Player Matchup

Awilix
Awilix
GauzeToUroboros
Awilix
Level 84
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IMABIGBEAST66
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
biIbo SWAGGlNS
Izanami
Level 47
God Stats
5W - 7L
1,747 SR
Queue Stats
132W - 116L
1,408 Elo+
Solo
Horus
Horus
trieuvantulong
Horus
Level 86
God Stats
2W - 0L
1,815 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Medusa
Medusa
tself106
Medusa
Level 16
God Stats
1W - 0L
1,515 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,656 SR
1,431 Elo+

VS

Team Averages
Level 112
1,422 SR
1,504 Elo+
Hercules
Hercules
GrimReaper831sc
Hercules
Level 124
God Stats
21W - 25L
1,360 SR
Queue Stats
356W - 399L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Malisalotus
Baron Samedi
Level 124
God Stats
1W - 4L
1,375 SR
Queue Stats
19W - 33L
1,715 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShaWooM
Ah Muzen Cab
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,715 Elo+
Party 2
Yemoja
Yemoja
bossy9345
Yemoja
Level 120
God Stats
16W - 12L
1,374 SR
Queue Stats
137W - 135L
1,445 Elo+
Solo
Fafnir
Fafnir
htzombie
Fafnir
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
11,932
795
18,772
10,024
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 6
10,465
698
15,082
13,404
6,115
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 0 / 5
11,136
742
8,782
8,844
3,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 1 / 11
11,093
740
4,162
20,285
21,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
tself106
Medusa
17
2 / 2 / 8
10,157
677
9,385
7,673
3,617
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
5 / 1 / 2
11,352
757
16,247
17,119
13,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Malisalotus
Baron Samedi
15
1 / 4 / 1
9,260
617
5,585
12,861
8,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ShaWooM
Ah Muzen Cab
17
1 / 4 / 6
9,793
653
16,116
17,729
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
bossy9345
Yemoja
7
0 / 0 / 0
7,450
497
0
0
0
Fafnir
htzombie
Fafnir
15
0 / 5 / 4
8,945
596
7,776
21,128
27,701
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
14
Kills
7
7
Deaths
14
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Hercules
5
1
2
6
W
2
3
6
1.67
L
Baron Samedi
Malisalotus
Baron Samedi
1
4
1
0.38
L
Ah Muzen Cab
ShaWooM
Ah Muzen Cab
1
4
6
1
W
2
0
5
4.5
L
Yemoja
bossy9345
Yemoja
0
0
0
0
L
Fafnir
htzombie
Fafnir
0
5
4
0.4
W
1
1
11
6.5
W
Medusa
tself106
Medusa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,183
Damage
45,724
60,230
Taken
68,837
39,800
Mitigated
56,909
25,758
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,772
8,613
0
2,678
10,024
5,055
279
1,041
8,983
0
42,159
L
Hercules
16,247
4,550
1,145
8,378
17,119
13,510
0
4,351
12,768
0
52,569
W
15,082
2,972
1,797
1,107
13,404
6,115
481
2,360
10,294
46,710
0
L
Baron Samedi
Malisalotus
Baron Samedi
5,585
294
1,233
1,719
12,861
8,469
54
3,299
9,562
26,178
0
L
Ah Muzen Cab
ShaWooM
Ah Muzen Cab
16,116
6,314
376
6,483
17,729
7,229
1,197
1,875
15,854
0
47,343
W
8,782
6,950
0
1,563
8,844
3,794
2,740
2,963
5,881
0
53,240
L
Yemoja
bossy9345
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
htzombie
Fafnir
7,776
2,464
549
1,979
21,128
27,701
130
5,557
15,571
23,247
0
W
4,162
1,505
6,303
8,935
20,285
21,219
262
4,279
15,936
0
12,934
W
Medusa
tself106
Medusa
9,385
4,572
2,042
1,333
7,673
3,617
401
2,916
4,757
0
33,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
46,800
369
Minions Killed
249
9
Camps Cleared
1
1,348,728
Distance Traveled
1,034,606
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,932
795
65
4
4
292,818
0
L
Hercules
11,352
757
103
7
1
306,906
0
W
Merlin
10,465
698
88
6
2
236,574
1
L
Baron Samedi
9,260
617
60
4
0
263,964
4
L
Ah Muzen Cab
9,793
653
62
4
0
248,362
0
W
Izanami
11,136
742
120
8
2
230,837
0
L
Yemoja
7,450
497
0
0
0
0
0
L
Fafnir
8,945
596
24
2
0
215,374
2
W
Horus
11,093
740
20
1
1
283,130
3
W
Medusa
10,157
677
76
5
0
305,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role