Player Matchup

Osiris
Osiris
Alextgreat1
Osiris
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
159W - 113L
1,724 Elo+
Party 1
Nemesis
Nemesis
ArianaVenti420
Nemesis
Level 149
God Stats
11W - 5L
1,772 SR
Queue Stats
194W - 187L
1,722 Elo+
Party 2
Hera
Hera
GarglingHarlot
Hera
Level 41
God Stats
2W - 0L
1,265 SR
Queue Stats
70W - 94L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
Rexeroni
Sylvanus
Level 27
God Stats
6W - 2L
1,546 SR
Queue Stats
149W - 78L
1,798 Elo+
Party 1
Baron Samedi
Baron Samedi
Superphrodite
Baron Samedi
Level 155
God Stats
7W - 4L
1,716 SR
Queue Stats
266W - 268L
1,764 Elo+
Party 2
Team Averages
Level 92
1,560 SR
1,727 Elo+

VS

Team Averages
Level 66
1,557 SR
1,511 Elo+
Scylla
Scylla
Birdybird11
Scylla
Level 18
God Stats
0W - 4L
1,653 SR
Queue Stats
21W - 23L
1,553 Elo+
Party 4
Tsukuyomi
Tsukuyomi
CollinTurnGOAT
Tsukuyomi
Level 105
God Stats
19W - 12L
1,500 SR
Queue Stats
139W - 148L
1,451 Elo+
Party 4
Artio
Artio
TidalPlace724
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ZoplaCucas
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 146L
1,508 Elo+
Party 3
Apollo
Apollo
ZoplaCulos
Apollo
Level 26
God Stats
3W - 8L
1,631 SR
Queue Stats
7W - 16L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
6 / 1 / 4
6,628
663
8,810
6,851
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 2
5,209
521
2,887
5,660
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 1
5,820
582
2,696
4,296
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Rexeroni
Sylvanus
10
8 / 2 / 2
6,163
616
6,071
5,313
3,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
Superphrodite
Baron Samedi
9
0 / 1 / 0
5,258
526
5,923
5,294
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 2 / 2
5,789
579
1,667
5,813
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
CollinTurnGOAT
Tsukuyomi
7
1 / 2 / 2
4,945
495
2,648
7,003
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 1
5,706
571
4,739
9,173
3,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
2 / 6 / 0
5,561
556
2,604
7,381
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Apollo
ZoplaCulos
Apollo
7
1 / 6 / 4
4,991
499
3,154
6,349
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
16
Kills
8
8
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
6
1
4
8
W
1
1
2
2
L
Scylla
2
2
2
1.5
L
Tsukuyomi
CollinTurnGOAT
Tsukuyomi
1
2
2
1
W
1
3
1
0.5
W
Sylvanus
Rexeroni
Sylvanus
8
2
2
4.5
W
Baron Samedi
Superphrodite
Baron Samedi
0
1
0
0
L
2
0
1
2.5
L
2
6
0
0.33
L
Apollo
ZoplaCulos
Apollo
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,387
Damage
14,812
27,414
Taken
35,719
16,017
Mitigated
10,346
9,434
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,810
4,031
111
958
6,851
5,704
405
473
6,356
8,834
30,470
W
2,887
1,272
0
2,598
5,660
3,157
0
787
4,873
5,973
22,065
L
Scylla
1,667
361
0
2,106
5,813
1,471
0
2,244
3,355
26,579
0
L
Tsukuyomi
CollinTurnGOAT
Tsukuyomi
2,648
854
0
2,560
7,003
1,726
0
2,278
4,642
0
18,568
W
2,696
408
0
750
4,296
1,374
470
879
3,329
32,538
0
W
Sylvanus
Rexeroni
Sylvanus
6,071
1,994
896
1,749
5,313
3,894
203
127
5,186
18,916
0
W
Baron Samedi
Superphrodite
Baron Samedi
5,923
1,299
199
2,173
5,294
1,888
0
4,030
1,264
24,342
0
L
4,739
559
114
5,139
9,173
3,909
0
4,393
4,222
25,627
0
L
2,604
2,205
0
1,371
7,381
1,875
0
2,542
4,839
0
18,207
L
Apollo
ZoplaCulos
Apollo
3,154
1,640
0
871
6,349
1,365
40
3,620
2,693
0
10,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
26,992
263
Minions Killed
213
0
Camps Cleared
0
947,828
Distance Traveled
892,369
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,628
663
62
6
0
204,089
0
W
Nemesis
5,209
521
42
4
0
209,594
3
L
Scylla
5,789
579
67
7
0
180,432
4
L
Tsukuyomi
4,945
495
43
4
0
199,960
0
W
Hera
5,820
582
76
8
0
185,645
4
W
Sylvanus
6,163
616
30
3
0
174,585
0
W
Baron Samedi
5,258
526
53
5
0
173,915
2
L
Artio
5,706
571
48
5
0
199,433
3
L
Rama
5,561
556
33
3
0
119,476
0
L
Apollo
4,991
499
22
2
0
193,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role