Player Matchup

Set
Set
JQQU
Set
Level 86
God Stats
3W - 4L
1,461 SR
Queue Stats
180W - 176L
1,562 Elo+
Party 1
Zeus
Zeus
Lord Wyattt
Zeus
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
533W - 352L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
Smoop69
Kuzenbo
Level 93
God Stats
32W - 15L
1,810 SR
Queue Stats
60W - 31L
1,486 Elo+
Party 1
Team Averages
Level 103
1,590 SR
1,539 Elo+

VS

Team Averages
Level 96
1,563 SR
1,435 Elo+
Kukulkan
Kukulkan
SM0KE BR3AK
Kukulkan
Level 77
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Loki
Loki
X0LEONIDAS0XX
Loki
Level 108
God Stats
5W - 3L
1,689 SR
Queue Stats
32W - 46L
1,144 Elo+
Solo
Fenrir
Fenrir
jt1cc
Fenrir
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 96L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
JQQU
Set
15
3 / 4 / 8
12,572
629
9,584
13,933
7,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 9
13,218
661
18,573
7,362
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Smoop69
Kuzenbo
16
8 / 1 / 8
14,455
723
11,135
19,440
30,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SM0KE BR3AK
Kukulkan
14
2 / 5 / 4
11,294
565
12,178
12,160
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 6 / 4
11,420
571
9,111
16,283
5,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
jt1cc
Fenrir
15
3 / 6 / 3
11,959
598
9,272
16,671
15,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
7
7
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
JQQU
Set
3
4
8
1.75
W
6
2
9
5.25
L
Kukulkan
SM0KE BR3AK
Kukulkan
2
5
4
0.8
W
Kuzenbo
Smoop69
Kuzenbo
8
1
8
12
L
2
6
4
0.67
L
Fenrir
jt1cc
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
30,561
40,735
Taken
45,114
41,826
Mitigated
25,300
8,664
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
JQQU
Set
9,584
3,929
421
2,961
13,933
7,675
9
2,899
10,858
0
59,889
W
18,573
975
0
1,320
7,362
3,487
1,856
838
6,452
75,908
0
L
Kukulkan
SM0KE BR3AK
Kukulkan
12,178
811
1,510
1,602
12,160
4,536
0
8,098
3,876
51,505
0
W
Kuzenbo
Smoop69
Kuzenbo
11,135
3,640
0
3,962
19,440
30,664
802
7,961
11,003
36,272
0
L
9,111
2,289
181
2,764
16,283
5,529
0
9,832
6,071
0
60,001
L
Fenrir
jt1cc
Fenrir
9,272
1,269
465
2,324
16,671
15,235
0
11,070
5,360
0
34,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
34,673
214
Minions Killed
219
0
Camps Cleared
0
1,105,242
Distance Traveled
1,094,145
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,572
629
85
4
0
377,423
5
W
Zeus
13,218
661
103
5
0
343,219
6
L
Kukulkan
11,294
565
89
4
0
358,559
6
W
Kuzenbo
14,455
723
26
1
0
384,600
0
L
Loki
11,420
571
91
5
0
373,452
3
L
Fenrir
11,959
598
39
2
0
362,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role