Player Matchup

Fenrir
Fenrir
Aspek014638
Fenrir
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 53L
1,743 Elo+
Solo
Hachiman
Hachiman
Cxbers
Hachiman
Level 29
God Stats
18W - 11L
1,482 SR
Queue Stats
365W - 300L
1,692 Elo+
Solo
Achilles
Achilles
Jose15147
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tipounamu
Kumbhakarna
Level 22
God Stats
17W - 12L
1,754 SR
Queue Stats
105W - 101L
1,655 Elo+
Solo
Ra
Ra
TsurumiKu
Ra
Level 27
God Stats
2W - 3L
1,283 SR
Queue Stats
45W - 37L
1,632 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,644 Elo+

VS

Team Averages
Level 12
1,474 SR
1,592 Elo+
Hou Yi
Hou Yi
FreakyBokakXO
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,462 Elo+
Party 1
Merlin
Merlin
HolyHamsterX
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Party 1
Chaac
Chaac
KhunSenpai
Chaac
Level 18
God Stats
1W - 2L
1,527 SR
Queue Stats
2W - 5L
1,504 Elo+
Party 1
Loki
Loki
Megamanzoom
Loki
Level 14
God Stats
0W - 1L
1,342 SR
Queue Stats
8W - 6L
1,642 Elo+
Party 1
Nemesis
Nemesis
NeoSoulsXO
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 1 / 3
5,907
591
3,103
5,898
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Cxbers
Hachiman
11
6 / 0 / 1
6,449
645
6,966
5,015
1,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Jose15147
Achilles
9
3 / 1 / 4
5,699
570
5,644
6,393
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
Tipounamu
Kumbhakarna
9
2 / 0 / 4
5,645
565
784
5,705
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 2
6,797
680
2,985
3,612
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,903
390
1,145
4,413
785
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
6
0 / 4 / 0
3,917
392
1,147
5,047
1,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
9
2 / 4 / 0
5,518
552
5,594
7,185
3,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
4,117
412
1,528
4,797
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NeoSoulsXO
Nemesis
7
0 / 3 / 0
4,417
442
689
6,090
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
2
2
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
3
4.5
W
Hachiman
Cxbers
Hachiman
6
0
1
6.5
L
0
4
0
0
L
Merlin
0
4
0
0
W
Achilles
Jose15147
Achilles
3
1
4
5
L
Chaac
2
4
0
0.5
L
0
2
1
0.25
L
Nemesis
NeoSoulsXO
Nemesis
0
3
0
0
W
Kumbhakarna
Tipounamu
Kumbhakarna
2
0
4
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
10,103
26,623
Taken
27,532
11,063
Mitigated
8,537
12,905
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,103
1,076
0
3,757
5,898
1,909
0
58
5,813
0
29,477
W
Hachiman
Cxbers
Hachiman
6,966
3,883
0
2,171
5,015
1,454
241
353
4,662
0
38,254
L
1,145
476
0
731
4,413
785
0
276
4,137
0
7,215
L
Merlin
1,147
297
0
508
5,047
1,251
0
1,649
3,373
9,209
0
W
Achilles
Jose15147
Achilles
5,644
2,460
0
2,800
6,393
3,806
0
0
6,232
0
19,675
L
Chaac
5,594
1,372
0
2,420
7,185
3,942
0
267
6,630
0
24,335
L
1,528
147
0
1,369
4,797
1,056
0
571
4,201
0
10,078
L
Nemesis
NeoSoulsXO
Nemesis
689
126
0
1,873
6,090
1,503
0
1,006
5,059
0
17,291
W
Kumbhakarna
Tipounamu
Kumbhakarna
784
62
0
1,689
5,705
2,691
0
232
5,473
9,920
0
W
2,985
566
756
1,732
3,612
1,203
412
504
3,108
48,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
21,872
286
Minions Killed
133
0
Camps Cleared
0
982,075
Distance Traveled
971,894
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,907
591
71
7
0
216,026
4
W
Hachiman
6,449
645
69
7
0
183,341
1
L
Hou Yi
3,903
390
12
1
0
160,633
0
L
Merlin
3,917
392
14
1
0
171,859
0
W
Achilles
5,699
570
31
3
0
186,298
0
L
Chaac
5,518
552
48
5
0
208,379
3
L
Loki
4,117
412
20
2
0
222,721
0
L
Nemesis
4,417
442
39
4
0
208,302
3
W
Kumbhakarna
5,645
565
11
1
0
189,374
3
W
Ra
6,797
680
104
10
0
207,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role