Player Matchup

Sun Wukong
Sun Wukong
Peace2000
Sun Wukong
Level 28
God Stats
6W - 3L
1,632 SR
Queue Stats
60W - 56L
1,520 Elo+
Solo
Chang'e
Chang'e
Pro302
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,479 Elo+
Solo
Ganesha
Ganesha
ShugokiHugz
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,715 Elo+
Solo
Awilix
Awilix
Snesmess123
Awilix
Level 17
God Stats
1W - 2L
1,290 SR
Queue Stats
32W - 31L
1,702 Elo+
Solo
Chernobog
Chernobog
TeamDiff Bye
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 69L
1,526 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,588 Elo+

VS

Team Averages
Level 22
1,453 SR
1,593 Elo+
Cupid
Cupid
ArcArtisan
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,502 Elo+
Solo
Ah Puch
Ah Puch
Ash_Pirate
Ah Puch
Level 18
God Stats
12W - 9L
1,267 SR
Queue Stats
15W - 9L
1,459 Elo+
Solo
Cthulhu
Cthulhu
G A Y M E5275
Cthulhu
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 35L
1,746 Elo+
Solo
Aphrodite
Aphrodite
RatSalad69
Aphrodite
Level 19
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 16L
1,754 Elo+
Solo
Pele
Pele
xBaccon x x
Pele
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 73L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Peace2000
Sun Wukong
13
1 / 1 / 1
6,893
530
7,007
9,396
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Pro302
Chang'e
13
9 / 2 / 3
8,420
648
8,226
8,791
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ShugokiHugz
Ganesha
11
1 / 2 / 4
6,562
505
2,153
9,149
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
13
6 / 2 / 3
7,864
605
5,848
8,848
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
TeamDiff Bye
Chernobog
14
3 / 1 / 7
7,845
603
5,647
7,737
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
4 / 3 / 0
6,827
525
11,273
10,452
2,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ash_Pirate
Ah Puch
8
0 / 8 / 0
5,110
393
779
7,696
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
12
1 / 2 / 1
7,435
572
8,602
11,751
6,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
RatSalad69
Aphrodite
9
0 / 5 / 3
6,421
494
2,973
7,098
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 3 / 0
7,089
545
3,333
9,469
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
7
8
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
4
3
0
1.33
L
Ah Puch
Ash_Pirate
Ah Puch
0
8
0
0
L
Cthulhu
1
2
1
0.75
W
Sun Wukong
Peace2000
Sun Wukong
1
1
1
1.5
W
Chang'e
Pro302
Chang'e
9
2
3
5.25
L
Aphrodite
RatSalad69
Aphrodite
0
5
3
0.3
W
Ganesha
ShugokiHugz
Ganesha
1
2
4
1.5
W
Awilix
6
2
3
3.75
W
Chernobog
TeamDiff Bye
Chernobog
3
1
7
6.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
26,960
43,921
Taken
46,466
23,514
Mitigated
16,978
15,610
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,273
7,275
0
3,084
10,452
2,916
424
3,001
7,342
0
46,547
L
Ah Puch
Ash_Pirate
Ah Puch
779
413
0
1,104
7,696
1,789
0
2,445
4,963
17,025
0
L
Cthulhu
8,602
1,896
0
3,979
11,751
6,759
0
156
11,046
49,473
0
W
Sun Wukong
Peace2000
Sun Wukong
7,007
2,037
0
4,276
9,396
7,289
0
6,164
3,232
0
39,444
W
Chang'e
Pro302
Chang'e
8,226
908
482
3,451
8,791
2,998
1,749
984
7,807
39,352
0
L
Aphrodite
RatSalad69
Aphrodite
2,973
1,062
2,014
2,015
7,098
2,850
68
1,706
5,346
17,764
0
W
Ganesha
ShugokiHugz
Ganesha
2,153
67
0
1,722
9,149
6,240
325
1,560
7,589
18,347
0
W
Awilix
5,848
1,943
0
3,363
8,848
2,734
0
1,319
7,529
0
39,071
W
Chernobog
TeamDiff Bye
Chernobog
5,647
3,079
0
2,316
7,737
4,253
1,400
2,327
5,410
4,226
43,034
L
3,333
792
0
4,310
9,469
2,664
0
3,009
6,286
0
42,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,584
Gold Earned
32,882
329
Minions Killed
332
0
Camps Cleared
0
1,261,930
Distance Traveled
1,157,978
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,827
525
85
7
0
217,358
0
L
Ah Puch
5,110
393
28
2
0
205,359
0
L
Cthulhu
7,435
572
106
8
0
236,041
5
W
Sun Wukong
6,893
530
72
6
0
264,385
5
W
Chang'e
8,420
648
78
6
0
228,834
1
L
Aphrodite
6,421
494
22
2
0
225,280
1
W
Ganesha
6,562
505
12
1
0
230,615
0
W
Awilix
7,864
605
65
5
0
294,090
0
W
Chernobog
7,845
603
102
8
0
244,006
0
L
Pele
7,089
545
91
7
0
273,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role