Player Matchup

Set
Set
Gold IV
Beyond Rookie
Set
Gold IV
Level 157
God Stats
16W - 16L
1,408 SR
Queue Stats
658W - 631L
1,679 MMR
Party 3
Agni
Agni
Silver I
FaSeCeX
Agni
Silver I
Level 156
God Stats
8W - 15L
1,587 SR
Queue Stats
410W - 406L
1,513 MMR
Party 2
Cerberus
Cerberus
Silver I
ProNeonRunner
Cerberus
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,633 MMR
Party 3
Neith
Neith
Gold V
dahomiejomy
Neith
Gold V
Level 138
God Stats
3W - 1L
1,716 SR
Queue Stats
104W - 102L
1,494 MMR
Solo
Guan Yu
Guan Yu
Silver I
jmell-smell
Guan Yu
Silver I
Level 106
God Stats
32W - 28L
1,645 SR
Queue Stats
192W - 189L
1,467 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,571 SR
1,557 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,471 SR
1,510 MMR
Scylla
Scylla
Gold I
BeachBabe_Auzzie
Scylla
Gold I
Level 102
God Stats
6W - 10L
1,590 SR
Queue Stats
318W - 307L
1,492 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Captain-Doofy-SF
Ah Muzen Cab
Bronze III
Level 37
God Stats
1W - 3L
1,597 SR
Queue Stats
2W - 7L
1,446 MMR
Party 1
Tyr
Tyr
Silver III
Lv2-Yoshii
Tyr
Silver III
Level 35
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 130L
1,490 MMR
Solo
Yemoja
Yemoja
Bronze III
StaticTennis
Yemoja
Bronze III
Level 68
God Stats
2W - 6L
1,269 SR
Queue Stats
9W - 19L
1,541 MMR
Party 1
Loki
Loki
Gold V
lilkobelovesgirl
Loki
Gold V
Level 129
God Stats
14W - 11L
1,397 SR
Queue Stats
142W - 128L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
8,418
561
5,894
8,431
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
FaSeCeX
Agni
13
0 / 2 / 2
7,540
503
4,028
6,574
2,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ProNeonRunner
Cerberus
11
1 / 0 / 6
7,427
495
4,389
8,161
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 1 / 2
9,033
602
6,915
8,634
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
jmell-smell
Guan Yu
13
1 / 0 / 0
7,401
493
4,608
6,331
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NemesisDanzaburouPersephoneTsukuyomiCthulhu

VS

Bans
KumbhakarnaChaacBellonaCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,644
510
3,397
5,206
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Captain-Doofy-SF
Ah Muzen Cab
11
0 / 6 / 1
6,526
435
5,222
9,526
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 1 / 1
9,070
605
4,919
12,102
8,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
7
0 / 2 / 1
5,585
372
2,627
4,788
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 2 / 0
7,749
517
1,507
6,670
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
6
1
1
6.5
L
Ah Muzen Cab
Captain-Doofy-SF
Ah Muzen Cab
0
6
1
0.08
W
Agni
FaSeCeX
Agni
0
2
2
0.5
L
1
1
1
1.5
W
Cerberus
ProNeonRunner
Cerberus
1
0
6
4
L
Yemoja
0
2
1
0.25
W
4
1
2
5
W
Guan Yu
jmell-smell
Guan Yu
1
0
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,834
Damage
17,672
38,131
Taken
38,292
20,576
Mitigated
19,509
18,868
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,397
231
0
658
5,206
1,715
0
3,354
1,852
40,551
0
W
5,894
1,904
0
5,041
8,431
4,369
0
816
7,567
0
56,167
L
Ah Muzen Cab
Captain-Doofy-SF
Ah Muzen Cab
5,222
2,246
79
2,886
9,526
1,961
0
2,007
7,519
0
38,328
W
Agni
FaSeCeX
Agni
4,028
122
0
2,755
6,574
2,678
65
2,212
4,098
42,382
0
L
4,919
574
0
4,545
12,102
8,891
0
1,738
9,939
0
67,124
W
Cerberus
ProNeonRunner
Cerberus
4,389
117
0
4,107
8,161
5,527
0
1,640
6,471
24,156
0
L
Yemoja
2,627
480
397
1,301
4,788
2,501
0
699
4,089
12,110
0
W
6,915
3,131
0
3,084
8,634
3,414
1,887
1,005
7,629
0
70,709
W
Guan Yu
jmell-smell
Guan Yu
4,608
1,100
85
3,796
6,331
4,588
0
0
6,331
0
43,649
L
1,507
223
0
500
6,670
4,441
0
619
6,051
5,496
46,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
36,574
463
Minions Killed
451
0
Camps Cleared
0
1,474,585
Distance Traveled
1,337,920
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,644
510
101
7
0
295,501
5
W
Set
8,418
561
108
7
0
327,113
3
L
Ah Muzen Cab
6,526
435
78
5
0
234,139
0
W
Agni
7,540
503
84
6
0
288,994
5
L
Tyr
9,070
605
153
10
0
323,069
1
W
Cerberus
7,427
495
42
3
0
321,482
3
L
Yemoja
5,585
372
19
1
0
176,216
2
W
Neith
9,033
602
142
9
0
237,674
0
W
Guan Yu
7,401
493
87
6
0
299,322
5
L
Loki
7,749
517
100
7
0
308,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role