Player Matchup

Jormungandr
Jormungandr
AznHumptyDumpty
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,614 Elo+
Party 3
Ares
Ares
HardKoreSamurai
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 15L
1,358 Elo+
Solo
Thor
Thor
Vanguard27
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Discordia
Discordia
VioletVisage500
Discordia
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,691 Elo+
Party 2
Artemis
Artemis
xsuu
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,570 Elo+

VS

Team Averages
Level 29
1,462 SR
1,427 Elo+
Neith
Neith
FbMexicancoolman
Neith
Level 6
God Stats
12W - 10L
1,317 SR
Queue Stats
35W - 45L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Harambe420x
Tsukuyomi
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LGdRACA09
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
SupaDupaDaddy
Sun Wukong
Level 11
God Stats
2W - 0L
1,728 SR
Queue Stats
134W - 79L
1,314 Elo+
Solo
Anubis
Anubis
alexandercn21
Anubis
Level 106
God Stats
14W - 19L
1,262 SR
Queue Stats
440W - 404L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AznHumptyDumpty
Jormungandr
14
1 / 3 / 1
8,424
443
7,874
13,720
11,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
2 / 6 / 2
7,977
420
6,204
18,234
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 10 / 1
7,565
398
3,155
14,972
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
VioletVisage500
Discordia
13
0 / 8 / 1
7,360
387
5,993
8,845
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xsuu
Artemis
11
2 / 6 / 1
7,155
377
7,778
11,593
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,615
506
10,121
10,667
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Harambe420x
Tsukuyomi
12
3 / 2 / 4
8,571
451
3,481
9,943
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
LGdRACA09
Xing Tian
14
3 / 2 / 7
9,656
508
5,825
12,041
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
SupaDupaDaddy
Sun Wukong
18
4 / 1 / 1
11,250
592
11,216
13,538
9,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
17 / 0 / 3
12,786
673
17,014
11,301
6,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
32
33
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AznHumptyDumpty
Jormungandr
1
3
1
0.5
W
5
1
6
8
W
Tsukuyomi
Harambe420x
Tsukuyomi
3
2
4
2.5
L
2
6
2
0.5
W
Xing Tian
LGdRACA09
Xing Tian
3
2
7
3.25
W
Sun Wukong
SupaDupaDaddy
Sun Wukong
4
1
1
4.5
L
1
10
1
0.15
L
Discordia
VioletVisage500
Discordia
0
8
1
0.06
W
17
0
3
18.5
L
Artemis
xsuu
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
47,657
67,364
Taken
57,490
35,694
Mitigated
29,480
7,914
Healing
27,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AznHumptyDumpty
Jormungandr
7,874
3,562
0
1,181
13,720
11,585
0
2,024
11,696
56,912
0
W
10,121
4,161
0
4,650
10,667
3,862
1,112
3,450
7,217
0
46,505
W
Tsukuyomi
Harambe420x
Tsukuyomi
3,481
783
0
4,036
9,943
3,332
90
1,184
8,759
0
30,207
L
6,204
606
0
1,672
18,234
14,162
0
6,891
11,343
17,383
0
W
Xing Tian
LGdRACA09
Xing Tian
5,825
779
0
1,875
12,041
6,206
85
3,861
8,180
25,739
0
W
Sun Wukong
SupaDupaDaddy
Sun Wukong
11,216
2,725
0
7,384
13,538
9,083
1,083
7,536
6,002
4,278
73,109
L
3,155
1,486
0
2,365
14,972
4,432
336
5,010
9,962
0
32,458
L
Discordia
VioletVisage500
Discordia
5,993
749
0
0
8,845
2,447
0
4,872
3,973
38,029
0
W
17,014
156
0
9,091
11,301
6,997
1,718
4,040
7,261
107,143
0
L
Artemis
xsuu
Artemis
7,778
3,862
0
2,696
11,593
3,068
75
4,143
7,450
0
29,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
51,878
271
Minions Killed
484
0
Camps Cleared
0
1,532,191
Distance Traveled
1,653,107
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,424
443
102
5
0
317,867
2
W
Neith
9,615
506
65
3
0
354,544
2
W
Tsukuyomi
8,571
451
54
3
0
292,520
1
L
Ares
7,977
420
15
1
0
291,126
1
W
Xing Tian
9,656
508
40
2
0
352,166
6
W
Sun Wukong
11,250
592
141
7
0
333,666
5
L
Thor
7,565
398
60
3
0
291,318
3
L
Discordia
7,360
387
62
3
0
348,581
2
W
Anubis
12,786
673
184
10
0
320,211
4
L
Artemis
7,155
377
32
2
0
283,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role