Player Matchup

Heimdallr
Heimdallr
JOOMBAJUICE
Heimdallr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,644 Elo+
Party 2
Cabrakan
Cabrakan
SuperSerb1000
Cabrakan
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,346 Elo+
Party 2
Bacchus
Bacchus
TtvYaboylobo
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
spuddyboy
Ymir
Level 148
God Stats
3W - 6L
1,373 SR
Queue Stats
283W - 258L
1,487 Elo+
Party 2
Hel
Hel
xAOx FaDE OuT
Hel
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
145W - 86L
1,590 Elo+
Party 2
Team Averages
Level 104
1,518 SR
1,513 Elo+

VS

Team Averages
Level 47
1,500 SR
1,411 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FartinBlood
Sol
Level 58
God Stats
17W - 9L
1,500 SR
Queue Stats
376W - 291L
1,519 Elo+
Party 1
Ares
Ares
Griffinlordnz
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,415 Elo+
Solo
Scylla
Scylla
MuslimRat28-1
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 1
Ganesha
Ganesha
Overlord_Justice
Ganesha
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
275W - 199L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JOOMBAJUICE
Heimdallr
20
5 / 5 / 6
14,469
629
27,601
28,341
17,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
SuperSerb1000
Cabrakan
14
0 / 12 / 4
11,475
499
7,313
26,630
17,840
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TtvYaboylobo
Bacchus
20
1 / 6 / 10
13,693
595
8,559
32,999
44,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
20
11 / 3 / 6
16,956
737
21,390
30,436
17,070
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 14
14,817
644
26,629
29,938
24,499
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
13 / 3 / 13
17,917
779
21,574
31,983
56,096
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 6 / 15
13,463
585
34,786
22,893
10,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 4
9,770
425
404
4,599
2,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 4 / 16
14,483
630
48,995
17,640
8,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 3 / 28
14,285
621
16,669
28,310
39,761
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
19
Kills
29
30
Deaths
19
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
13
3
13
6.5
L
7
6
15
2.42
L
0
3
4
0.67
W
Heimdallr
JOOMBAJUICE
Heimdallr
5
5
6
1.6
L
9
4
16
4.25
L
0
3
28
4.67
W
Cabrakan
SuperSerb1000
Cabrakan
0
12
4
0.17
W
Bacchus
TtvYaboylobo
Bacchus
1
6
10
1
W
Ymir
11
3
6
4.67
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,492
Damage
122,428
148,344
Taken
105,425
120,772
Mitigated
117,038
72,582
Healing
58,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
21,574
1,993
23,989
17,138
31,983
56,096
257
18,252
13,085
8,762
33,981
L
34,786
6,395
3,462
7,137
22,893
10,345
2,252
14,657
7,923
60,593
0
L
404
91
0
0
4,599
2,265
0
4,243
338
499
0
W
Heimdallr
JOOMBAJUICE
Heimdallr
27,601
9,542
864
3,351
28,341
17,044
3,286
21,422
6,403
0
51,084
L
48,995
2,614
2,087
3,217
17,640
8,571
219
10,195
7,179
79,894
0
L
16,669
1,347
335
669
28,310
39,761
233
14,861
13,001
48,616
0
W
Cabrakan
SuperSerb1000
Cabrakan
7,313
595
740
2,630
26,630
17,840
841
16,403
9,893
18,604
0
W
Bacchus
TtvYaboylobo
Bacchus
8,559
1,241
1,750
2,098
32,999
44,319
1,034
20,632
9,261
30,219
0
W
Ymir
21,390
4,237
1,683
5,769
30,436
17,070
982
21,260
8,770
50,215
0
W
26,629
2,005
35,074
18,623
29,938
24,499
282
21,503
7,919
63,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,410
Gold Earned
69,918
226
Minions Killed
192
0
Camps Cleared
0
1,986,049
Distance Traveled
1,745,938
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
17,917
779
58
3
0
477,198
0
L
Sol
13,463
585
56
2
0
369,640
0
L
Ares
9,770
425
1
0
0
50,557
0
W
Heimdallr
14,469
629
31
1
0
368,812
0
L
Scylla
14,483
630
76
3
0
393,070
0
L
Ganesha
14,285
621
1
0
0
455,473
0
W
Cabrakan
11,475
499
18
1
0
317,818
0
W
Bacchus
13,693
595
31
1
0
445,215
2
W
Ymir
16,956
737
71
3
0
416,177
5
W
Hel
14,817
644
75
3
0
438,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role