Player Matchup

King Arthur
King Arthur
ArckKnight
King Arthur
Level 126
God Stats
95W - 56L
1,372 SR
Queue Stats
326W - 305L
1,608 Elo+
Party 1
Anhur
Anhur
FormerDanBill
Anhur
Level 124
God Stats
0W - 3L
1,308 SR
Queue Stats
40W - 30L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
GANDS-15
Erlang Shen
Level 58
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 29L
1,426 Elo+
Solo
Ra
Ra
JungIIIe
Ra
Level 76
God Stats
21W - 20L
1,442 SR
Queue Stats
266W - 256L
1,462 Elo+
Solo
Ares
Ares
WagglyOdin
Ares
Level 119
God Stats
18W - 10L
1,717 SR
Queue Stats
218W - 207L
1,592 Elo+
Party 1
Team Averages
Level 101
1,428 SR
1,527 Elo+

VS

Team Averages
Level 120
1,359 SR
1,494 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Anobiik
The Morrigan
Level 132
God Stats
3W - 3L
1,301 SR
Queue Stats
154W - 133L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
CoiledLicense50
Danzaburou
Level 109
God Stats
1W - 4L
1,230 SR
Queue Stats
11W - 13L
1,475 Elo+
Solo
Sobek
Sobek
WOT_Super_Unicum
Sobek
Level 135
God Stats
7W - 8L
1,263 SR
Queue Stats
192W - 156L
1,524 Elo+
Party 2
Fenrir
Fenrir
lcbaoKaden1223
Fenrir
Level 99
God Stats
8W - 5L
1,500 SR
Queue Stats
168W - 171L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArckKnight
King Arthur
16
6 / 4 / 1
9,696
539
11,069
13,964
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 5 / 5
8,945
497
9,221
9,986
3,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
GANDS-15
Erlang Shen
14
3 / 7 / 7
8,926
496
4,890
12,000
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 6 / 4
9,868
548
9,112
11,183
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 5
7,148
397
4,887
12,862
9,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 6 / 7
9,109
506
10,713
18,248
8,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Anobiik
The Morrigan
15
6 / 2 / 12
9,552
531
10,185
6,247
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
CoiledLicense50
Danzaburou
14
7 / 3 / 8
9,750
542
9,494
10,822
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 3 / 10
8,708
484
6,532
12,908
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 11
9,640
536
9,848
14,125
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
19
Kills
27
27
Deaths
19
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
6
7
1.08
W
The Morrigan
Anobiik
The Morrigan
6
2
12
6
L
King Arthur
ArckKnight
King Arthur
6
4
1
1.63
W
Danzaburou
CoiledLicense50
Danzaburou
7
3
8
3.67
L
3
5
5
1.1
L
Erlang Shen
GANDS-15
Erlang Shen
3
7
7
0.93
L
7
6
4
1.5
W
5
3
10
3.33
L
0
5
5
0.5
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,179
Damage
46,772
59,995
Taken
62,350
32,189
Mitigated
29,940
10,297
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,713
2,804
0
5,372
18,248
8,096
0
778
17,413
0
54,783
W
The Morrigan
Anobiik
The Morrigan
10,185
1,010
0
474
6,247
2,324
336
2,840
3,157
48,639
1,080
L
King Arthur
ArckKnight
King Arthur
11,069
1,911
0
3,768
13,964
7,649
0
1,633
12,279
0
55,290
W
Danzaburou
CoiledLicense50
Danzaburou
9,494
3,430
0
4,340
10,822
3,585
1,145
2,219
8,379
0
47,967
L
9,221
2,942
0
1,686
9,986
3,480
484
2,656
7,300
0
42,346
L
Erlang Shen
GANDS-15
Erlang Shen
4,890
2,775
0
1,042
12,000
7,144
0
2,495
9,351
9,100
47,090
L
9,112
485
691
3,110
11,183
4,873
0
3,439
7,640
59,294
0
W
6,532
524
0
2,612
12,908
10,174
170
5,059
7,315
20,395
0
L
4,887
245
0
0
12,862
9,043
0
5,164
7,576
22,972
0
W
9,848
2,363
693
5,471
14,125
5,761
998
2,399
11,578
0
52,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,583
Gold Earned
46,759
428
Minions Killed
395
0
Camps Cleared
0
1,631,469
Distance Traveled
1,611,906
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,109
506
109
6
0
276,307
0
W
The Morrigan
9,552
531
96
5
0
322,295
0
L
King Arthur
9,696
539
97
5
0
321,526
1
W
Danzaburou
9,750
542
68
4
0
329,013
5
L
Anhur
8,945
497
80
4
0
320,120
6
L
Erlang Shen
8,926
496
90
5
0
335,731
0
L
Ra
9,868
548
119
7
0
295,009
5
W
Sobek
8,708
484
34
2
0
353,950
5
L
Ares
7,148
397
42
2
0
359,083
8
W
Fenrir
9,640
536
88
5
0
330,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role