Player Matchup

Chaac
Chaac
GlaciersDry
Chaac
Level 68
God Stats
11W - 8L
1,666 SR
Queue Stats
25W - 34L
1,455 Elo+
Party 2
Odin
Odin
SilentPrototypeX
Odin
Level 58
God Stats
17W - 17L
1,666 SR
Queue Stats
27W - 34L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
that1as1an
Cernunnos
Level 51
God Stats
10W - 9L
1,793 SR
Queue Stats
14W - 18L
1,692 Elo+
Party 2
Team Averages
Level 59
1,709 SR
1,534 Elo+

VS

Team Averages
Level 41
1,594 SR
1,421 Elo+
Bakasura
Bakasura
BoySuperHello
Bakasura
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Nonimo
Chaac
Level 33
God Stats
3W - 5L
1,802 SR
Queue Stats
35W - 50L
1,583 Elo+
Party 1
Scylla
Scylla
TheBattyOne
Scylla
Level 16
God Stats
0W - 2L
1,479 SR
Queue Stats
25W - 19L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
10,328
794
8,534
9,900
8,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 10
9,508
731
8,213
9,730
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
that1as1an
Cernunnos
14
3 / 1 / 9
9,410
724
7,448
6,082
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoySuperHello
Bakasura
10
2 / 4 / 3
8,181
629
6,662
10,568
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Nonimo
Chaac
13
1 / 4 / 4
8,567
659
6,996
10,728
14,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
10
2 / 7 / 3
8,136
626
3,646
9,179
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
5
5
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BoySuperHello
Bakasura
2
4
3
0.88
W
9
2
6
6
L
Chaac
Nonimo
Chaac
1
4
4
0.75
W
3
2
10
4
L
Scylla
2
7
3
0.5
W
Cernunnos
that1as1an
Cernunnos
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
17,304
25,712
Taken
30,475
17,796
Mitigated
20,658
10,772
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BoySuperHello
Bakasura
6,662
4,643
0
2,787
10,568
3,828
138
6
10,412
0
16,143
W
8,534
1,518
916
2,063
9,900
8,300
146
1,389
7,859
0
48,631
L
Chaac
Nonimo
Chaac
6,996
377
684
2,924
10,728
14,080
0
30
10,448
0
36,845
W
8,213
2,060
823
2,734
9,730
7,488
0
2,454
6,655
0
37,791
L
Scylla
3,646
287
0
620
9,179
2,750
354
326
8,653
18,952
0
W
Cernunnos
that1as1an
Cernunnos
7,448
4,557
819
3,417
6,082
2,008
931
661
5,262
0
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
24,884
181
Minions Killed
124
0
Camps Cleared
0
726,238
Distance Traveled
669,449
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,181
629
43
3
0
236,601
3
W
Chaac
10,328
794
74
6
0
250,816
4
L
Chaac
8,567
659
48
4
0
255,575
1
W
Odin
9,508
731
46
4
0
253,237
4
L
Scylla
8,136
626
33
3
0
177,273
2
W
Cernunnos
9,410
724
61
5
0
222,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role