Player Matchup

Ymir
Ymir
BigTDogGaming
Ymir
Level 44
God Stats
2W - 0L
1,715 SR
Queue Stats
27W - 35L
1,470 Elo+
Party 1
Yemoja
Yemoja
TealWolf3
Yemoja
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 119L
1,470 Elo+
Party 1
Eset
Eset
edgarperalram
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,535 Elo+
Solo
Hun Batz
Hun Batz
jgmcd
Hun Batz
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 185L
1,330 Elo+
Solo
Cu Chulainn
Cu Chulainn
rick-reaper-
Cu Chulainn
Level 87
God Stats
7W - 11L
1,702 SR
Queue Stats
579W - 608L
1,292 Elo+
Solo
Team Averages
Level 81
1,583 SR
1,420 Elo+

VS

Team Averages
Level 84
1,500 SR
1,402 Elo+
Apollo
Apollo
Darkchurro
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FallenGrace14
Ah Puch
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
446W - 431L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Moonboiiii
Kukulkan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,273 Elo+
Solo
Rama
Rama
Zanbadukie
Rama
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,300 Elo+
Party 2
Izanami
Izanami
darkenedsky280
Izanami
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 12
11,098
740
8,072
29,952
34,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
TealWolf3
Yemoja
17
3 / 3 / 8
10,440
696
5,577
16,380
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 1 / 12
11,377
758
12,305
13,713
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
jgmcd
Hun Batz
17
5 / 7 / 8
10,821
721
13,306
15,677
6,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
rick-reaper-
Cu Chulainn
19
8 / 6 / 7
12,249
817
21,563
26,706
21,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darkchurro
Apollo
16
5 / 6 / 10
10,608
707
12,467
14,732
6,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
19
8 / 2 / 7
11,683
779
32,196
11,560
5,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Moonboiiii
Kukulkan
20
5 / 2 / 10
11,779
785
20,408
10,130
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 6 / 14
10,214
681
10,389
17,125
6,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 9
10,811
721
9,919
13,162
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
72
21
Kills
22
22
Deaths
21
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
Apollo
Darkchurro
Apollo
5
6
10
1.67
L
Ah Puch
8
2
7
5.75
L
Kukulkan
Moonboiiii
Kukulkan
5
2
10
5
W
Yemoja
TealWolf3
Yemoja
3
3
8
2.33
L
1
6
14
1.33
L
3
5
9
1.5
W
3
1
12
9
W
Hun Batz
jgmcd
Hun Batz
5
7
8
1.29
W
Cu Chulainn
rick-reaper-
Cu Chulainn
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,823
Damage
85,379
102,428
Taken
66,709
78,321
Mitigated
30,195
43,231
Healing
29,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,072
200
1,354
2,169
29,952
34,391
318
16,275
13,175
20,915
0
L
Apollo
Darkchurro
Apollo
12,467
6,547
1,846
2,220
14,732
6,424
613
6,574
7,900
0
17,547
L
Ah Puch
32,196
1,122
2,958
4,129
11,560
5,489
0
2,932
8,580
48,694
0
L
Kukulkan
Moonboiiii
Kukulkan
20,408
859
4,459
2,418
10,130
5,632
575
2,721
7,303
44,057
0
W
Yemoja
TealWolf3
Yemoja
5,577
1,247
14,360
3,420
16,380
7,669
900
8,295
7,950
14,797
0
L
10,389
8,769
3,180
4,760
17,125
6,997
316
8,223
8,642
0
17,672
L
9,919
5,990
1,183
2,019
13,162
5,653
2,778
5,267
7,575
0
20,928
W
12,305
1,018
6,479
2,367
13,713
7,505
1,127
9,973
3,563
41,927
0
W
Hun Batz
jgmcd
Hun Batz
13,306
3,112
2,430
1,091
15,677
6,998
3,008
6,040
9,531
0
26,408
W
Cu Chulainn
rick-reaper-
Cu Chulainn
21,563
3,431
2,774
6,787
26,706
21,758
36
10,960
15,605
773
26,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
55,095
176
Minions Killed
156
0
Camps Cleared
0
1,258,368
Distance Traveled
1,336,550
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,098
740
24
2
0
272,490
0
L
Apollo
10,608
707
13
1
0
258,443
1
L
Ah Puch
11,683
779
34
2
0
299,994
0
L
Kukulkan
11,779
785
69
5
0
265,575
0
W
Yemoja
10,440
696
25
2
0
235,480
0
L
Rama
10,214
681
13
1
0
263,039
0
L
Izanami
10,811
721
27
2
0
249,499
0
W
Eset
11,377
758
81
5
0
222,771
0
W
Hun Batz
10,821
721
33
2
0
267,652
1
W
Cu Chulainn
12,249
817
13
1
0
259,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role