Player Matchup

Neith
Neith
Chef_Flashy
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
DAL LogLivin
Skadi
Level 8
God Stats
1W - 4L
1,459 SR
Queue Stats
3W - 9L
1,451 Elo+
Solo
Thanatos
Thanatos
IBeenFrozenFor90
Thanatos
Level 29
God Stats
1W - 4L
1,208 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ogz_Arrow
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Taco28King14
Nu Wa
Level 26
God Stats
1W - 4L
1,415 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Team Averages
Level 23
1,417 SR
1,490 Elo+

VS

Team Averages
Level 24
1,596 SR
1,445 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Invictus Jinxed
Bellona
Level 28
God Stats
7W - 5L
1,805 SR
Queue Stats
190W - 186L
1,501 Elo+
Party 2
Terra
Terra
NeptuneGLITCH
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 106L
1,360 Elo+
Solo
Janus
Janus
Ryukly_
Janus
Level 28
God Stats
13W - 18L
1,411 SR
Queue Stats
152W - 176L
1,566 Elo+
Solo
Ravana
Ravana
YShoelace
Ravana
Level 23
God Stats
1W - 0L
1,766 SR
Queue Stats
226W - 223L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
7,074
472
4,186
8,263
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,742
449
4,493
4,199
1,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 3
6,553
437
3,371
9,855
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Ogz_Arrow
Chang'e
10
1 / 7 / 3
6,704
447
3,025
8,812
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,682
445
9,225
6,122
1,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 4
6,561
437
2,090
7,381
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
10 / 3 / 4
8,984
599
11,815
10,493
9,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 3
7,324
488
1,561
7,573
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Ryukly_
Janus
12
2 / 2 / 3
7,181
479
6,376
6,537
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
YShoelace
Ravana
10
2 / 0 / 2
6,775
452
3,793
8,302
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
4
2
L
4
4
0
1
L
0
2
1
0.25
L
1
3
3
0.83
W
10
3
4
4
W
2
0
3
3.5
L
Chang'e
Ogz_Arrow
Chang'e
1
7
3
0.36
W
Janus
Ryukly_
Janus
2
2
3
1.75
L
1
2
1
0.75
W
Ravana
YShoelace
Ravana
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,300
Damage
25,635
37,251
Taken
40,286
14,995
Mitigated
21,355
12,492
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,090
424
0
412
7,381
2,386
594
3,971
3,410
0
23,584
L
4,186
2,133
0
1,745
8,263
2,450
982
1,158
6,905
0
20,137
L
4,493
1,655
0
0
4,199
1,382
724
1,775
2,424
0
31,514
L
3,371
482
0
7,097
9,855
3,054
0
974
8,781
0
28,117
W
11,815
3,581
0
1,796
10,493
9,495
902
2,439
8,054
94
42,766
W
1,561
90
647
1,739
7,573
4,837
68
1,692
5,881
24,450
0
L
Chang'e
Ogz_Arrow
Chang'e
3,025
285
1,181
2,021
8,812
6,214
0
1,592
6,945
13,820
0
W
Janus
Ryukly_
Janus
6,376
329
114
2,013
6,537
1,956
89
3,003
3,534
48,345
0
L
9,225
2,804
0
448
6,122
1,895
0
2,496
3,626
40,376
0
W
Ravana
YShoelace
Ravana
3,793
650
195
3,178
8,302
2,681
864
1,145
7,157
0
43,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
36,825
242
Minions Killed
334
0
Camps Cleared
0
1,267,532
Distance Traveled
1,460,133
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,561
437
53
4
0
266,991
0
L
Neith
7,074
472
43
3
0
232,063
0
L
Skadi
6,742
449
56
4
0
281,826
2
L
Thanatos
6,553
437
66
4
0
284,124
0
W
Bellona
8,984
599
85
6
0
315,980
1
W
Terra
7,324
488
39
3
0
286,887
0
L
Chang'e
6,704
447
17
1
0
209,955
5
W
Janus
7,181
479
86
6
0
265,075
0
L
Nu Wa
6,682
445
60
4
0
259,564
1
W
Ravana
6,775
452
71
5
0
325,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role