Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BOLOSHKI_PR
Bacchus
Level 23
God Stats
3W - 1L
2,002 SR
Queue Stats
4W - 3L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
Level 38
God Stats
51W - 36L
1,578 SR
Queue Stats
54W - 41L
1,695 Elo+
Party 1
Team Averages
Level 44
1,694 SR
1,535 Elo+

VS

Team Averages
Level 50
1,559 SR
1,407 Elo+
Sylvanus
Sylvanus
Dawnedstar02
Sylvanus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 94L
1,361 Elo+
Solo
Merlin
Merlin
Di Superi
Merlin
Level 73
God Stats
1W - 1L
1,747 SR
Queue Stats
42W - 40L
1,439 Elo+
Party 2
Cernunnos
Cernunnos
IDamone
Cernunnos
Level 29
God Stats
10W - 13L
1,431 SR
Queue Stats
20W - 29L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
6 / 3 / 4
12,692
635
12,304
20,200
9,574
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
BOLOSHKI_PR
Bacchus
16
1 / 3 / 9
12,650
633
6,840
19,141
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
17
4 / 2 / 7
12,366
618
14,375
15,174
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dawnedstar02
Sylvanus
15
3 / 3 / 4
12,050
603
13,663
17,122
19,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Di Superi
Merlin
17
3 / 4 / 5
12,509
625
19,284
12,688
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
IDamone
Cernunnos
15
2 / 4 / 5
11,553
578
10,717
13,304
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
11
Kills
8
8
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
3
4
2.67
W
Bacchus
BOLOSHKI_PR
Bacchus
1
3
9
1.83
L
Sylvanus
Dawnedstar02
Sylvanus
3
3
4
1.67
L
Merlin
Di Superi
Merlin
3
4
5
1.38
L
Cernunnos
IDamone
Cernunnos
2
4
5
1.13
W
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,519
Damage
43,664
54,515
Taken
43,114
38,568
Mitigated
30,936
16,078
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,304
5,598
718
5,468
20,200
9,574
537
11,777
8,006
0
63,169
W
Bacchus
BOLOSHKI_PR
Bacchus
6,840
650
0
4,008
19,141
21,435
37
10,526
8,073
22,340
0
L
Sylvanus
Dawnedstar02
Sylvanus
13,663
5,780
4,132
4,970
17,122
19,956
152
3,684
13,438
58,165
0
L
Merlin
Di Superi
Merlin
19,284
1,345
0
942
12,688
5,050
450
1,368
11,320
75,250
0
L
Cernunnos
IDamone
Cernunnos
10,717
5,186
277
3,883
13,304
5,930
1,688
1,846
11,458
0
55,567
W
Ah Muzen Cab
PrimeDj7
Ah Muzen Cab
14,375
5,132
0
5,884
15,174
7,559
0
9,441
5,401
0
63,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
36,112
198
Minions Killed
282
0
Camps Cleared
0
1,123,297
Distance Traveled
957,201
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,692
635
85
4
0
364,785
1
W
Bacchus
12,650
633
22
1
0
369,366
0
L
Sylvanus
12,050
603
64
3
0
314,650
4
L
Merlin
12,509
625
111
6
0
323,683
1
L
Cernunnos
11,553
578
107
5
0
318,868
1
W
Ah Muzen Cab
12,366
618
91
5
0
389,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role