Player Matchup

Apollo
Apollo
MidrangeHero
Apollo
Level 69
God Stats
2W - 6L
1,454 SR
Queue Stats
124W - 127L
1,542 Elo+
Solo
Danzaburou
Danzaburou
PhatJewMan
Danzaburou
Level 57
God Stats
3W - 6L
1,223 SR
Queue Stats
7W - 14L
1,185 Elo+
Party 1
Ratatoskr
Ratatoskr
lionsro
Ratatoskr
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,185 Elo+
Party 1
Kuzenbo
Kuzenbo
mnorthwood13
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,185 Elo+
Party 1
Set
Set
srking314
Set
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,185 Elo+
Party 1
Team Averages
Level 94
1,435 SR
1,257 Elo+

VS

Team Averages
Level 120
1,548 SR
1,398 Elo+
Sol
Sol
AnacondaDelux3
Sol
Level 102
God Stats
23W - 21L
1,733 SR
Queue Stats
86W - 86L
1,341 Elo+
Party 2
Serqet
Serqet
Dpoodly
Serqet
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 104L
1,350 Elo+
Party 2
King Arthur
King Arthur
WheezyBT
King Arthur
Level 102
God Stats
4W - 3L
1,471 SR
Queue Stats
393W - 423L
1,374 Elo+
Solo
Athena
Athena
XSilvaX
Athena
Level 137
God Stats
3W - 2L
1,398 SR
Queue Stats
25W - 20L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
zFrenchToast
Cernunnos
Level 107
God Stats
4W - 1L
1,636 SR
Queue Stats
11W - 7L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
3
0 / 2 / 0
4,984
312
456
1,505
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Danzaburou
PhatJewMan
Danzaburou
12
1 / 2 / 1
7,556
472
2,931
6,730
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
lionsro
Ratatoskr
14
5 / 4 / 2
8,412
526
8,206
10,637
6,645
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
mnorthwood13
Kuzenbo
11
1 / 6 / 4
7,597
475
8,564
14,627
10,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 1
6,618
414
1,419
8,093
2,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
8,459
529
7,771
11,560
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Dpoodly
Serqet
15
6 / 1 / 6
9,281
580
5,308
11,563
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
WheezyBT
King Arthur
16
7 / 2 / 1
9,755
610
6,369
8,258
4,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
XSilvaX
Athena
14
3 / 1 / 10
8,758
547
4,802
9,566
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
zFrenchToast
Cernunnos
14
2 / 0 / 4
7,989
499
5,110
6,291
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
19
19
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
Serqet
Dpoodly
Serqet
6
1
6
9
L
Apollo
0
2
0
0
L
Danzaburou
PhatJewMan
Danzaburou
1
2
1
0.75
W
King Arthur
WheezyBT
King Arthur
7
2
1
3.75
W
Athena
XSilvaX
Athena
3
1
10
8
L
Ratatoskr
lionsro
Ratatoskr
5
4
2
1.5
L
Kuzenbo
mnorthwood13
Kuzenbo
1
6
4
0.5
L
0
5
1
0.1
W
Cernunnos
zFrenchToast
Cernunnos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
29,360
41,592
Taken
47,238
24,099
Mitigated
21,665
4,936
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,771
1,221
0
4,502
11,560
3,359
0
1,870
9,690
51,612
0
W
Serqet
Dpoodly
Serqet
5,308
1,981
0
5,179
11,563
4,479
233
1,532
10,031
0
58,327
L
Apollo
456
232
0
100
1,505
705
0
505
913
1,092
5,673
L
Danzaburou
PhatJewMan
Danzaburou
2,931
1,074
0
1,961
6,730
3,400
796
963
5,488
3,315
36,245
W
King Arthur
WheezyBT
King Arthur
6,369
904
0
1,050
8,258
4,855
312
251
8,007
0
50,414
W
Athena
XSilvaX
Athena
4,802
2,140
498
2,052
9,566
6,530
732
4,453
5,113
22,671
0
L
Ratatoskr
lionsro
Ratatoskr
8,206
1,921
0
1,881
10,637
6,645
0
4,239
5,973
5,122
47,259
L
Kuzenbo
mnorthwood13
Kuzenbo
8,564
2,953
0
994
14,627
10,385
0
5,487
8,734
30,102
0
L
1,419
724
0
0
8,093
2,964
295
854
7,089
37
30,042
W
Cernunnos
zFrenchToast
Cernunnos
5,110
2,945
0
4,096
6,291
2,442
585
1,123
5,168
0
47,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
44,242
282
Minions Killed
434
0
Camps Cleared
0
1,187,658
Distance Traveled
1,458,120
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,459
529
96
6
0
252,326
1
W
Serqet
9,281
580
101
6
0
376,303
2
L
Apollo
4,984
312
15
1
0
43,793
0
L
Danzaburou
7,556
472
80
5
0
270,881
0
W
King Arthur
9,755
610
107
7
0
265,643
2
W
Athena
8,758
547
39
2
0
300,573
3
L
Ratatoskr
8,412
526
95
6
0
284,495
0
L
Kuzenbo
7,597
475
36
2
0
287,769
4
L
Set
6,618
414
56
4
0
300,720
3
W
Cernunnos
7,989
499
91
6
0
263,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role