Player Matchup

Ra
Ra
EarthenGrasp
Ra
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 246L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Jackclone
Heimdallr
Level 128
God Stats
4W - 6L
1,468 SR
Queue Stats
23W - 17L
1,398 Elo+
Solo
Artio
Artio
SirRoachalot
Artio
Level 128
God Stats
8W - 1L
1,826 SR
Queue Stats
193W - 201L
1,599 Elo+
Solo
Nike
Nike
blackirish45
Nike
Level 82
God Stats
166W - 120L
1,605 SR
Queue Stats
689W - 656L
1,479 Elo+
Party 2
Thanatos
Thanatos
lucasmartter
Thanatos
Level 95
God Stats
14W - 15L
1,500 SR
Queue Stats
191W - 181L
1,557 Elo+
Party 2
Team Averages
Level 111
1,580 SR
1,500 Elo+

VS

Team Averages
Level 108
1,560 SR
1,462 Elo+
Hercules
Hercules
JX-Milly99
Hercules
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,389 Elo+
Solo
Cerberus
Cerberus
Jadakiss LOX 2
Cerberus
Level 105
God Stats
11W - 6L
1,543 SR
Queue Stats
48W - 40L
1,541 Elo+
Party 1
Arachne
Arachne
austinbosstin
Arachne
Level 138
God Stats
8W - 3L
1,749 SR
Queue Stats
39W - 29L
1,639 Elo+
Party 1
Medusa
Medusa
cowboys110
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
thetotito7
Nu Wa
Level 124
God Stats
3W - 3L
1,508 SR
Queue Stats
25W - 40L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 15
12,180
554
10,330
12,017
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Jackclone
Heimdallr
17
14 / 3 / 13
12,157
553
26,358
15,812
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 2 / 10
11,871
540
15,040
21,811
21,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 16
10,281
467
9,228
11,566
11,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
lucasmartter
Thanatos
19
11 / 3 / 13
12,581
572
17,973
16,314
10,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JX-Milly99
Hercules
17
0 / 3 / 3
10,307
469
6,716
19,981
20,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
14
3 / 12 / 2
9,754
443
8,824
30,113
28,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
15
3 / 9 / 2
9,773
444
8,190
21,323
11,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
cowboys110
Medusa
13
1 / 9 / 2
9,372
426
7,948
14,614
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
15
4 / 7 / 2
10,228
465
16,275
15,647
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
40
Kills
11
11
Deaths
40
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Hercules
JX-Milly99
Hercules
0
3
3
0.5
W
Heimdallr
Jackclone
Heimdallr
14
3
13
6.83
L
Cerberus
3
12
2
0.33
W
6
2
10
5.5
L
Arachne
3
9
2
0.44
W
3
3
16
3.67
L
Medusa
cowboys110
Medusa
1
9
2
0.22
W
Thanatos
lucasmartter
Thanatos
11
3
13
5.83
L
Nu Wa
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,929
Damage
47,953
77,520
Taken
101,678
56,236
Mitigated
69,924
48,367
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,330
1,724
7,383
7,024
12,017
5,236
1,210
6,241
5,382
71,499
0
L
Hercules
JX-Milly99
Hercules
6,716
1,998
0
9,727
19,981
20,470
0
7,160
12,783
0
53,826
W
Heimdallr
Jackclone
Heimdallr
26,358
12,066
0
3,082
15,812
6,333
2,728
6,064
9,534
0
80,158
L
Cerberus
8,824
47
515
6,679
30,113
28,139
0
4,844
24,953
43,243
0
W
15,040
1,722
2,281
12,487
21,811
21,842
736
6,354
14,648
68,030
0
L
Arachne
8,190
4,133
306
5,309
21,323
11,440
0
5,405
15,773
12,166
63,855
W
9,228
1,324
0
1,616
11,566
11,857
1,230
3,061
8,244
0
37,874
L
Medusa
cowboys110
Medusa
7,948
2,448
0
788
14,614
4,296
0
1,707
12,849
0
53,867
W
Thanatos
lucasmartter
Thanatos
17,973
5,836
0
14,494
16,314
10,968
2,201
2,927
13,126
7,501
85,714
L
Nu Wa
16,275
3,269
0
1,490
15,647
5,579
15
5,880
9,499
60,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,070
Gold Earned
49,434
587
Minions Killed
528
0
Camps Cleared
0
2,163,908
Distance Traveled
2,053,163
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,180
554
169
8
0
460,951
3
L
Hercules
10,307
469
104
5
0
434,604
8
W
Heimdallr
12,157
553
106
5
0
402,651
3
L
Cerberus
9,754
443
132
6
0
408,007
0
W
Artio
11,871
540
123
6
0
404,376
2
L
Arachne
9,773
444
105
5
0
438,363
1
W
Nike
10,281
467
54
2
0
415,694
0
L
Medusa
9,372
426
85
4
0
409,836
3
W
Thanatos
12,581
572
135
6
0
480,236
5
L
Nu Wa
10,228
465
102
5
0
362,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role