Player Matchup

Xbalanque
Xbalanque
Silver II
Corruptclarity
Xbalanque
Silver II
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,495 MMR
Solo
Yemoja
Yemoja
Silver I
Labyria
Yemoja
Silver I
Level 136
God Stats
3W - 1L
1,265 SR
Queue Stats
34W - 34L
1,396 MMR
Party 3
Sun Wukong
Sun Wukong
Silver I
LoserLeo
Sun Wukong
Silver I
Level 132
God Stats
7W - 15L
1,265 SR
Queue Stats
429W - 425L
1,487 MMR
Solo
Janus
Janus
Silver II
SantiSagG
Janus
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
XboxLeader
Apollo
Silver I
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 62L
1,550 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,406 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,492 SR
1,485 MMR
Nu Wa
Nu Wa
Silver III
Fevah
Nu Wa
Silver III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 143L
1,450 MMR
Party 1
Anhur
Anhur
Gold V
Misumu
Anhur
Gold V
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 221L
1,535 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Streyo
Cu Chulainn
Silver I
Level 122
God Stats
17W - 24L
1,458 SR
Queue Stats
128W - 125L
1,543 MMR
Party 1
Awilix
Awilix
Silver I
craneomon
Awilix
Silver I
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
293W - 325L
1,461 MMR
Solo
Sobek
Sobek
Gold V
iifinessedyou
Sobek
Gold V
Level 122
God Stats
7W - 10L
1,500 SR
Queue Stats
596W - 592L
1,437 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corruptclarity
Xbalanque
11
3 / 0 / 3
5,949
595
4,653
5,747
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Labyria
Yemoja
8
1 / 0 / 2
5,174
517
3,059
4,562
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
LoserLeo
Sun Wukong
12
2 / 0 / 2
6,314
631
4,381
7,903
3,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
SantiSagG
Janus
11
2 / 0 / 4
6,025
603
2,359
2,439
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
XboxLeader
Apollo
11
6 / 0 / 5
6,771
677
7,230
5,118
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetCthulhuNemesisPersephoneErlang Shen

VS

Bans
TsukuyomiKing ArthurRavanaGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fevah
Nu Wa
8
0 / 2 / 0
4,823
482
2,644
4,286
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Misumu
Anhur
9
0 / 2 / 0
4,860
486
1,433
6,238
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Streyo
Cu Chulainn
9
0 / 2 / 0
5,013
501
3,927
7,764
5,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
craneomon
Awilix
6
0 / 4 / 0
4,433
443
599
6,712
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
4,111
411
2,385
8,585
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
14
Kills
0
0
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Corruptclarity
Xbalanque
3
0
3
4.5
L
Nu Wa
Fevah
Nu Wa
0
2
0
0
W
Yemoja
Labyria
Yemoja
1
0
2
2
W
Sun Wukong
LoserLeo
Sun Wukong
2
0
2
3
L
Anhur
Misumu
Anhur
0
2
0
0
W
Janus
SantiSagG
Janus
2
0
4
4
L
Cu Chulainn
Streyo
Cu Chulainn
0
2
0
0
W
Apollo
XboxLeader
Apollo
6
0
5
8.5
L
Awilix
craneomon
Awilix
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
10,988
25,769
Taken
33,585
10,617
Mitigated
13,435
9,731
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Corruptclarity
Xbalanque
4,653
1,160
0
2,591
5,747
1,510
0
1,283
4,418
0
33,454
L
Nu Wa
Fevah
Nu Wa
2,644
172
0
500
4,286
1,189
0
1,360
2,854
24,938
0
W
Yemoja
Labyria
Yemoja
3,059
819
319
2,001
4,562
1,933
210
1,102
3,414
12,685
0
W
Sun Wukong
LoserLeo
Sun Wukong
4,381
981
0
3,037
7,903
3,330
115
660
7,197
0
36,702
L
Anhur
Misumu
Anhur
1,433
758
0
1,880
6,238
1,731
0
944
5,294
0
24,790
W
Janus
SantiSagG
Janus
2,359
631
0
410
2,439
655
96
1,071
1,272
40,962
0
L
Cu Chulainn
Streyo
Cu Chulainn
3,927
1,105
0
2,604
7,764
5,460
0
367
7,380
2,854
24,605
W
Apollo
XboxLeader
Apollo
7,230
4,152
0
1,373
5,118
3,189
64
984
4,060
6,434
38,479
L
Awilix
craneomon
Awilix
599
239
0
1,914
6,712
1,785
0
1,237
5,459
0
16,016
L
2,385
88
264
2,941
8,585
3,270
0
2,041
6,544
11,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
23,240
353
Minions Killed
218
0
Camps Cleared
0
982,131
Distance Traveled
867,750
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,949
595
71
7
0
180,195
1
L
Nu Wa
4,823
482
51
5
0
173,489
3
W
Yemoja
5,174
517
17
2
0
184,714
3
W
Sun Wukong
6,314
631
90
9
0
208,390
1
L
Anhur
4,860
486
58
6
0
152,890
0
W
Janus
6,025
603
87
9
0
201,401
0
L
Cu Chulainn
5,013
501
54
5
0
186,226
2
W
Apollo
6,771
677
88
9
0
207,431
4
L
Awilix
4,433
443
39
4
0
158,022
3
L
Sobek
4,111
411
16
2
0
197,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role