Player Matchup

Medusa
Medusa
DougYouThere
Medusa
Level 69
God Stats
82W - 62L
1,721 SR
Queue Stats
358W - 298L
1,639 Elo+
Solo
Cerberus
Cerberus
MaverickDutt
Cerberus
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
263W - 241L
1,596 Elo+
Party 1
Chaac
Chaac
MeDium_PsYcho
Chaac
Level 69
God Stats
6W - 9L
1,500 SR
Queue Stats
175W - 153L
1,264 Elo+
Party 1
Loki
Loki
TrappySkillz
Loki
Level 65
God Stats
14W - 4L
1,715 SR
Queue Stats
461W - 440L
1,528 Elo+
Solo
Agni
Agni
Wawanakua302
Agni
Level 64
God Stats
2W - 4L
1,269 SR
Queue Stats
12W - 17L
1,384 Elo+
Solo
Team Averages
Level 71
1,541 SR
1,482 Elo+

VS

Team Averages
Level 97
1,676 SR
1,489 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CadeozZ_
Cu Chulainn
Level 108
God Stats
14W - 6L
1,770 SR
Queue Stats
38W - 30L
1,593 Elo+
Solo
Cthulhu
Cthulhu
GoatUwU
Cthulhu
Level 87
God Stats
4W - 4L
1,710 SR
Queue Stats
48W - 61L
1,420 Elo+
Solo
Izanami
Izanami
KingHardRod
Izanami
Level 106
God Stats
20W - 13L
1,626 SR
Queue Stats
248W - 231L
1,471 Elo+
Solo
Chang'e
Chang'e
citrusfroggy
Chang'e
Level 88
God Stats
13W - 1L
1,773 SR
Queue Stats
94W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 2 / 1
4,560
456
2,359
6,365
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
MaverickDutt
Cerberus
8
0 / 2 / 2
4,614
461
1,999
7,133
1,958
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,040
504
3,257
9,057
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
4,907
491
2,119
5,492
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 4 / 0
5,279
528
1,710
4,508
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
1,968
197
0
0
0
Cu Chulainn
CadeozZ_
Cu Chulainn
11
3 / 0 / 0
6,021
602
5,715
6,080
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
GoatUwU
Cthulhu
9
1 / 1 / 4
5,413
541
3,623
5,977
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
KingHardRod
Izanami
10
3 / 0 / 1
5,624
562
4,667
4,355
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
citrusfroggy
Chang'e
11
5 / 1 / 1
6,525
653
5,771
4,969
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
12
12
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
W
Cu Chulainn
CadeozZ_
Cu Chulainn
3
0
0
3
L
Medusa
0
2
1
0.25
W
Cthulhu
GoatUwU
Cthulhu
1
1
4
3
W
Izanami
KingHardRod
Izanami
3
0
1
3.5
L
Cerberus
MaverickDutt
Cerberus
0
2
2
0.5
L
0
3
0
0
L
1
1
1
1.5
L
1
4
0
0.25
W
Chang'e
citrusfroggy
Chang'e
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,444
Damage
19,776
32,555
Taken
21,381
12,634
Mitigated
9,506
11,011
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
CadeozZ_
Cu Chulainn
5,715
1,180
0
2,719
6,080
4,363
0
0
5,772
5,059
25,743
L
Medusa
2,359
904
0
2,680
6,365
1,372
0
1,005
5,352
0
23,429
W
Cthulhu
GoatUwU
Cthulhu
3,623
501
72
1,346
5,977
2,640
78
2,209
3,768
17,200
0
W
Izanami
KingHardRod
Izanami
4,667
3,456
197
2,578
4,355
1,062
966
229
4,126
0
32,552
L
Cerberus
MaverickDutt
Cerberus
1,999
333
0
1,722
7,133
1,958
0
3,608
3,422
17,475
0
L
3,257
901
0
2,902
9,057
6,450
0
705
8,352
0
23,517
L
2,119
579
0
2,744
5,492
1,462
0
1,773
3,610
0
21,806
L
1,710
39
159
804
4,508
1,392
0
2,667
1,720
23,312
0
W
Chang'e
citrusfroggy
Chang'e
5,771
574
585
3,262
4,969
1,441
282
1,271
3,698
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
25,551
204
Minions Killed
233
0
Camps Cleared
0
893,931
Distance Traveled
745,257
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
1,968
197
0
0
0
0
0
W
Cu Chulainn
6,021
602
65
7
0
201,413
0
L
Medusa
4,560
456
36
4
0
169,772
4
W
Cthulhu
5,413
541
36
4
0
197,407
2
W
Izanami
5,624
562
61
6
0
163,297
0
L
Cerberus
4,614
461
39
4
0
175,392
4
L
Chaac
5,040
504
48
5
0
170,333
0
L
Loki
4,907
491
43
4
0
195,153
3
L
Agni
5,279
528
38
4
0
183,281
2
W
Chang'e
6,525
653
71
7
0
183,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role