Player Matchup

Ares
Ares
AmiableAri
Ares
Level 13
God Stats
22W - 14L
1,764 SR
Queue Stats
92W - 53L
1,749 Elo+
Party 2
Amaterasu
Amaterasu
MeowMix882
Amaterasu
Level 24
God Stats
13W - 7L
1,722 SR
Queue Stats
217W - 205L
1,612 Elo+
Party 2
Neith
Neith
Mexiii01
Neith
Level 7
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PraedaVoco
Cthulhu
Level 24
God Stats
13W - 10L
1,823 SR
Queue Stats
55W - 31L
1,706 Elo+
Solo
Thor
Thor
everydown52
Thor
Level 7
God Stats
4W - 7L
1,538 SR
Queue Stats
31W - 25L
1,565 Elo+
Solo
Team Averages
Level 15
1,708 SR
1,626 Elo+

VS

Team Averages
Level 30
1,498 SR
1,553 Elo+
Hou Yi
Hou Yi
Aegolith
Hou Yi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 68L
1,654 Elo+
Party 1
Artemis
Artemis
Snackritter
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,589 Elo+
Party 1
Mulan
Mulan
Trizzon4545
Mulan
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,796 Elo+
Party 1
Nu Wa
Nu Wa
alwaysweaty
Nu Wa
Level 27
God Stats
7W - 5L
1,489 SR
Queue Stats
56W - 44L
1,510 Elo+
Party 1
Sol
Sol
xJFizz
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,767
974
4,347
19,335
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
MeowMix882
Amaterasu
15
1 / 7 / 3
8,846
983
6,011
20,874
17,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Mexiii01
Neith
14
0 / 7 / 3
8,197
911
3,513
10,382
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
PraedaVoco
Cthulhu
15
4 / 2 / 1
10,040
1,116
13,354
20,933
22,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 3
8,416
935
4,888
14,584
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

87

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aegolith
Hou Yi
17
14 / 1 / 13
11,696
1,300
21,281
6,162
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Snackritter
Artemis
16
1 / 2 / 14
8,982
998
7,982
7,142
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 2 / 19
10,646
1,183
16,606
9,254
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 0 / 26
10,059
1,118
20,033
4,884
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
xJFizz
Sol
16
5 / 0 / 16
10,400
1,156
13,459
8,010
2,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
5
Kills
30
30
Deaths
5
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Aegolith
Hou Yi
14
1
13
20.5
L
0
7
3
0.21
L
Amaterasu
MeowMix882
Amaterasu
1
7
3
0.36
L
Neith
Mexiii01
Neith
0
7
3
0.21
L
Cthulhu
PraedaVoco
Cthulhu
4
2
1
2.25
W
Artemis
Snackritter
Artemis
1
2
14
4
W
8
2
19
8.75
W
2
0
26
15
L
0
7
3
0.21
W
Sol
xJFizz
Sol
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
79,361
86,108
Taken
35,452
67,388
Mitigated
18,350
3,899
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Aegolith
Hou Yi
21,281
12,635
0
2,115
6,162
2,677
0
2,742
3,395
0
40,198
L
4,347
155
0
479
19,335
17,726
0
8,450
10,885
17,607
0
L
Amaterasu
MeowMix882
Amaterasu
6,011
1,590
0
1,878
20,874
17,398
0
9,127
11,747
22
17,940
L
Neith
Mexiii01
Neith
3,513
1,077
0
868
10,382
3,655
0
3,659
6,723
0
12,726
L
Cthulhu
PraedaVoco
Cthulhu
13,354
188
0
243
20,933
22,588
0
8,366
12,567
40,181
0
W
Artemis
Snackritter
Artemis
7,982
3,155
0
1,425
7,142
2,827
0
3,640
3,402
0
16,667
W
16,606
3,268
0
1,554
9,254
8,027
0
4,711
4,368
47
28,951
W
20,033
5,475
262
1,241
4,884
1,888
0
2,404
2,405
36,484
0
L
4,888
351
0
431
14,584
6,021
0
3,937
10,647
0
18,828
W
Sol
xJFizz
Sol
13,459
5,263
0
4,259
8,010
2,931
0
4,226
3,656
26,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,266
Gold Earned
51,783
145
Minions Killed
154
3
Camps Cleared
5
812,729
Distance Traveled
851,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,696
1,300
46
5
2
159,444
0
L
Ares
8,767
974
15
2
0
160,383
0
L
Amaterasu
8,846
983
17
2
2
188,034
0
L
Neith
8,197
911
26
3
0
108,646
0
L
Cthulhu
10,040
1,116
61
7
0
182,594
0
W
Artemis
8,982
998
25
3
1
155,730
0
W
Mulan
10,646
1,183
27
3
2
169,840
0
W
Nu Wa
10,059
1,118
27
3
0
189,720
0
L
Thor
8,416
935
26
3
1
173,072
0
W
Sol
10,400
1,156
29
3
0
176,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role