Player Matchup

Ganesha
Ganesha
DeUnVrGaZo7
Ganesha
Level 84
God Stats
16W - 14L
1,736 SR
Queue Stats
315W - 289L
1,465 Elo+
Solo
Neith
Neith
Devtaikuh
Neith
Level 75
God Stats
4W - 4L
1,563 SR
Queue Stats
5W - 4L
1,488 Elo+
Solo
Ravana
Ravana
Jz_MaGiC
Ravana
Level 105
God Stats
5W - 6L
1,489 SR
Queue Stats
159W - 165L
1,457 Elo+
Solo
Bellona
Bellona
Kiacutter
Bellona
Level 62
God Stats
9W - 9L
1,551 SR
Queue Stats
126W - 99L
1,527 Elo+
Solo
Raijin
Raijin
VanguardOfWind
Raijin
Level 127
God Stats
5W - 4L
1,692 SR
Queue Stats
333W - 301L
1,444 Elo+
Solo
Team Averages
Level 91
1,606 SR
1,476 Elo+

VS

Team Averages
Level 99
1,595 SR
1,421 Elo+
Mulan
Mulan
BIG LAMAR 23
Mulan
Level 83
God Stats
3W - 4L
1,700 SR
Queue Stats
126W - 125L
1,519 Elo+
Solo
Fenrir
Fenrir
DeclaringShoe9
Fenrir
Level 64
God Stats
7W - 4L
1,747 SR
Queue Stats
96W - 100L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LinearTick
Ah Muzen Cab
Level 142
God Stats
5W - 2L
1,680 SR
Queue Stats
21W - 18L
1,386 Elo+
Party 1
Hel
Hel
NitroGirlJazzy
Hel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,461 Elo+
Party 1
Athena
Athena
TopMasterUchiha
Athena
Level 144
God Stats
2W - 2L
1,348 SR
Queue Stats
4W - 4L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeUnVrGaZo7
Ganesha
11
0 / 5 / 3
6,412
493
3,368
10,732
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Devtaikuh
Neith
5
0 / 2 / 0
4,640
357
1,015
3,391
790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
Jz_MaGiC
Ravana
12
5 / 3 / 0
7,163
551
5,361
6,316
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Kiacutter
Bellona
13
2 / 2 / 1
7,429
571
8,025
9,372
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,313
563
5,692
6,631
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,672
590
6,097
11,118
5,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 3 / 2
7,286
560
7,208
7,850
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
LinearTick
Ah Muzen Cab
13
2 / 1 / 4
7,378
568
4,813
4,341
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,647
511
2,082
5,314
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 0 / 5
7,364
566
6,540
8,956
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
15
15
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
Ganesha
DeUnVrGaZo7
Ganesha
0
5
3
0.3
W
5
3
2
2
L
Neith
Devtaikuh
Neith
0
2
0
0
L
Ravana
Jz_MaGiC
Ravana
5
3
0
1.67
L
Bellona
Kiacutter
Bellona
2
2
1
1.25
W
Ah Muzen Cab
LinearTick
Ah Muzen Cab
2
1
4
4
W
1
2
2
1
W
5
0
5
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
26,740
36,442
Taken
37,579
22,244
Mitigated
18,600
8,423
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,097
751
0
3,428
11,118
5,360
0
778
10,340
0
40,841
L
Ganesha
DeUnVrGaZo7
Ganesha
3,368
797
612
2,689
10,732
5,796
0
3,842
6,842
21,422
0
W
7,208
2,735
0
1,051
7,850
4,613
0
1,958
5,832
4,518
30,475
L
Neith
Devtaikuh
Neith
1,015
345
0
1,082
3,391
790
0
1,357
2,034
0
12,009
L
Ravana
Jz_MaGiC
Ravana
5,361
1,555
0
1,057
6,316
4,077
0
2,070
4,227
4,736
31,856
L
Bellona
Kiacutter
Bellona
8,025
2,770
0
2,608
9,372
9,334
0
3
9,369
4,339
35,324
W
Ah Muzen Cab
LinearTick
Ah Muzen Cab
4,813
1,621
0
1,806
4,341
2,602
2,068
525
3,816
3,331
45,655
W
2,082
264
748
2,283
5,314
1,465
0
3,162
1,960
30,524
0
W
6,540
1,819
4
2,988
8,956
4,560
0
3,293
5,593
22,420
0
L
5,692
1,010
0
375
6,631
2,247
0
1,803
4,674
51,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
36,347
338
Minions Killed
345
0
Camps Cleared
0
1,101,614
Distance Traveled
1,252,641
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,672
590
84
6
0
258,163
2
L
Ganesha
6,412
493
21
2
0
264,389
4
W
Fenrir
7,286
560
58
4
0
248,050
1
L
Neith
4,640
357
47
4
0
117,119
0
L
Ravana
7,163
551
68
5
0
250,517
4
L
Bellona
7,429
571
87
7
0
246,801
2
W
Ah Muzen Cab
7,378
568
101
8
0
225,229
3
W
Hel
6,647
511
69
5
0
248,040
2
W
Athena
7,364
566
33
3
0
273,159
2
L
Raijin
7,313
563
115
9
0
222,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role