Player Matchup

Fenrir
Fenrir
Demigods420
Fenrir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 106L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Fewmrchow420
Jing Wei
Level 103
God Stats
6W - 4L
1,688 SR
Queue Stats
523W - 510L
1,495 Elo+
Party 1
Agni
Agni
KingRoyaltyOvO
Agni
Level 34
God Stats
3W - 3L
1,504 SR
Queue Stats
35W - 41L
1,617 Elo+
Party 1
Cerberus
Cerberus
Self Given
Cerberus
Level 94
God Stats
2W - 5L
1,410 SR
Queue Stats
647W - 679L
1,553 Elo+
Party 1
Ares
Ares
TheRegularJuice
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,531 Elo+

VS

Team Averages
Level 40
1,376 SR
1,330 Elo+
Amaterasu
Amaterasu
ANightFlash
Amaterasu
Level 47
God Stats
1W - 4L
1,249 SR
Queue Stats
247W - 190L
1,381 Elo+
Party 2
Izanami
Izanami
Freezin Barrage
Izanami
Level 29
God Stats
77W - 60L
1,350 SR
Queue Stats
332W - 279L
1,326 Elo+
Party 2
Chernobog
Chernobog
KuraKumo6696
Chernobog
Level 48
God Stats
0W - 3L
1,219 SR
Queue Stats
9W - 18L
1,323 Elo+
Solo
Ra
Ra
RA DeathX
Ra
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 276L
1,326 Elo+
Party 2
Yemoja
Yemoja
SlnCafe
Yemoja
Level 11
God Stats
4W - 7L
1,561 SR
Queue Stats
18W - 29L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 1 / 0
6,862
528
2,790
7,903
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Fewmrchow420
Jing Wei
13
2 / 0 / 4
7,561
582
7,675
4,839
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 0 / 0
7,561
582
5,174
3,494
1,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Self Given
Cerberus
12
0 / 0 / 2
7,015
540
6,236
10,089
5,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 1 / 5
6,111
470
5,009
6,579
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANightFlash
Amaterasu
11
0 / 1 / 1
6,265
482
5,987
11,709
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 0 / 0
6,317
486
2,259
6,010
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
KuraKumo6696
Chernobog
9
0 / 4 / 1
5,694
438
2,200
9,247
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 2
6,495
500
6,529
9,443
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SlnCafe
Yemoja
9
1 / 2 / 0
5,990
461
2,294
6,985
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ANightFlash
Amaterasu
0
1
1
0.5
W
Fenrir
1
1
0
1
W
Jing Wei
Fewmrchow420
Jing Wei
2
0
4
4
L
1
0
0
1
W
2
0
0
2
L
Chernobog
KuraKumo6696
Chernobog
0
4
1
0.13
L
0
1
2
1
W
Cerberus
Self Given
Cerberus
0
0
2
1
L
Yemoja
SlnCafe
Yemoja
1
2
0
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,884
Damage
19,269
32,904
Taken
43,394
18,786
Mitigated
15,839
13,172
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ANightFlash
Amaterasu
5,987
2,588
274
5,284
11,709
6,160
0
6,164
5,545
0
31,557
W
Fenrir
2,790
1,263
0
2,011
7,903
5,229
0
1,467
6,392
6,529
45,502
W
Jing Wei
Fewmrchow420
Jing Wei
7,675
5,585
0
2,969
4,839
2,575
556
2,152
2,687
6,957
47,480
L
2,259
1,216
0
1,340
6,010
1,877
0
3,523
2,487
0
32,043
W
5,174
142
0
2,207
3,494
1,179
108
230
3,264
47,540
0
L
Chernobog
KuraKumo6696
Chernobog
2,200
1,414
0
3,178
9,247
2,285
0
1,798
7,449
0
30,404
L
6,529
1,004
412
5,461
9,443
2,691
0
4,164
5,279
48,503
0
W
Cerberus
Self Given
Cerberus
6,236
1,127
0
5,725
10,089
5,096
0
1,936
7,719
40,276
0
L
Yemoja
SlnCafe
Yemoja
2,294
841
605
585
6,985
2,826
0
1,934
5,051
13,614
0
W
5,009
37
0
260
6,579
4,707
175
3,038
3,519
9,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
30,761
357
Minions Killed
302
0
Camps Cleared
0
1,218,804
Distance Traveled
1,188,703
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,265
482
59
5
0
273,776
2
W
Fenrir
6,862
528
82
6
0
255,211
3
W
Jing Wei
7,561
582
109
8
0
245,971
1
L
Izanami
6,317
486
71
5
0
258,872
1
W
Agni
7,561
582
82
6
0
236,485
1
L
Chernobog
5,694
438
62
5
0
185,033
0
L
Ra
6,495
500
90
7
0
275,661
3
W
Cerberus
7,015
540
76
6
0
239,954
0
L
Yemoja
5,990
461
20
2
0
195,361
0
W
Ares
6,111
470
8
1
0
241,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role