Player Matchup

Ymir
Ymir
HELLFHER
Ymir
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
500W - 551L
1,457 Elo+
Solo
The Morrigan
The Morrigan
Im Super Sober
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,142 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Raekashi1
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yo im chong
Danzaburou
Level 25
God Stats
18W - 22L
1,504 SR
Queue Stats
26W - 32L
1,376 Elo+
Solo
Guan Yu
Guan Yu
jagermonster247
Guan Yu
Level 20
God Stats
1W - 7L
1,164 SR
Queue Stats
2W - 10L
1,142 Elo+
Party 1
Team Averages
Level 20
1,434 SR
1,323 Elo+

VS

Team Averages
Level 25
1,473 SR
1,313 Elo+
Chaac
Chaac
DeltaVance43
Chaac
Level 23
God Stats
10W - 6L
1,500 SR
Queue Stats
44W - 33L
1,517 Elo+
Solo
Anhur
Anhur
IIsaaII8
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 75L
1,218 Elo+
Solo
Tsukuyomi
Tsukuyomi
POP__SMOKE__
Tsukuyomi
Level 18
God Stats
1W - 1L
1,324 SR
Queue Stats
39W - 31L
1,119 Elo+
Solo
Apollo
Apollo
ShiroiYukina
Apollo
Level 29
God Stats
14W - 9L
1,565 SR
Queue Stats
164W - 194L
1,360 Elo+
Solo
Cthulhu
Cthulhu
XDiamondSlasherX
Cthulhu
Level 28
God Stats
91W - 87L
1,476 SR
Queue Stats
101W - 101L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
4 / 2 / 3
5,643
564
5,202
7,713
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Im Super Sober
The Morrigan
7
1 / 2 / 0
4,582
458
3,447
5,050
1,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Raekashi1
Tsukuyomi
3
0 / 1 / 0
3,823
382
556
2,241
935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Yo im chong
Danzaburou
6
2 / 5 / 0
4,612
461
2,422
5,478
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 1
4,063
406
1,945
3,898
1,669
Boots

Boots

+6%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
6,169
617
5,828
6,840
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
IIsaaII8
Anhur
8
1 / 4 / 0
4,750
475
1,811
4,773
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
POP__SMOKE__
Tsukuyomi
11
2 / 1 / 1
6,197
620
3,407
5,976
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
11
0 / 1 / 1
5,952
595
1,773
4,405
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 2 / 4
5,566
557
4,280
4,426
2,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
11
11
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Ymir
4
2
3
2.75
W
Anhur
IIsaaII8
Anhur
1
4
0
0.25
L
The Morrigan
Im Super Sober
The Morrigan
1
2
0
0.5
W
Tsukuyomi
POP__SMOKE__
Tsukuyomi
2
1
1
2.5
L
Tsukuyomi
Raekashi1
Tsukuyomi
0
1
0
0
W
Apollo
0
1
1
0.5
W
3
2
4
2.5
L
Danzaburou
Yo im chong
Danzaburou
2
5
0
0.4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,572
Damage
17,099
24,380
Taken
26,420
8,405
Mitigated
10,424
6,443
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,828
1,409
0
2,735
6,840
4,115
610
1,821
4,927
0
25,542
L
Ymir
5,202
897
0
2,856
7,713
3,114
33
1,793
5,774
19,438
0
W
Anhur
IIsaaII8
Anhur
1,811
1,754
135
429
4,773
1,310
860
2,395
2,378
0
11,679
L
The Morrigan
Im Super Sober
The Morrigan
3,447
1,547
0
830
5,050
1,180
0
474
4,551
19,412
448
W
Tsukuyomi
POP__SMOKE__
Tsukuyomi
3,407
1,483
0
976
5,976
1,816
273
609
5,367
0
43,554
L
Tsukuyomi
Raekashi1
Tsukuyomi
556
104
0
136
2,241
935
0
0
2,119
0
4,479
W
Apollo
1,773
1,132
0
2,250
4,405
1,160
1,903
2,007
2,398
0
33,115
W
4,280
580
0
413
4,426
2,023
0
1,369
3,057
17,774
0
L
Danzaburou
Yo im chong
Danzaburou
2,422
1,464
357
846
5,478
1,507
220
1,717
3,736
0
9,489
L
1,945
345
409
1,009
3,898
1,669
0
296
3,577
0
5,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
28,634
101
Minions Killed
245
0
Camps Cleared
0
681,795
Distance Traveled
963,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,169
617
43
4
0
172,668
1
L
Ymir
5,643
564
29
3
0
150,481
0
W
Anhur
4,750
475
19
2
0
187,042
0
L
The Morrigan
4,582
458
30
3
0
168,313
0
W
Tsukuyomi
6,197
620
86
9
0
226,845
0
L
Tsukuyomi
3,823
382
12
1
0
60,278
0
W
Apollo
5,952
595
64
6
0
178,199
0
W
Cthulhu
5,566
557
33
3
0
198,407
0
L
Danzaburou
4,612
461
26
3
0
109,641
0
L
Guan Yu
4,063
406
4
0
0
193,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role