Player Matchup

Terra
Terra
CowboyyyBurrito
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
DaddyChiron
Fenrir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
TheSpartanSaid
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,500 Elo+
Party 3
Eset
Eset
Triowind
Eset
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
gayl0rd42069
Danzaburou
Level 28
God Stats
3W - 0L
1,708 SR
Queue Stats
53W - 15L
1,832 Elo+
Party 3
Team Averages
Level 22
1,542 SR
1,566 Elo+

VS

Team Averages
Level 27
1,686 SR
1,840 Elo+
Artio
Artio
Vandarium
Artio
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,910 Elo+
Party 2
Mercury
Mercury
WasWokeOnce
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 17L
1,750 Elo+
Party 1
Anubis
Anubis
atmachine4
Anubis
Level 5
God Stats
1W - 1L
1,733 SR
Queue Stats
35W - 8L
1,846 Elo+
Party 1
Jing Wei
Jing Wei
jimalfkie
Jing Wei
Level 5
God Stats
3W - 2L
1,812 SR
Queue Stats
5W - 3L
1,849 Elo+
Party 2
Apollo
Apollo
therealjacob
Apollo
Level 6
God Stats
18W - 5L
1,883 SR
Queue Stats
41W - 13L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,359
383
260
2,605
1,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
12
0 / 2 / 3
6,687
478
2,972
10,790
5,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
TheSpartanSaid
Erlang Shen
14
12 / 1 / 2
9,188
656
8,132
7,891
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
15
5 / 0 / 3
9,134
652
7,987
6,140
1,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
gayl0rd42069
Danzaburou
16
8 / 1 / 3
9,884
706
14,559
10,478
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Vandarium
Artio
8
1 / 5 / 1
5,709
408
1,940
10,346
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
WasWokeOnce
Mercury
13
0 / 7 / 3
7,540
539
2,702
10,547
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
atmachine4
Anubis
12
2 / 4 / 1
7,514
537
5,748
9,351
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
jimalfkie
Jing Wei
10
0 / 6 / 2
6,010
429
2,777
9,650
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
13
3 / 3 / 1
7,939
567
7,408
8,252
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
25
Kills
6
6
Deaths
25
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Fenrir
0
2
3
0.75
W
Erlang Shen
TheSpartanSaid
Erlang Shen
12
1
2
13
W
Eset
5
0
3
6.5
L
Artio
Vandarium
Artio
1
5
1
0.3
L
Mercury
WasWokeOnce
Mercury
0
7
3
0.21
L
Anubis
atmachine4
Anubis
2
4
1
0.63
W
Danzaburou
gayl0rd42069
Danzaburou
8
1
3
9.5
L
Jing Wei
jimalfkie
Jing Wei
0
6
2
0.17
L
Apollo
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
20,575
37,904
Taken
48,146
19,918
Mitigated
21,932
13,989
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
260
106
0
50
2,605
1,362
0
594
2,011
2,535
0
W
Fenrir
2,972
693
0
4,434
10,790
5,231
311
1,192
9,598
0
23,232
W
Erlang Shen
TheSpartanSaid
Erlang Shen
8,132
3,651
0
1,526
7,891
4,886
383
3,213
4,678
6,845
36,999
W
Eset
7,987
942
443
1,579
6,140
1,965
74
1,624
4,516
64,599
0
L
Artio
Vandarium
Artio
1,940
578
135
1,780
10,346
6,743
0
819
9,527
16,910
0
L
Mercury
WasWokeOnce
Mercury
2,702
2,012
0
425
10,547
3,351
0
3,163
7,384
0
47,781
L
Anubis
atmachine4
Anubis
5,748
433
0
3,874
9,351
4,671
0
3,981
5,370
42,606
0
W
Danzaburou
gayl0rd42069
Danzaburou
14,559
8,225
0
5,957
10,478
6,474
2,724
1,567
8,911
6,850
66,992
L
Jing Wei
jimalfkie
Jing Wei
2,777
2,068
0
1,576
9,650
2,525
576
801
8,799
0
21,998
L
Apollo
7,408
3,829
0
2,818
8,252
4,642
327
1,151
7,101
4,666
44,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
34,712
382
Minions Killed
342
0
Camps Cleared
0
1,299,592
Distance Traveled
1,227,727
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,359
383
1
0
0
195,617
0
W
Fenrir
6,687
478
46
3
0
261,691
2
W
Erlang Shen
9,188
656
74
5
0
295,979
3
W
Eset
9,134
652
130
9
0
298,220
4
L
Artio
5,709
408
22
2
0
212,201
0
L
Mercury
7,540
539
112
8
0
281,550
5
L
Anubis
7,514
537
81
6
0
230,098
1
W
Danzaburou
9,884
706
131
9
0
248,085
0
L
Jing Wei
6,010
429
49
4
0
249,121
0
L
Apollo
7,939
567
78
6
0
254,757
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role