Player Matchup

Hun Batz
Hun Batz
Add Tim YT
Hun Batz
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 221L
1,548 Elo+
Solo
Danzaburou
Danzaburou
DOUGHSKl
Danzaburou
Level 155
God Stats
11W - 12L
1,110 SR
Queue Stats
189W - 182L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Didacted
Tsukuyomi
Level 154
God Stats
6W - 5L
1,531 SR
Queue Stats
248W - 136L
1,582 Elo+
Solo
Geb
Geb
Flaffy1
Geb
Level 125
God Stats
9W - 4L
1,680 SR
Queue Stats
100W - 98L
1,632 Elo+
Party 1
Artio
Artio
R1_Raudi
Artio
Level 157
God Stats
4W - 1L
1,638 SR
Queue Stats
107W - 85L
1,662 Elo+
Party 1
Team Averages
Level 145
1,492 SR
1,582 Elo+

VS

Team Averages
Level 128
1,434 SR
1,493 Elo+
Kali
Kali
CannierTea
Kali
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 24L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
Eakinaldo
Danzaburou
Level 102
God Stats
1W - 2L
1,295 SR
Queue Stats
12W - 17L
1,434 Elo+
Solo
Yemoja
Yemoja
RunningMammal11
Yemoja
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 152L
1,466 Elo+
Party 2
Camazotz
Camazotz
SoCrofty
Camazotz
Level 121
God Stats
1W - 6L
1,377 SR
Queue Stats
297W - 277L
1,619 Elo+
Solo
Hera
Hera
XGATOR15
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Add Tim YT
Hun Batz
17
5 / 3 / 7
10,799
540
8,123
10,376
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DOUGHSKl
Danzaburou
19
3 / 0 / 4
12,213
611
12,441
13,519
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Didacted
Tsukuyomi
20
8 / 1 / 7
13,006
650
19,138
14,016
14,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
13
0 / 3 / 12
9,078
454
6,753
17,473
10,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
R1_Raudi
Artio
16
5 / 3 / 6
10,688
534
11,094
22,408
15,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,886
444
8,814
17,063
11,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Eakinaldo
Danzaburou
17
2 / 4 / 3
10,627
531
6,273
14,015
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 3
9,022
451
8,173
12,575
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
SoCrofty
Camazotz
17
1 / 6 / 1
10,126
506
9,054
20,470
15,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
16
2 / 4 / 5
10,107
505
14,783
11,473
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
21
Kills
10
10
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Add Tim YT
Hun Batz
5
3
7
2.83
L
3
5
4
1
W
Danzaburou
DOUGHSKl
Danzaburou
3
0
4
5
W
Tsukuyomi
Didacted
Tsukuyomi
8
1
7
11.5
L
Danzaburou
Eakinaldo
Danzaburou
2
4
3
0.88
W
Geb
0
3
12
2
W
Artio
R1_Raudi
Artio
5
3
6
2.67
L
2
2
3
1.75
L
Camazotz
SoCrofty
Camazotz
1
6
1
0.25
L
Hera
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,549
Damage
47,097
77,792
Taken
75,596
53,935
Mitigated
51,695
32,625
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Add Tim YT
Hun Batz
8,123
2,146
0
2,274
10,376
4,222
1,662
3,653
6,639
0
56,868
L
8,814
3,101
0
3,009
17,063
11,752
0
3,676
13,387
11,360
46,962
W
Danzaburou
DOUGHSKl
Danzaburou
12,441
6,167
0
6,142
13,519
8,076
5,239
3,875
9,545
6,457
94,798
W
Tsukuyomi
Didacted
Tsukuyomi
19,138
5,957
0
5,322
14,016
14,958
1,767
740
13,273
5,018
90,287
L
Danzaburou
Eakinaldo
Danzaburou
6,273
2,341
0
3,601
14,015
8,242
0
3,180
10,835
6,034
64,374
W
Geb
6,753
982
661
2,294
17,473
10,778
35
7,301
10,096
31,123
0
W
Artio
R1_Raudi
Artio
11,094
1,164
2,563
13,369
22,408
15,901
369
8,286
13,872
61,250
0
L
8,173
1,358
3,784
3,879
12,575
11,752
0
4,547
8,028
32,942
0
L
Camazotz
SoCrofty
Camazotz
9,054
2,558
0
9,117
20,470
15,505
0
2,792
17,678
5,660
65,756
L
Hera
14,783
4,205
0
1,664
11,473
4,444
0
4,684
6,789
76,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
48,768
546
Minions Killed
552
0
Camps Cleared
0
2,024,234
Distance Traveled
1,764,224
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,799
540
103
5
0
388,447
5
L
Kali
8,886
444
89
4
0
372,700
2
W
Danzaburou
12,213
611
159
8
0
387,988
1
W
Tsukuyomi
13,006
650
162
8
0
424,847
9
L
Danzaburou
10,627
531
133
7
0
341,816
0
W
Geb
9,078
454
26
1
0
416,700
8
W
Artio
10,688
534
96
5
0
406,252
8
L
Yemoja
9,022
451
45
2
0
329,753
5
L
Camazotz
10,126
506
131
7
0
358,886
1
L
Hera
10,107
505
154
8
0
361,069
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role