Player Matchup

Fenrir
Fenrir
AMPLIFIED RYT
Fenrir
Level 119
God Stats
8W - 8L
1,166 SR
Queue Stats
28W - 35L
1,286 Elo+
Party 2
Jormungandr
Jormungandr
DeadlyVibe5
Jormungandr
Level 157
God Stats
10W - 6L
1,500 SR
Queue Stats
173W - 158L
1,199 Elo+
Party 2
Skadi
Skadi
Flashbang12345
Skadi
Level 28
God Stats
3W - 5L
1,336 SR
Queue Stats
19W - 22L
1,452 Elo+
Party 2
Bakasura
Bakasura
Umbra8290
Bakasura
Level 115
God Stats
10W - 14L
1,500 SR
Queue Stats
21W - 23L
1,266 Elo+
Party 2
Merlin
Merlin
tr1ceratops 64
Merlin
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,286 Elo+
Party 2
Team Averages
Level 101
1,400 SR
1,298 Elo+

VS

Team Averages
Level 84
1,678 SR
1,758 Elo+
Erlang Shen
Erlang Shen
Bajezus
Erlang Shen
Level 16
God Stats
8W - 4L
1,749 SR
Queue Stats
11W - 4L
1,875 Elo+
Party 3
Achilles
Achilles
Death062
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 281L
1,738 Elo+
Party 3
Anhur
Anhur
Rigged_Explosion
Anhur
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
469W - 466L
1,527 Elo+
Party 3
Aphrodite
Aphrodite
Slepyoneshot
Aphrodite
Level 49
God Stats
3W - 4L
1,821 SR
Queue Stats
275W - 256L
1,853 Elo+
Party 1
King Arthur
King Arthur
ThiccBoned
King Arthur
Level 81
God Stats
2W - 6L
1,822 SR
Queue Stats
243W - 206L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,509
551
3,777
6,425
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
DeadlyVibe5
Jormungandr
9
2 / 1 / 4
5,387
539
4,307
6,842
2,401
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 1 / 3
5,461
546
3,759
2,860
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Umbra8290
Bakasura
12
6 / 2 / 0
7,026
703
6,923
6,774
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 3
6,273
627
4,597
3,559
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bajezus
Erlang Shen
10
1 / 2 / 0
5,757
576
2,480
6,451
4,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Death062
Achilles
8
1 / 2 / 2
4,722
472
3,132
7,246
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 2 / 2
5,703
570
4,989
7,071
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Slepyoneshot
Aphrodite
8
0 / 3 / 0
4,779
478
1,874
6,520
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
ThiccBoned
King Arthur
8
1 / 5 / 0
4,952
495
3,302
8,139
2,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Erlang Shen
Bajezus
Erlang Shen
1
2
0
0.5
W
Jormungandr
DeadlyVibe5
Jormungandr
2
1
4
4
L
Achilles
Death062
Achilles
1
2
2
1
W
2
1
3
3.5
L
2
2
2
1.5
L
Aphrodite
Slepyoneshot
Aphrodite
0
3
0
0
L
King Arthur
ThiccBoned
King Arthur
1
5
0
0.2
W
Bakasura
Umbra8290
Bakasura
6
2
0
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,363
Damage
15,777
26,460
Taken
35,427
11,097
Mitigated
17,129
5,934
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,777
1,038
0
1,497
6,425
1,762
0
677
5,604
0
23,978
L
Erlang Shen
Bajezus
Erlang Shen
2,480
1,231
0
419
6,451
4,299
0
1,050
5,014
9,689
30,698
W
Jormungandr
DeadlyVibe5
Jormungandr
4,307
990
624
1,335
6,842
2,401
0
444
6,181
23,420
0
L
Achilles
Death062
Achilles
3,132
579
0
2,208
7,246
6,651
0
2,745
4,344
0
10,691
W
3,759
1,956
0
0
2,860
1,367
0
0
2,838
2,196
18,088
L
4,989
2,304
0
3,198
7,071
1,710
351
1,851
5,106
0
31,255
L
Aphrodite
Slepyoneshot
Aphrodite
1,874
116
1,169
2,960
6,520
1,911
0
1,972
4,362
17,825
0
L
King Arthur
ThiccBoned
King Arthur
3,302
1,058
0
762
8,139
2,558
0
1,705
5,959
0
21,000
W
Bakasura
Umbra8290
Bakasura
6,923
4,694
0
1,748
6,774
4,440
1,124
32
6,698
2,729
24,758
W
4,597
564
0
730
3,559
1,127
0
684
2,728
32,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
25,913
267
Minions Killed
235
0
Camps Cleared
0
989,770
Distance Traveled
919,340
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,509
551
42
4
0
215,867
0
L
Erlang Shen
5,757
576
90
9
0
207,521
1
W
Jormungandr
5,387
539
39
4
0
178,331
5
L
Achilles
4,722
472
16
2
0
176,685
6
W
Skadi
5,461
546
39
4
0
188,114
1
L
Anhur
5,703
570
58
6
0
158,362
0
L
Aphrodite
4,779
478
39
4
0
164,863
0
L
King Arthur
4,952
495
32
3
0
211,909
4
W
Bakasura
7,026
703
66
7
0
206,660
3
W
Merlin
6,273
627
81
8
0
200,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role