Player Matchup

Nu Wa
Nu Wa
Hi Im Sticks
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Hercules
Hercules
Maoism
Hercules
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 56L
1,799 Elo+
Party 1
Agni
Agni
rabist
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,908 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,736 Elo+

VS

Team Averages
Level 55
1,556 SR
1,609 Elo+
Janus
Janus
Datyumyum
Janus
Level 28
God Stats
2W - 3L
1,706 SR
Queue Stats
171W - 111L
1,738 Elo+
Party 2
Ullr
Ullr
KLew1823
Ullr
Level 129
God Stats
7W - 10L
1,500 SR
Queue Stats
383W - 287L
1,669 Elo+
Party 2
Achilles
Achilles
KingMina
Achilles
Level 8
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 12
12,674
746
15,660
12,080
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Maoism
Hercules
14
5 / 4 / 11
11,544
679
4,666
18,281
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
rabist
Agni
17
10 / 6 / 11
13,125
772
19,239
16,196
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Datyumyum
Janus
15
4 / 9 / 6
11,343
667
13,294
15,022
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
3 / 7 / 4
11,029
649
9,480
17,068
5,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
KingMina
Achilles
10
1 / 7 / 6
9,970
586
401
12,603
4,131
Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
23
Kills
8
13
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Datyumyum
Janus
4
9
6
0.78
W
8
3
12
4.67
L
Ullr
3
7
4
0.71
L
Achilles
KingMina
Achilles
1
7
6
0.57
W
Hercules
Maoism
Hercules
5
4
11
2.63
W
Agni
rabist
Agni
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
23,175
46,557
Taken
44,693
19,764
Mitigated
14,227
11,760
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Datyumyum
Janus
13,294
1,174
0
829
15,022
4,245
0
11,806
2,429
44,968
0
W
15,660
4,266
254
3,261
12,080
4,128
879
4,111
7,593
55,632
0
L
Ullr
9,480
3,173
0
482
17,068
5,851
0
10,720
5,468
0
55,154
L
Achilles
KingMina
Achilles
401
184
0
0
12,603
4,131
0
10,592
1,498
0
2,968
W
Hercules
Maoism
Hercules
4,666
1,566
0
3,031
18,281
11,014
1,343
4,574
11,190
0
30,060
W
Agni
rabist
Agni
19,239
1,969
198
5,016
16,196
4,622
1,110
3,831
9,507
51,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
32,342
180
Minions Killed
154
0
Camps Cleared
0
796,795
Distance Traveled
553,599
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,343
667
61
4
0
244,321
2
W
Nu Wa
12,674
746
69
4
0
262,256
2
L
Ullr
11,029
649
87
5
0
244,236
0
L
Achilles
9,970
586
6
0
0
65,042
2
W
Hercules
11,544
679
32
2
0
271,978
0
W
Agni
13,125
772
79
5
0
262,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role