Player Matchup

Odin
Odin
ChemicalOutcast
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Artio
Artio
Huma22cc
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Lvl1Mew
Nu Wa
Level 106
God Stats
7W - 8L
1,500 SR
Queue Stats
169W - 164L
1,256 Elo+
Party 3
Danzaburou
Danzaburou
MrBacon_99
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,859 Elo+
Party 4
Mercury
Mercury
brattyhat161
Mercury
Level 12
God Stats
2W - 4L
1,648 SR
Queue Stats
11W - 16L
1,620 Elo+
Party 4
Team Averages
Level 60
1,530 SR
1,547 Elo+

VS

Team Averages
Level 59
1,311 SR
1,289 Elo+
Achilles
Achilles
RangaTempest
Achilles
Level 143
God Stats
7W - 5L
1,280 SR
Queue Stats
476W - 383L
1,261 Elo+
Party 1
Ymir
Ymir
SSShadowknight7
Ymir
Level 68
God Stats
4W - 8L
1,500 SR
Queue Stats
91W - 72L
1,273 Elo+
Party 1
Neith
Neith
Sus Boy Inc
Neith
Level 15
God Stats
23W - 13L
1,167 SR
Queue Stats
264W - 228L
1,209 Elo+
Party 1
Cernunnos
Cernunnos
WobblierLotus62
Cernunnos
Level 45
God Stats
19W - 6L
1,162 SR
Queue Stats
139W - 135L
1,287 Elo+
Party 2
Poseidon
Poseidon
xXxSPAWNxXx9935
Poseidon
Level 26
God Stats
46W - 26L
1,445 SR
Queue Stats
212W - 211L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,956
468
4,368
10,918
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Huma22cc
Artio
12
0 / 6 / 4
7,382
434
4,829
17,249
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Lvl1Mew
Nu Wa
15
4 / 5 / 2
9,313
548
9,976
8,107
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
MrBacon_99
Danzaburou
13
2 / 4 / 3
7,984
470
8,080
10,998
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
brattyhat161
Mercury
13
4 / 8 / 2
8,108
477
5,873
12,582
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RangaTempest
Achilles
18
18 / 1 / 3
10,945
644
14,873
12,817
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 9
8,682
511
5,414
10,062
6,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 6 / 2
9,105
536
6,389
10,189
3,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cernunnos
WobblierLotus62
Cernunnos
13
2 / 2 / 13
7,995
470
11,807
11,948
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
2 / 0 / 7
9,394
553
6,138
7,900
2,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
29
29
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Artio
Huma22cc
Artio
0
6
4
0.33
L
Nu Wa
Lvl1Mew
Nu Wa
4
5
2
1
L
Danzaburou
MrBacon_99
Danzaburou
2
4
3
0.88
W
Achilles
RangaTempest
Achilles
18
1
3
19.5
W
2
2
9
3.25
W
5
6
2
1
W
Cernunnos
WobblierLotus62
Cernunnos
2
2
13
4.25
L
Mercury
brattyhat161
Mercury
4
8
2
0.63
W
Poseidon
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
44,621
59,854
Taken
52,916
23,345
Mitigated
22,582
9,772
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,368
1,810
0
294
10,918
6,424
613
137
10,781
0
29,199
L
Artio
Huma22cc
Artio
4,829
589
933
3,129
17,249
7,151
126
4,185
13,064
17,951
0
L
Nu Wa
Lvl1Mew
Nu Wa
9,976
910
0
930
8,107
2,589
937
3,032
5,075
52,728
0
L
Danzaburou
MrBacon_99
Danzaburou
8,080
3,809
0
2,497
10,998
3,180
312
800
10,198
0
42,796
W
Achilles
RangaTempest
Achilles
14,873
6,154
0
5,523
12,817
6,019
1,016
2,552
10,000
0
74,199
W
5,414
886
111
953
10,062
6,122
0
2,574
7,293
30,497
0
W
6,389
4,160
0
2,859
10,189
3,680
1,315
2,724
6,968
0
42,202
W
Cernunnos
WobblierLotus62
Cernunnos
11,807
4,992
1,096
6,001
11,948
4,033
1,005
3,312
8,500
0
39,883
L
Mercury
brattyhat161
Mercury
5,873
2,681
0
1,989
12,582
4,001
244
3,398
9,184
0
49,331
W
Poseidon
6,138
687
767
4,825
7,900
2,728
2,021
2,585
5,025
74,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
46,121
376
Minions Killed
452
0
Camps Cleared
0
1,507,341
Distance Traveled
1,510,789
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,956
468
65
4
0
305,723
0
L
Artio
7,382
434
19
1
0
313,630
5
L
Nu Wa
9,313
548
99
6
0
279,549
5
L
Danzaburou
7,984
470
92
5
0
280,180
1
W
Achilles
10,945
644
113
7
0
368,177
0
W
Ymir
8,682
511
46
3
0
287,070
3
W
Neith
9,105
536
96
6
0
263,681
0
W
Cernunnos
7,995
470
71
4
0
260,786
2
L
Mercury
8,108
477
101
6
0
328,259
0
W
Poseidon
9,394
553
126
7
0
331,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role