Player Matchup

Kumbhakarna
Kumbhakarna
Binter
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Neith
Neith
KingNicky
Neith
Level 8
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Merlin
Merlin
Sceves
Merlin
Level 22
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Da Ji
Da Ji
Tblunderbush
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Guan Yu
Guan Yu
bronxley
Guan Yu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Party 2
Team Averages
Level 23
1,554 SR
1,697 Elo+

VS

Team Averages
Level 19
1,425 SR
1,618 Elo+
Hades
Hades
CelestialDanny
Hades
Level 18
God Stats
7W - 9L
1,287 SR
Queue Stats
55W - 59L
1,468 Elo+
Solo
Xbalanque
Xbalanque
ElChicodeHumo
Xbalanque
Level 7
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 3L
1,652 Elo+
Party 3
Olorun
Olorun
IboEshak
Olorun
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 163L
1,722 Elo+
Party 1
Thor
Thor
JoeLUL
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 291L
1,667 Elo+
Party 1
Fafnir
Fafnir
Serchomaley
Fafnir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Binter
Kumbhakarna
12
4 / 0 / 3
6,767
483
4,464
6,598
5,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
KingNicky
Neith
12
3 / 0 / 4
7,125
509
7,508
5,954
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sceves
Merlin
13
1 / 1 / 2
7,776
555
4,372
7,239
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 1
8,244
589
4,823
9,217
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
bronxley
Guan Yu
13
2 / 1 / 5
7,408
529
10,304
9,635
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,071
505
7,944
13,648
7,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ElChicodeHumo
Xbalanque
9
0 / 5 / 0
5,891
421
5,685
8,077
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
IboEshak
Olorun
13
1 / 2 / 0
7,630
545
4,879
7,015
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
JoeLUL
Thor
11
0 / 1 / 0
6,248
446
1,132
8,648
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
9
0 / 2 / 0
5,406
386
1,786
7,502
7,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
2
2
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Binter
Kumbhakarna
4
0
3
5.5
L
1
6
0
0.17
L
Xbalanque
ElChicodeHumo
Xbalanque
0
5
0
0
L
Olorun
IboEshak
Olorun
1
2
0
0.5
L
Thor
JoeLUL
Thor
0
1
0
0
W
Neith
KingNicky
Neith
3
0
4
5
W
Merlin
Sceves
Merlin
1
1
2
2
L
Fafnir
0
2
0
0
W
6
0
1
6.5
W
Guan Yu
bronxley
Guan Yu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,471
Damage
21,426
38,643
Taken
44,890
21,733
Mitigated
23,369
14,373
Healing
12,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Binter
Kumbhakarna
4,464
1,132
0
1,115
6,598
5,038
296
993
5,605
20,105
0
L
7,944
726
76
4,648
13,648
7,645
0
1,300
11,902
39,763
0
L
Xbalanque
ElChicodeHumo
Xbalanque
5,685
2,996
0
1,671
8,077
2,818
0
2,487
5,590
0
30,942
L
Olorun
IboEshak
Olorun
4,879
2,726
0
1,282
7,015
2,655
1,024
2,939
4,076
46,545
0
L
Thor
JoeLUL
Thor
1,132
326
0
4,400
8,648
2,520
0
349
8,249
0
30,397
W
Neith
KingNicky
Neith
7,508
4,083
0
3,649
5,954
2,183
852
793
5,161
0
39,963
W
Merlin
Sceves
Merlin
4,372
337
0
946
7,239
2,557
216
4,311
2,928
48,442
0
L
Fafnir
1,786
889
0
398
7,502
7,731
0
1,761
5,741
7,472
0
W
4,823
1,194
0
3,967
9,217
3,428
0
3,237
5,980
0
51,098
W
Guan Yu
bronxley
Guan Yu
10,304
1,976
423
4,273
9,635
8,527
123
5,275
4,360
0
36,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
32,246
392
Minions Killed
311
0
Camps Cleared
0
1,239,003
Distance Traveled
1,137,957
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,767
483
28
2
0
237,202
2
L
Hades
7,071
505
81
6
0
229,174
4
L
Xbalanque
5,891
421
65
5
0
208,495
2
L
Olorun
7,630
545
80
6
0
238,024
4
L
Thor
6,248
446
73
5
0
254,810
0
W
Neith
7,125
509
79
6
0
236,507
2
W
Merlin
7,776
555
115
8
0
255,354
3
L
Fafnir
5,406
386
12
1
0
207,454
0
W
Da Ji
8,244
589
99
7
0
246,145
2
W
Guan Yu
7,408
529
71
5
0
263,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role