Player Matchup

Ullr
Ullr
 
Ullr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ChangedScarf321
Hel
Level 7
God Stats
2W - 3L
1,738 SR
Queue Stats
71W - 37L
1,763 Elo+
Party 1
Bellona
Bellona
Noximus4404
Bellona
Level 5
God Stats
7W - 2L
1,938 SR
Queue Stats
11W - 11L
1,954 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxKEKARxX
Tsukuyomi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,898 Elo+
Solo
Ymir
Ymir
jes_country
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,712 Elo+
Solo
Team Averages
Level 23
1,635 SR
1,765 Elo+

VS

Team Averages
Level 21
1,418 SR
1,540 Elo+
Hades
Hades
AllBlackDuck04
Hades
Level 20
God Stats
1W - 1L
1,240 SR
Queue Stats
12W - 12L
1,619 Elo+
Solo
Thanatos
Thanatos
CloseSecunD
Thanatos
Level 18
God Stats
5W - 2L
1,721 SR
Queue Stats
126W - 101L
1,694 Elo+
Solo
Cthulhu
Cthulhu
GhostOfTyranny1
Cthulhu
Level 29
God Stats
35W - 36L
1,054 SR
Queue Stats
156W - 184L
1,402 Elo+
Solo
Rama
Rama
JT0AST
Rama
Level 29
God Stats
2W - 4L
1,535 SR
Queue Stats
71W - 57L
1,473 Elo+
Solo
Thor
Thor
SilentGhost404
Thor
Level 10
God Stats
4W - 5L
1,540 SR
Queue Stats
4W - 5L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 3
5,977
498
1,708
5,087
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 5
7,425
619
8,634
7,952
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Noximus4404
Bellona
12
3 / 0 / 2
7,448
621
5,604
6,949
6,051
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
XxKEKARxX
Tsukuyomi
10
1 / 3 / 4
6,189
516
3,521
7,178
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 1
6,301
525
2,624
6,542
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,514
460
5,154
6,535
3,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
CloseSecunD
Thanatos
10
3 / 2 / 1
6,159
513
4,352
9,428
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
4,954
413
3,945
7,998
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rama
JT0AST
Rama
12
1 / 0 / 1
6,527
544
3,576
5,241
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 5 / 1
5,045
420
926
7,834
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
7
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
3
1.5
L
1
3
1
0.5
W
5
2
5
3.75
L
Thanatos
CloseSecunD
Thanatos
3
2
1
1.75
L
0
2
1
0.25
L
Rama
JT0AST
Rama
1
0
1
1.5
W
Bellona
Noximus4404
Bellona
3
0
2
4
L
1
5
1
0.3
W
Tsukuyomi
XxKEKARxX
Tsukuyomi
1
3
4
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,091
Damage
17,953
33,708
Taken
37,036
14,600
Mitigated
17,678
12,011
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,708
509
0
2,359
5,087
1,311
440
414
4,648
0
27,316
L
5,154
439
118
1,418
6,535
3,249
216
3,143
3,110
26,602
0
W
8,634
256
734
4,600
7,952
2,421
55
3,892
4,060
37,897
0
L
Thanatos
CloseSecunD
Thanatos
4,352
945
0
7,677
9,428
3,123
0
2,213
7,079
0
29,162
L
3,945
241
0
1,955
7,998
7,224
0
1,867
6,102
17,246
0
L
Rama
JT0AST
Rama
3,576
2,864
0
2,313
5,241
1,646
0
958
4,283
0
37,658
W
Bellona
Noximus4404
Bellona
5,604
2,448
0
1,432
6,949
6,051
1,966
1,817
4,934
4,266
38,015
L
926
210
0
0
7,834
2,436
0
2,964
4,654
0
9,385
W
Tsukuyomi
XxKEKARxX
Tsukuyomi
3,521
720
0
1,998
7,178
1,958
0
1,224
5,904
0
24,993
W
2,624
102
0
888
6,542
2,859
238
1,316
5,063
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
28,199
324
Minions Killed
235
0
Camps Cleared
0
1,172,308
Distance Traveled
1,097,126
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,977
498
63
5
0
204,088
3
L
Hades
5,514
460
62
5
0
204,776
0
W
Hel
7,425
619
82
7
0
231,512
0
L
Thanatos
6,159
513
52
4
0
244,239
0
L
Cthulhu
4,954
413
22
2
0
220,308
2
L
Rama
6,527
544
81
7
0
197,836
2
W
Bellona
7,448
621
97
8
0
233,294
0
L
Thor
5,045
420
18
2
0
229,967
0
W
Tsukuyomi
6,189
516
45
4
0
247,967
0
W
Ymir
6,301
525
37
3
0
255,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role