Player Matchup

Kukulkan
Kukulkan
Deaths_Maestro
Kukulkan
Level 55
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 35L
1,719 Elo+
Solo
Loki
Loki
Josemanuel0508
Loki
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
211W - 201L
1,769 Elo+
Party 1
Jormungandr
Jormungandr
LooneyRazor
Jormungandr
Level 59
God Stats
2W - 1L
1,734 SR
Queue Stats
80W - 81L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
RenaFlameheart
Danzaburou
Level 39
God Stats
4W - 9L
1,762 SR
Queue Stats
75W - 87L
1,542 Elo+
Party 2
Discordia
Discordia
isragato
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,504 Elo+
Party 1
Team Averages
Level 46
1,599 SR
1,615 Elo+

VS

Team Averages
Level 63
1,442 SR
1,455 Elo+
Loki
Loki
Altraius
Loki
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
138W - 167L
1,481 Elo+
Solo
Scylla
Scylla
MissRainbowcorn
Scylla
Level 47
God Stats
2W - 5L
1,400 SR
Queue Stats
8W - 12L
1,357 Elo+
Solo
Hachiman
Hachiman
SlimmRicketts
Hachiman
Level 89
God Stats
23W - 27L
1,420 SR
Queue Stats
620W - 612L
1,332 Elo+
Solo
Vamana
Vamana
SquarishBag6
Vamana
Level 71
God Stats
4W - 0L
1,629 SR
Queue Stats
63W - 56L
1,806 Elo+
Solo
Cthulhu
Cthulhu
StashCat91
Cthulhu
Level 43
God Stats
1W - 2L
1,260 SR
Queue Stats
39W - 72L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 1 / 1
10,584
1,058
21,775
8,445
3,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 9 / 4
9,367
937
8,031
15,961
7,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
LooneyRazor
Jormungandr
13
0 / 2 / 1
8,128
813
1,732
4,242
2,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RenaFlameheart
Danzaburou
15
1 / 0 / 4
9,693
969
9,838
11,116
4,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
isragato
Discordia
15
0 / 10 / 4
9,050
905
8,261
11,706
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

162

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
9 / 2 / 9
10,903
1,090
12,626
11,792
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 13
10,292
1,029
11,085
10,270
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SlimmRicketts
Hachiman
16
5 / 0 / 11
10,236
1,024
7,268
5,688
2,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
16
3 / 3 / 13
10,107
1,011
10,435
15,090
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
StashCat91
Cthulhu
16
0 / 0 / 12
9,501
950
5,629
13,842
7,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
6
Kills
22
22
Deaths
6
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Loki
9
2
9
6.75
L
Kukulkan
4
1
1
4.5
L
1
9
4
0.33
L
Jormungandr
LooneyRazor
Jormungandr
0
2
1
0.25
W
5
1
13
11.5
L
Danzaburou
RenaFlameheart
Danzaburou
1
0
4
3
W
Hachiman
SlimmRicketts
Hachiman
5
0
11
10.5
W
Vamana
3
3
13
3.17
W
Cthulhu
StashCat91
Cthulhu
0
0
12
6
L
Discordia
isragato
Discordia
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
47,043
51,470
Taken
56,682
23,175
Mitigated
35,144
4,559
Healing
15,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,626
3,906
0
679
11,792
4,208
0
5,801
5,991
0
26,315
L
Kukulkan
21,775
1,166
0
1,310
8,445
3,674
0
2,004
6,441
52,592
0
L
8,031
2,549
0
416
15,961
7,317
0
5,757
10,204
0
20,169
L
Jormungandr
LooneyRazor
Jormungandr
1,732
335
0
0
4,242
2,831
0
1,994
2,248
3,385
0
W
11,085
1,165
1,473
2,518
10,270
3,552
0
7,776
2,494
20,681
0
L
Danzaburou
RenaFlameheart
Danzaburou
9,838
3,996
816
2,017
11,116
4,726
0
3,349
7,767
0
31,598
W
Hachiman
SlimmRicketts
Hachiman
7,268
3,620
0
382
5,688
2,015
0
4,468
1,220
0
20,648
W
Vamana
10,435
3,617
1,114
5,572
15,090
17,580
0
5,472
9,255
273
20,445
W
Cthulhu
StashCat91
Cthulhu
5,629
495
0
3,369
13,842
7,789
0
8,251
5,591
29,299
0
L
Discordia
isragato
Discordia
8,261
1,298
0
0
11,706
4,627
0
3,880
7,826
16,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
51,039
171
Minions Killed
181
4
Camps Cleared
4
705,222
Distance Traveled
990,837
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,903
1,090
26
3
2
212,652
3
L
Kukulkan
10,584
1,058
79
8
2
167,678
1
L
Loki
9,367
937
24
2
1
196,394
0
L
Jormungandr
8,128
813
4
0
0
24,004
0
W
Scylla
10,292
1,029
32
3
2
196,174
0
L
Danzaburou
9,693
969
56
6
1
148,025
0
W
Hachiman
10,236
1,024
38
4
0
201,586
0
W
Vamana
10,107
1,011
31
3
0
183,116
0
W
Cthulhu
9,501
950
54
5
0
197,309
0
L
Discordia
9,050
905
8
1
0
169,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role