Player Matchup

Ymir
Ymir
DHG iSwagg
Ymir
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 15L
1,257 Elo+
Party 2
Neith
Neith
RACCAFLAKA42
Neith
Level 14
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
WiseGoldfinger
Cthulhu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Team Averages
Level 93
1,550 SR
1,419 Elo+

VS

Team Averages
Level 32
1,566 SR
1,532 Elo+
Mercury
Mercury
AyoMayo88
Mercury
Level 15
God Stats
0W - 1L
1,486 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Bmth489
Artemis
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 66L
1,642 Elo+
Party 1
Hades
Hades
PickleRick1O1
Hades
Level 23
God Stats
2W - 2L
1,712 SR
Queue Stats
26W - 34L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
10,487
655
7,785
14,550
10,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 7
10,366
648
5,875
9,029
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 1 / 8
9,897
619
13,426
14,106
15,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyoMayo88
Mercury
11
0 / 7 / 5
9,212
576
4,401
11,495
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Bmth489
Artemis
13
0 / 2 / 5
9,434
590
11,626
12,691
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 1 / 0
10,560
660
10,151
13,083
7,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
10
Kills
6
6
Deaths
10
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AyoMayo88
Mercury
0
7
5
0.36
L
Artemis
Bmth489
Artemis
0
2
5
1.25
W
5
3
5
2.5
L
6
1
0
6
W
3
2
7
3.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
26,178
37,685
Taken
37,269
30,155
Mitigated
15,498
5,688
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AyoMayo88
Mercury
4,401
2,573
0
148
11,495
3,779
0
6,167
5,328
0
25,925
L
Artemis
Bmth489
Artemis
11,626
5,884
1,128
3,846
12,691
4,395
0
6,604
6,087
0
51,732
W
7,785
1,490
606
800
14,550
10,898
174
3,533
11,017
28,899
0
L
10,151
2,822
918
5,939
13,083
7,324
116
8,488
4,595
25,596
0
W
5,875
2,637
0
1,794
9,029
3,828
1,327
2,377
6,652
0
40,833
W
13,426
523
1,016
1,472
14,106
15,429
46
4,463
9,643
36,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
29,206
154
Minions Killed
154
0
Camps Cleared
0
821,659
Distance Traveled
800,625
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,212
576
36
2
0
310,765
6
L
Artemis
9,434
590
82
5
0
260,754
4
W
Ymir
10,487
655
35
2
0
265,660
1
L
Hades
10,560
660
36
2
0
229,106
1
W
Neith
10,366
648
84
5
0
254,980
0
W
Cthulhu
9,897
619
35
2
0
301,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role