Player Matchup

Ra
Ra
FallenKidd173
Ra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 45L
1,389 Elo+
Solo
Artio
Artio
GrizzlyTD
Artio
Level 61
God Stats
6W - 7L
1,768 SR
Queue Stats
45W - 50L
1,426 Elo+
Solo
Cupid
Cupid
T Sprinkles7451
Cupid
Level 68
God Stats
1W - 4L
1,697 SR
Queue Stats
133W - 146L
1,500 Elo+
Solo
Team Averages
Level 92
1,655 SR
1,439 Elo+

VS

Team Averages
Level 65
1,756 SR
1,631 Elo+
Chernobog
Chernobog
Narbalous
Chernobog
Level 47
God Stats
4W - 4L
1,715 SR
Queue Stats
38W - 32L
1,640 Elo+
Party 1
King Arthur
King Arthur
Sarbalous
King Arthur
Level 69
God Stats
2W - 1L
1,729 SR
Queue Stats
53W - 51L
1,674 Elo+
Party 1
Baron Samedi
Baron Samedi
ohDefense
Baron Samedi
Level 80
God Stats
6W - 8L
1,823 SR
Queue Stats
104W - 119L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 4
14,886
647
19,859
19,476
8,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
GrizzlyTD
Artio
16
0 / 6 / 5
14,147
615
9,461
28,238
30,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 7 / 2
15,730
684
14,375
17,869
7,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Narbalous
Chernobog
18
6 / 1 / 11
14,838
645
15,628
15,237
6,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Sarbalous
King Arthur
18
2 / 4 / 18
13,940
606
14,545
25,550
30,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
ohDefense
Baron Samedi
20
14 / 3 / 7
15,971
694
20,577
21,145
11,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
22
22
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
9
4
0.56
W
Artio
GrizzlyTD
Artio
0
6
5
0.42
L
Chernobog
Narbalous
Chernobog
6
1
11
11.5
L
King Arthur
Sarbalous
King Arthur
2
4
18
2.75
W
4
7
2
0.71
L
Baron Samedi
ohDefense
Baron Samedi
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
50,750
65,583
Taken
61,932
45,786
Mitigated
49,180
24,421
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,859
1,135
4,294
5,704
19,476
8,163
441
6,563
12,788
98,948
0
W
Artio
GrizzlyTD
Artio
9,461
785
2,537
8,078
28,238
30,554
572
6,931
20,857
34,380
0
L
Chernobog
Narbalous
Chernobog
15,628
10,588
255
5,359
15,237
6,564
1,027
7,384
7,853
0
81,788
L
King Arthur
Sarbalous
King Arthur
14,545
1,638
0
3,082
25,550
30,873
447
11,524
14,026
807
53,699
W
14,375
7,452
1,510
2,298
17,869
7,069
2,675
8,350
9,269
51
80,447
L
Baron Samedi
ohDefense
Baron Samedi
20,577
1,420
2,773
9,914
21,145
11,743
1,867
10,968
10,177
100,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
44,749
248
Minions Killed
258
0
Camps Cleared
0
1,086,851
Distance Traveled
1,234,303
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,886
647
126
5
0
363,282
5
W
Artio
14,147
615
32
1
0
359,664
0
L
Chernobog
14,838
645
86
4
0
426,816
4
L
King Arthur
13,940
606
50
2
0
421,702
6
W
Cupid
15,730
684
90
4
0
363,905
3
L
Baron Samedi
15,971
694
122
5
0
385,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role