Player Matchup

Skadi
Skadi
DJ6208640
Skadi
Level 5
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 1L
1,770 Elo+
Solo
Merlin
Merlin
HaruoHu3br
Merlin
Level 28
God Stats
2W - 1L
1,784 SR
Queue Stats
37W - 31L
1,650 Elo+
Party 2
Ares
Ares
Joesuu32496
Ares
Level 8
God Stats
2W - 3L
1,628 SR
Queue Stats
8W - 11L
1,774 Elo+
Solo
Vamana
Vamana
T-rexGamer653
Vamana
Level 28
God Stats
2W - 2L
1,531 SR
Queue Stats
49W - 50L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XSishomiX
Tsukuyomi
Level 19
God Stats
27W - 24L
1,608 SR
Queue Stats
156W - 175L
1,675 Elo+
Solo
Team Averages
Level 18
1,666 SR
1,701 Elo+

VS

Team Averages
Level 13
1,690 SR
1,646 Elo+
Skadi
Skadi
LPugaR
Skadi
Level 13
God Stats
3W - 3L
1,770 SR
Queue Stats
97W - 86L
1,732 Elo+
Solo
The Morrigan
The Morrigan
ShinraTensayy
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
TapeStick
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ThatoneguyEver
Nu Wa
Level 7
God Stats
11W - 5L
1,890 SR
Queue Stats
26W - 20L
1,601 Elo+
Solo
Thanatos
Thanatos
VonHath
Thanatos
Level 28
God Stats
157W - 138L
1,791 SR
Queue Stats
396W - 318L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DJ6208640
Skadi
14
0 / 12 / 2
8,921
811
578
14,793
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
HaruoHu3br
Merlin
17
2 / 0 / 3
10,599
964
11,345
8,014
2,655
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 7 / 4
12,678
1,153
19,999
24,100
28,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 2 / 7
9,984
908
8,854
14,422
15,890
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
XSishomiX
Tsukuyomi
16
2 / 12 / 3
10,310
937
8,391
19,263
6,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

88

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LPugaR
Skadi
18
5 / 1 / 14
11,226
1,021
12,608
9,148
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
ShinraTensayy
The Morrigan
19
9 / 3 / 18
12,217
1,111
19,539
9,471
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
18
7 / 2 / 13
12,237
1,112
10,478
12,410
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 17
11,154
1,014
15,212
8,773
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VonHath
Thanatos
18
7 / 3 / 11
11,684
1,062
15,522
13,394
6,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
10
Kills
33
33
Deaths
10
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Skadi
DJ6208640
Skadi
0
12
2
0.08
L
Merlin
HaruoHu3br
Merlin
2
0
3
3.5
L
6
7
4
1.14
W
Skadi
LPugaR
Skadi
5
1
14
12
W
The Morrigan
ShinraTensayy
The Morrigan
9
3
18
6
L
0
2
7
1.75
W
Ymir
7
2
13
6.75
W
5
1
17
13.5
W
Thanatos
VonHath
Thanatos
7
3
11
4.17
L
Tsukuyomi
XSishomiX
Tsukuyomi
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,167
Damage
73,359
80,592
Taken
53,196
59,029
Mitigated
23,719
5,957
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DJ6208640
Skadi
578
397
0
105
14,793
4,964
0
7,944
6,593
0
3,480
L
Merlin
HaruoHu3br
Merlin
11,345
111
0
291
8,014
2,655
0
4,465
3,471
41,252
0
L
19,999
215
0
646
24,100
28,616
0
12,454
11,214
51,606
0
W
Skadi
LPugaR
Skadi
12,608
8,516
0
2,196
9,148
3,715
0
4,873
4,275
0
23,836
W
The Morrigan
ShinraTensayy
The Morrigan
19,539
2,323
0
968
9,471
4,501
0
4,407
5,064
36,006
3,381
L
8,854
3,529
185
2,614
14,422
15,890
0
8,267
5,679
0
25,959
W
Ymir
10,478
2,547
0
2,239
12,410
5,891
0
8,724
3,686
29,412
0
W
15,212
5,351
500
1,250
8,773
3,573
0
5,860
2,913
35,392
0
W
Thanatos
VonHath
Thanatos
15,522
3,297
0
7,098
13,394
6,039
0
7,480
5,914
0
29,641
L
Tsukuyomi
XSishomiX
Tsukuyomi
8,391
2,962
0
2,116
19,263
6,904
0
8,962
9,977
0
31,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
58,518
203
Minions Killed
203
6
Camps Cleared
9
957,301
Distance Traveled
986,484
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,921
811
3
0
1
133,629
0
L
Merlin
10,599
964
59
5
2
200,336
1
L
Ares
12,678
1,153
50
5
1
198,845
0
W
Skadi
11,226
1,021
26
2
1
172,276
0
W
The Morrigan
12,217
1,111
54
5
0
171,453
0
L
Vamana
9,984
908
32
3
1
232,592
0
W
Ymir
12,237
1,112
65
6
4
191,840
1
W
Nu Wa
11,154
1,014
30
3
1
214,287
3
W
Thanatos
11,684
1,062
28
3
3
236,628
0
L
Tsukuyomi
10,310
937
59
5
1
191,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role