Player Matchup

King Arthur
King Arthur
Antapexus
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
AsianFiesta
Scylla
Level 29
God Stats
4W - 3L
1,419 SR
Queue Stats
6W - 7L
1,488 Elo+
Solo
Hun Batz
Hun Batz
Hovot
Hun Batz
Level 32
God Stats
7W - 12L
1,052 SR
Queue Stats
285W - 272L
1,554 Elo+
Party 2
Izanami
Izanami
IAmJHam
Izanami
Level 25
God Stats
4W - 2L
1,722 SR
Queue Stats
81W - 70L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Wellfuthen
Cabrakan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,439 SR
1,508 Elo+

VS

Team Averages
Level 12
1,547 SR
1,722 Elo+
Zeus
Zeus
Desertmyle
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FrostByte001
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,797 Elo+
Party 1
Kukulkan
Kukulkan
MonstyMon
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 87L
1,768 Elo+
Solo
Ymir
Ymir
colonelsanders64
Ymir
Level 28
God Stats
5W - 4L
1,734 SR
Queue Stats
98W - 96L
1,785 Elo+
Party 1
Nemesis
Nemesis
花店没开
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antapexus
King Arthur
11
2 / 0 / 1
6,404
582
3,199
4,171
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
5 / 0 / 2
7,123
648
3,955
2,649
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Hovot
Hun Batz
11
3 / 0 / 2
6,550
595
3,469
6,020
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
IAmJHam
Izanami
11
3 / 0 / 4
6,692
608
3,580
6,238
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Wellfuthen
Cabrakan
11
6 / 1 / 5
7,156
651
3,739
5,248
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,774
434
986
4,374
1,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FrostByte001
Sun Wukong
7
0 / 2 / 0
4,878
443
1,031
6,523
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
MonstyMon
Kukulkan
6
0 / 5 / 0
4,248
386
234
5,081
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 0
5,295
481
2,578
7,165
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
花店没开
Nemesis
7
0 / 5 / 1
4,766
433
593
6,686
1,421
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
19
Kills
1
1
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Antapexus
King Arthur
2
0
1
2.5
W
Scylla
5
0
2
6
L
0
4
0
0
L
Sun Wukong
FrostByte001
Sun Wukong
0
2
0
0
W
Hun Batz
Hovot
Hun Batz
3
0
2
4
W
Izanami
IAmJHam
Izanami
3
0
4
5
L
Kukulkan
MonstyMon
Kukulkan
0
5
0
0
W
Cabrakan
Wellfuthen
Cabrakan
6
1
5
8.5
L
1
3
0
0.33
L
Nemesis
花店没开
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
5,422
24,326
Taken
29,829
11,292
Mitigated
10,684
9,982
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Antapexus
King Arthur
3,199
775
0
1,128
4,171
2,592
306
72
3,964
0
22,140
W
Scylla
3,955
375
0
1,182
2,649
744
0
502
2,147
33,497
0
L
986
136
0
473
4,374
1,012
0
846
3,451
21,756
0
L
Sun Wukong
FrostByte001
Sun Wukong
1,031
325
0
1,382
6,523
4,221
0
0
6,293
0
15,859
W
Hun Batz
Hovot
Hun Batz
3,469
1,054
0
2,842
6,020
1,832
496
444
5,551
0
41,388
W
Izanami
IAmJHam
Izanami
3,580
2,242
0
3,098
6,238
1,967
412
1,141
5,097
0
51,071
L
Kukulkan
MonstyMon
Kukulkan
234
234
0
250
5,081
1,428
76
2,921
1,938
12,162
0
W
Cabrakan
Wellfuthen
Cabrakan
3,739
643
0
1,732
5,248
4,157
328
1,639
3,609
12,246
0
L
2,578
742
0
1,319
7,165
2,602
0
1,832
5,333
17,942
0
L
Nemesis
花店没开
Nemesis
593
58
0
992
6,686
1,421
0
1,791
4,865
0
16,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
23,961
319
Minions Killed
174
0
Camps Cleared
0
1,085,299
Distance Traveled
983,262
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,404
582
51
5
0
227,753
0
W
Scylla
7,123
648
67
6
0
208,104
1
L
Zeus
4,774
434
44
4
0
176,102
0
L
Sun Wukong
4,878
443
41
4
0
203,236
4
W
Hun Batz
6,550
595
85
8
0
248,851
3
W
Izanami
6,692
608
100
9
0
194,286
3
L
Kukulkan
4,248
386
27
2
0
192,586
0
W
Cabrakan
7,156
651
16
1
0
206,305
1
L
Ymir
5,295
481
34
3
0
212,644
0
L
Nemesis
4,766
433
28
3
0
198,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role