Player Matchup

Ymir
Ymir
RavenousKnight9
Ymir
Level 36
God Stats
1W - 3L
1,160 SR
Queue Stats
7W - 16L
1,333 Elo+
Party 2
Bellona
Bellona
Ryu Hayabusa812
Bellona
Level 61
God Stats
8W - 16L
1,672 SR
Queue Stats
12W - 26L
1,332 Elo+
Party 2
Set
Set
ThreeNebula6567
Set
Level 43
God Stats
1W - 4L
1,893 SR
Queue Stats
31W - 44L
1,362 Elo+
Party 2
Team Averages
Level 47
1,575 SR
1,342 Elo+

VS

Team Averages
Level 102
1,542 SR
1,457 Elo+
Cthulhu
Cthulhu
Biglu142506
Cthulhu
Level 107
God Stats
19W - 9L
1,626 SR
Queue Stats
265W - 258L
1,801 Elo+
Solo
Danzaburou
Danzaburou
GentleLovely
Danzaburou
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,286 Elo+
Party 1
Zeus
Zeus
NeoTyrantx
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,994
599
1,821
10,975
7,507
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
1 / 5 / 1
6,325
633
5,432
11,187
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
6,295
630
4,007
7,245
3,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biglu142506
Cthulhu
10
0 / 1 / 13
7,051
705
8,209
6,312
3,954
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
GentleLovely
Danzaburou
9
2 / 0 / 10
7,083
708
3,377
3,594
1,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
11 / 1 / 1
8,681
868
13,018
4,035
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
13
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Biglu142506
Cthulhu
0
1
13
6.5
W
Danzaburou
GentleLovely
Danzaburou
2
0
10
7
W
11
1
1
11.5
L
0
3
2
0.33
L
1
5
1
0.3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,260
Damage
24,604
29,407
Taken
13,941
18,695
Mitigated
6,128
5,602
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Biglu142506
Cthulhu
8,209
417
644
379
6,312
3,954
0
1,642
4,505
25,991
0
W
Danzaburou
GentleLovely
Danzaburou
3,377
1,836
0
298
3,594
1,113
803
90
3,379
0
11,926
W
13,018
1,735
0
947
4,035
1,061
531
129
3,831
27,844
0
L
1,821
122
252
3,567
10,975
7,507
0
8,172
2,803
10,526
0
L
5,432
1,586
246
820
11,187
7,390
0
8,080
3,107
0
14,151
L
4,007
2,125
0
717
7,245
3,798
0
4,997
2,248
0
17,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,614
Gold Earned
22,815
75
Minions Killed
104
0
Camps Cleared
0
532,000
Distance Traveled
532,399
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,051
705
30
3
0
165,514
0
W
Danzaburou
7,083
708
23
2
0
189,074
1
W
Zeus
8,681
868
51
5
0
177,811
4
L
Ymir
5,994
599
22
2
0
169,515
0
L
Bellona
6,325
633
23
2
0
191,577
2
L
Set
6,295
630
30
3
0
170,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role