Player Matchup

Arachne
Arachne
GrilledChz
Arachne
Level 103
God Stats
67W - 33L
1,676 SR
Queue Stats
519W - 493L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
HardestHardie69
Danzaburou
Level 90
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 3
Ymir
Ymir
Hendrrixxx
Ymir
Level 60
God Stats
10W - 19L
1,500 SR
Queue Stats
98W - 124L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Heretickid
Guan Yu
Level 103
God Stats
13W - 8L
1,706 SR
Queue Stats
449W - 454L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
spelucao
Nu Wa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 92L
1,456 Elo+
Solo
Team Averages
Level 96
1,576 SR
1,473 Elo+

VS

Team Averages
Level 70
1,570 SR
1,540 Elo+
Vulcan
Vulcan
Hellooomotto
Vulcan
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 166L
1,500 Elo+
Party 2
Thor
Thor
fahRWAG
Thor
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
lilYeeet
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 2
Cupid
Cupid
naixeV
Cupid
Level 81
God Stats
3W - 1L
1,479 SR
Queue Stats
10W - 10L
1,437 Elo+
Party 2
Chaac
Chaac
ricardo81101
Chaac
Level 80
God Stats
16W - 16L
1,871 SR
Queue Stats
558W - 532L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrilledChz
Arachne
2
0 / 1 / 0
6,361
199
0
653
0
Danzaburou
HardestHardie69
Danzaburou
20
14 / 6 / 3
16,110
503
31,050
29,414
14,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 6 / 12
12,500
391
11,622
25,622
30,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Heretickid
Guan Yu
20
5 / 6 / 6
15,023
469
18,994
36,384
44,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
spelucao
Nu Wa
20
5 / 5 / 11
15,235
476
39,082
22,223
9,207
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
9 / 4 / 10
17,177
537
35,521
23,044
8,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
fahRWAG
Thor
20
6 / 6 / 9
14,981
468
13,901
27,137
10,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
lilYeeet
Cthulhu
20
1 / 5 / 11
14,009
438
14,029
33,514
31,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
naixeV
Cupid
20
8 / 9 / 7
15,791
493
19,896
24,867
8,751
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 2 / 12
13,205
413
12,296
30,794
34,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
73
26
Kills
24
24
Deaths
26
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Arachne
GrilledChz
Arachne
0
1
0
0
L
Danzaburou
HardestHardie69
Danzaburou
14
6
3
2.58
W
Vulcan
9
4
10
3.5
L
2
6
12
1.33
L
Guan Yu
Heretickid
Guan Yu
5
6
6
1.33
W
Thor
fahRWAG
Thor
6
6
9
1.75
W
Cthulhu
lilYeeet
Cthulhu
1
5
11
1.3
W
Cupid
naixeV
Cupid
8
9
7
1.28
W
0
2
12
3
L
Nu Wa
spelucao
Nu Wa
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,748
Damage
95,643
114,296
Taken
139,356
99,321
Mitigated
93,377
29,104
Healing
43,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GrilledChz
Arachne
0
0
0
0
653
0
0
0
653
0
0
L
Danzaburou
HardestHardie69
Danzaburou
31,050
15,138
792
9,107
29,414
14,906
336
11,507
17,857
0
101,911
W
Vulcan
35,521
10,232
0
7,054
23,044
8,680
3,320
10,249
12,271
155,209
0
L
11,622
918
0
1,794
25,622
30,723
78
13,615
11,913
42,595
0
L
Guan Yu
Heretickid
Guan Yu
18,994
2,330
2,092
9,341
36,384
44,485
1,629
13,967
21,842
0
100,773
W
Thor
fahRWAG
Thor
13,901
5,100
0
7,273
27,137
10,281
1,294
9,649
17,126
0
111,424
W
Cthulhu
lilYeeet
Cthulhu
14,029
742
1,041
6,115
33,514
31,560
533
13,571
19,576
58,008
0
W
Cupid
naixeV
Cupid
19,896
11,624
1,608
7,858
24,867
8,751
3,201
8,559
16,044
0
107,551
W
12,296
2,053
0
12,743
30,794
34,105
2,712
6,821
23,635
0
89,076
L
Nu Wa
spelucao
Nu Wa
39,082
6,512
229
5,749
22,223
9,207
436
10,461
11,637
138,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,229
Gold Earned
75,163
539
Minions Killed
740
0
Camps Cleared
0
2,110,223
Distance Traveled
2,743,844
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,361
199
0
0
0
0
0
L
Danzaburou
16,110
503
133
4
0
534,149
1
W
Vulcan
17,177
537
231
7
0
580,039
7
L
Ymir
12,500
391
43
1
0
571,097
1
L
Guan Yu
15,023
469
168
5
0
499,434
4
W
Thor
14,981
468
147
5
0
600,090
6
W
Cthulhu
14,009
438
80
3
0
557,143
3
W
Cupid
15,791
493
152
5
0
495,460
11
W
Chaac
13,205
413
130
4
0
511,112
1
L
Nu Wa
15,235
476
195
6
0
505,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role