Player Matchup

Thor
Thor
III Rabbit III
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 77L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
TarathTheKilla
Erlang Shen
Level 26
God Stats
13W - 8L
1,571 SR
Queue Stats
45W - 43L
1,444 Elo+
Party 2
Medusa
Medusa
Vicious Way
Medusa
Level 44
God Stats
9W - 19L
1,214 SR
Queue Stats
63W - 96L
1,323 Elo+
Party 2
Izanami
Izanami
carRAMrodunit91
Izanami
Level 28
God Stats
18W - 19L
1,341 SR
Queue Stats
110W - 143L
1,422 Elo+
Party 2
Loki
Loki
iRaTe BoBCaT
Loki
Level 29
God Stats
14W - 19L
1,639 SR
Queue Stats
157W - 199L
1,397 Elo+
Party 2
Team Averages
Level 30
1,453 SR
1,392 Elo+

VS

Team Averages
Level 20
1,417 SR
1,331 Elo+
Mulan
Mulan
Gomie22
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,357 Elo+
Solo
Fenrir
Fenrir
JPX66
Fenrir
Level 23
God Stats
48W - 41L
1,370 SR
Queue Stats
104W - 119L
1,314 Elo+
Party 1
Yemoja
Yemoja
KungPaoChicken25
Yemoja
Level 22
God Stats
24W - 24L
1,552 SR
Queue Stats
37W - 52L
1,383 Elo+
Party 1
Merlin
Merlin
StillDerpy
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
bestweston95
Anhur
Level 10
God Stats
5W - 7L
1,162 SR
Queue Stats
13W - 21L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,316
421
2,149
7,984
2,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
TarathTheKilla
Erlang Shen
15
8 / 2 / 3
9,215
614
9,963
10,981
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
11
3 / 5 / 3
7,076
472
6,360
7,706
2,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 2 / 7
8,626
575
6,538
9,265
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 6
7,669
511
5,648
8,128
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gomie22
Mulan
12
2 / 1 / 2
7,048
470
3,281
8,605
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JPX66
Fenrir
12
4 / 7 / 5
7,396
493
10,069
12,991
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 3 / 7
8,153
544
5,408
8,495
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
StillDerpy
Merlin
11
2 / 4 / 2
6,595
440
1,883
7,624
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 4
7,045
470
3,971
7,614
3,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
19
Kills
18
18
Deaths
19
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
Gomie22
Mulan
2
1
2
3
W
0
5
3
0.3
L
Fenrir
JPX66
Fenrir
4
7
5
0.93
L
5
3
7
2.83
L
Merlin
StillDerpy
Merlin
2
4
2
0.75
W
Erlang Shen
TarathTheKilla
Erlang Shen
8
2
3
4.75
W
Medusa
3
5
3
0.9
L
5
4
4
1.75
W
4
2
7
3.75
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
24,612
44,064
Taken
45,329
15,321
Mitigated
21,653
12,331
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Gomie22
Mulan
3,281
267
0
3,565
8,605
5,711
561
0
8,605
0
14,787
W
2,149
621
0
620
7,984
2,147
660
1,663
6,296
0
15,702
L
Fenrir
JPX66
Fenrir
10,069
3,661
0
3,276
12,991
4,671
0
0
12,991
0
41,098
L
5,408
764
1,459
1,105
8,495
5,034
0
0
8,495
25,923
0
L
Merlin
StillDerpy
Merlin
1,883
385
0
676
7,624
2,305
1,519
0
7,624
30,321
0
W
Erlang Shen
TarathTheKilla
Erlang Shen
9,963
6,150
0
5,337
10,981
5,585
0
1,731
9,225
0
50,593
W
Medusa
6,360
1,826
0
991
7,706
2,118
0
2,736
4,970
0
29,105
L
3,971
2,497
0
941
7,614
3,932
948
0
7,614
2,702
15,402
W
6,538
4,047
0
3,388
9,265
3,018
3,442
608
8,557
0
46,093
W
5,648
1,163
0
1,995
8,128
2,453
0
927
7,079
0
33,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
36,237
319
Minions Killed
220
0
Camps Cleared
0
1,333,384
Distance Traveled
1,278,653
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,048
470
26
2
0
269,619
5
W
Thor
6,316
421
29
2
0
271,979
0
L
Fenrir
7,396
493
69
5
0
270,493
1
L
Yemoja
8,153
544
33
2
0
249,245
0
L
Merlin
6,595
440
57
4
0
244,575
0
W
Erlang Shen
9,215
614
93
6
0
286,684
0
W
Medusa
7,076
472
40
3
0
236,143
0
L
Anhur
7,045
470
35
2
0
244,721
2
W
Izanami
8,626
575
93
6
0
272,037
0
W
Loki
7,669
511
64
4
0
266,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role