Player Matchup

Pele
Pele
AleXtr3m
Pele
Level 93
God Stats
16W - 9L
1,438 SR
Queue Stats
76W - 75L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
Keussy8
Erlang Shen
Level 18
God Stats
10W - 5L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 1
Artemis
Artemis
SifonneLaBol
Artemis
Level 28
God Stats
10W - 9L
1,577 SR
Queue Stats
51W - 66L
1,603 Elo+
Party 1
Poseidon
Poseidon
jonat4
Poseidon
Level 22
God Stats
11W - 10L
1,555 SR
Queue Stats
59W - 90L
1,586 Elo+
Party 1
Khepri
Khepri
thr33 brownies
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 76L
1,462 Elo+
Party 1
Team Averages
Level 36
1,514 SR
1,547 Elo+

VS

Team Averages
Level 15
1,461 SR
1,484 Elo+
Khepri
Khepri
Bean_Dip6969
Khepri
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 12L
1,408 Elo+
Solo
Skadi
Skadi
BeansFredo
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,689 Elo+
Solo
Guan Yu
Guan Yu
Eyoj
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,646 Elo+
Solo
Ra
Ra
Zombiestiensmons
Ra
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 72L
1,277 Elo+
Party 2
Bakasura
Bakasura
slayer3154
Bakasura
Level 7
God Stats
2W - 5L
1,305 SR
Queue Stats
20W - 25L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
15 / 4 / 13
14,315
622
26,523
17,914
8,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Keussy8
Erlang Shen
20
4 / 6 / 6
13,128
571
7,951
22,777
9,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
SifonneLaBol
Artemis
17
7 / 5 / 6
11,753
511
12,586
15,182
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
jonat4
Poseidon
19
9 / 4 / 14
13,413
583
18,086
13,448
4,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 11
10,778
469
3,052
16,860
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 5 / 6
10,119
440
7,306
26,039
26,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
19
9 / 4 / 3
12,622
549
23,513
14,711
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Eyoj
Guan Yu
13
6 / 3 / 0
9,513
414
9,191
11,045
6,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 12 / 7
9,831
427
10,261
15,473
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
slayer3154
Bakasura
15
3 / 11 / 4
9,752
424
7,232
21,327
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
35
Kills
23
24
Deaths
35
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Pele
15
4
13
5.38
L
Khepri
3
5
6
1.2
L
Skadi
9
4
3
2.63
L
Guan Yu
Eyoj
Guan Yu
6
3
0
2
W
Erlang Shen
Keussy8
Erlang Shen
4
6
6
1.17
W
Artemis
SifonneLaBol
Artemis
7
5
6
2
L
2
12
7
0.46
W
Poseidon
jonat4
Poseidon
9
4
14
4
L
Bakasura
slayer3154
Bakasura
3
11
4
0.45
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,198
Damage
57,503
86,181
Taken
88,595
46,324
Mitigated
56,518
30,113
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
26,523
8,552
0
6,734
17,914
8,029
4,900
3,895
13,969
0
117,161
L
Khepri
7,306
953
223
2,641
26,039
26,767
48
9,302
16,737
36,109
0
L
Skadi
23,513
10,378
0
1,986
14,711
8,582
310
3,150
11,561
5,175
86,315
L
Guan Yu
Eyoj
Guan Yu
9,191
1,561
0
1,300
11,045
6,715
0
228
10,817
262
41,079
W
Erlang Shen
Keussy8
Erlang Shen
7,951
2,663
0
8,831
22,777
9,565
3,534
1,319
21,458
0
70,804
W
Artemis
SifonneLaBol
Artemis
12,586
9,097
0
6,382
15,182
6,061
2,790
2,795
11,897
0
50,231
L
10,261
2,762
87
183
15,473
6,197
24
4,169
11,304
54,175
0
W
Poseidon
jonat4
Poseidon
18,086
2,864
0
6,029
13,448
4,368
2,221
4,719
8,659
64,845
0
L
Bakasura
slayer3154
Bakasura
7,232
5,263
0
5,043
21,327
8,257
64
4,289
17,038
0
40,716
W
3,052
675
373
1,764
16,860
18,301
1,435
5,939
10,131
16,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,387
Gold Earned
51,837
471
Minions Killed
435
0
Camps Cleared
0
2,109,917
Distance Traveled
1,755,901
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,315
622
150
7
0
462,548
3
L
Khepri
10,119
440
54
2
0
385,773
0
L
Skadi
12,622
549
120
5
0
353,153
5
L
Guan Yu
9,513
414
84
4
0
250,353
0
W
Erlang Shen
13,128
571
122
5
0
438,715
4
W
Artemis
11,753
511
78
3
0
378,471
0
L
Ra
9,831
427
85
4
0
359,271
1
W
Poseidon
13,413
583
101
4
0
460,347
3
L
Bakasura
9,752
424
92
4
0
407,351
0
W
Khepri
10,778
469
20
1
0
369,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role