Player Matchup

Cthulhu
Cthulhu
KeeKeeKii
Cthulhu
Level 4
God Stats
7W - 4L
1,904 SR
Queue Stats
40W - 15L
1,948 Elo+
Party 1
Chang'e
Chang'e
Mergg
Chang'e
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,897 Elo+
Party 1
Hun Batz
Hun Batz
P3ANUKiO
Hun Batz
Level 29
God Stats
4W - 5L
1,767 SR
Queue Stats
54W - 45L
1,737 Elo+
Solo
Kukulkan
Kukulkan
Swiftyyyyyyy
Kukulkan
Level 29
God Stats
82W - 31L
1,945 SR
Queue Stats
90W - 35L
1,948 Elo+
Party 1
Neith
Neith
viniciuslfd
Neith
Level 29
God Stats
12W - 13L
1,728 SR
Queue Stats
101W - 98L
1,718 Elo+
Solo
Team Averages
Level 35
1,769 SR
1,850 Elo+

VS

Team Averages
Level 14
1,408 SR
1,397 Elo+
Susano
Susano
Kevbun
Susano
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
Nemertoad
Ah Puch
Level 21
God Stats
8W - 4L
1,510 SR
Queue Stats
120W - 99L
1,529 Elo+
Party 2
Ares
Ares
Serranoale77
Ares
Level 16
God Stats
7W - 10L
1,344 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
cjake496
Kukulkan
Level 12
God Stats
147W - 131L
1,344 SR
Queue Stats
154W - 155L
1,364 Elo+
Party 2
Nemesis
Nemesis
garrison55
Nemesis
Level 17
God Stats
51W - 47L
1,344 SR
Queue Stats
52W - 47L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KeeKeeKii
Cthulhu
17
3 / 1 / 15
10,863
988
17,198
11,374
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Mergg
Chang'e
17
2 / 0 / 14
11,055
1,005
9,177
7,681
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
P3ANUKiO
Hun Batz
17
2 / 2 / 14
10,574
961
7,129
9,108
3,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Swiftyyyyyyy
Kukulkan
17
6 / 0 / 11
11,467
1,042
23,170
5,026
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 9
11,481
1,044
14,639
7,090
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

375

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kevbun
Susano
15
0 / 8 / 2
9,255
841
7,988
29,826
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Nemertoad
Ah Puch
14
2 / 1 / 0
9,651
877
9,410
13,356
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 2
9,671
879
2,028
8,821
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
cjake496
Kukulkan
14
0 / 5 / 0
8,937
812
2,065
5,639
2,117
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
garrison55
Nemesis
15
0 / 3 / 2
9,490
863
4,920
16,854
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
8
21
Kills
2
3
Deaths
21
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KeeKeeKii
Cthulhu
3
1
15
10.5
L
Susano
Kevbun
Susano
0
8
2
0.13
W
Chang'e
Mergg
Chang'e
2
0
14
9
L
Ah Puch
Nemertoad
Ah Puch
2
1
0
2
W
Hun Batz
P3ANUKiO
Hun Batz
2
2
14
4.5
L
0
4
2
0.25
W
Kukulkan
Swiftyyyyyyy
Kukulkan
6
0
11
11.5
L
Kukulkan
cjake496
Kukulkan
0
5
0
0
L
Nemesis
garrison55
Nemesis
0
3
2
0.33
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,313
Damage
26,411
40,279
Taken
74,496
21,792
Mitigated
26,642
14,455
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KeeKeeKii
Cthulhu
17,198
392
850
1,335
11,374
10,091
0
3,856
5,187
31,848
0
L
Susano
Kevbun
Susano
7,988
1,612
0
461
29,826
10,032
0
16,899
12,520
0
11,266
W
Chang'e
Mergg
Chang'e
9,177
970
4,935
5,068
7,681
2,876
0
2,478
5,203
30,996
0
L
Ah Puch
Nemertoad
Ah Puch
9,410
426
0
112
13,356
4,141
0
10,010
3,091
29,708
0
W
Hun Batz
P3ANUKiO
Hun Batz
7,129
1,331
0
1,319
9,108
3,763
0
3,013
6,095
0
22,504
L
2,028
93
0
558
8,821
4,373
0
5,544
3,014
7,110
0
W
Kukulkan
Swiftyyyyyyy
Kukulkan
23,170
793
0
168
5,026
2,061
0
1,853
3,173
39,305
0
L
Kukulkan
cjake496
Kukulkan
2,065
759
0
0
5,639
2,117
0
4,016
1,415
8,694
0
L
Nemesis
garrison55
Nemesis
4,920
699
0
1,091
16,854
5,979
0
11,601
4,911
0
15,587
W
14,639
4,410
0
780
7,090
3,001
0
2,303
4,787
0
37,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,440
Gold Earned
47,004
270
Minions Killed
99
11
Camps Cleared
3
1,084,706
Distance Traveled
732,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,863
988
47
4
0
232,416
0
L
Susano
9,255
841
8
1
1
181,877
0
W
Chang'e
11,055
1,005
56
5
4
235,801
0
L
Ah Puch
9,651
877
39
4
1
165,630
0
W
Hun Batz
10,574
961
45
4
2
210,530
0
L
Ares
9,671
879
10
1
0
89,216
0
W
Kukulkan
11,467
1,042
49
4
0
222,045
0
L
Kukulkan
8,937
812
20
2
1
78,367
0
L
Nemesis
9,490
863
22
2
0
217,152
0
W
Neith
11,481
1,044
73
7
5
183,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role