Player Matchup

Fenrir
Fenrir
Just_The_Tryhard
Fenrir
Level 79
God Stats
3W - 10L
1,500 SR
Queue Stats
61W - 82L
1,493 Elo+
Party 2
Achilles
Achilles
Newkidd144
Achilles
Level 50
God Stats
1W - 7L
1,503 SR
Queue Stats
88W - 126L
1,493 Elo+
Party 2
Ares
Ares
neudetox069
Ares
Level 73
God Stats
5W - 8L
1,500 SR
Queue Stats
30W - 43L
1,493 Elo+
Party 2
Medusa
Medusa
schwettster1
Medusa
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,723 Elo+
Solo
Ra
Ra
xxkiller15
Ra
Level 85
God Stats
2W - 11L
1,503 SR
Queue Stats
45W - 76L
1,493 Elo+
Party 2
Team Averages
Level 83
1,501 SR
1,539 Elo+

VS

Team Averages
Level 122
1,535 SR
1,532 Elo+
Chang'e
Chang'e
FattDabbs420
Chang'e
Level 148
God Stats
8W - 11L
1,282 SR
Queue Stats
226W - 243L
1,520 Elo+
Party 1
Loki
Loki
Grandru
Loki
Level 126
God Stats
12W - 9L
1,889 SR
Queue Stats
142W - 129L
1,540 Elo+
Party 3
Chaac
Chaac
JustRaizy
Chaac
Level 79
God Stats
10W - 5L
1,500 SR
Queue Stats
91W - 93L
1,652 Elo+
Party 3
Nu Wa
Nu Wa
RedBeard00420
Nu Wa
Level 108
God Stats
5W - 6L
1,747 SR
Queue Stats
105W - 104L
1,528 Elo+
Party 1
Izanami
Izanami
elqueesqchajudas
Izanami
Level 147
God Stats
90W - 72L
1,259 SR
Queue Stats
565W - 616L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,506
459
1,535
8,969
2,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
Newkidd144
Achilles
10
0 / 2 / 0
5,512
459
3,963
7,159
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 1
5,051
421
1,545
7,169
3,683
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
8
1 / 3 / 0
5,222
435
3,044
6,425
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,452
454
360
2,074
570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FattDabbs420
Chang'e
9
5 / 3 / 2
6,152
513
5,327
5,917
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
Grandru
Loki
12
1 / 0 / 1
6,987
582
1,577
3,934
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
JustRaizy
Chaac
12
3 / 0 / 0
7,074
590
4,941
8,351
4,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
6,313
526
3,294
2,423
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
6,292
524
3,365
4,825
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
FattDabbs420
Chang'e
5
3
2
2
W
Loki
Grandru
Loki
1
0
1
1.5
W
Chaac
JustRaizy
Chaac
3
0
0
3
L
1
3
1
0.5
L
Achilles
Newkidd144
Achilles
0
2
0
0
W
2
0
0
2
W
2
0
4
4
L
1
4
1
0.38
L
Medusa
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,447
Damage
18,504
31,796
Taken
25,450
14,632
Mitigated
9,727
7,792
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
FattDabbs420
Chang'e
5,327
771
316
2,214
5,917
1,788
192
1,443
4,474
20,022
0
W
Loki
Grandru
Loki
1,577
84
0
2,548
3,934
1,125
0
160
3,774
0
44,685
W
Chaac
JustRaizy
Chaac
4,941
574
0
4,369
8,351
4,715
0
0
7,926
0
36,060
L
1,535
138
147
2,598
8,969
2,726
0
1,034
7,759
0
25,901
L
Achilles
Newkidd144
Achilles
3,963
1,321
0
1,279
7,159
5,765
0
397
6,640
0
24,068
W
3,294
306
0
874
2,423
753
0
40
2,383
22,046
0
W
3,365
1,379
0
1,125
4,825
1,346
528
262
4,563
0
30,413
L
1,545
0
92
406
7,169
3,683
35
2,634
4,129
10,475
0
L
Medusa
3,044
1,093
87
2,357
6,425
1,888
124
2,520
3,655
0
24,524
L
360
40
60
766
2,074
570
0
880
992
24,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
32,818
202
Minions Killed
313
0
Camps Cleared
0
1,034,028
Distance Traveled
1,136,637
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,152
513
23
2
0
170,655
3
W
Loki
6,987
582
101
8
0
304,189
2
W
Chaac
7,074
590
71
6
0
242,289
3
L
Fenrir
5,506
459
53
4
0
217,315
2
L
Achilles
5,512
459
50
4
0
231,360
1
W
Nu Wa
6,313
526
48
4
0
224,440
2
W
Izanami
6,292
524
70
6
0
195,064
2
L
Ares
5,051
421
19
2
0
211,733
1
L
Medusa
5,222
435
37
3
0
168,439
0
L
Ra
5,452
454
43
4
0
205,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role