,350
0
5,725
12,601
0
55,650
L
Apollo
CatCat123
Apollo
11,145
5,076
0
8,718
16,586
6,313
59
7,022
9,468
0
69,294
W
Mercury
ChrisVB15
Mercury
7,580
4,034
0
171
13,923
5,169
0
4,143
9,780
0
103,357
L
Scylla
F0kkusz
Scylla
4,528
451
0
1,155
7,464
2,719
0
3,195
4,086
35,141
0
W
Baron Samedi
Vitor vogel
Baron Samedi
12,466
859
1,059
3,263
11,583
4,255
213
4,316
7,267
53,680
0
W
Artemis
etesech350
Artemis
8,658
3,424
0
5,724
12,947
4,211
873
1,605
11,342
0
56,533
W
Vulcan
18,502
2,952
295
1,347
9,100
3,133
112
4,935
4,165
65,385
0
L
8,497
739
120
2,781
13,637
8,158
534
6,561
6,863
36,552
0
L
Ymir
pancofe
Ymir
6,101
1,206
0
1,292
17,347
17,855
0
7,680
9,387
17,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,226
Gold Earned
54,750
372
Minions Killed
554
0
Camps Cleared
0
1,712,172
Distance Traveled
1,800,008
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,276
564
132
7
0
351,382
2
L
Fenrir
9,004
450
99
5
0
391,444
1
L
Apollo
9,613
481
112
6
0
339,764
5
W
Mercury
11,817
591
159
8
0
401,642
11
L
Scylla
8,248
412
77
4
0
323,100
5
W
Baron Samedi
10,067
503
76
4
0
353,089
7
W
Artemis
9,950
498
80
4
0
345,406
0
W
Vulcan
11,640
582
107
5
0
348,489
2
L
Hades
9,407
470
73
4
0
303,313
2
L
Ymir
9,954
498
11
1
0
354,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role