Player Matchup

Ra
Ra
FallFreezy-
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,865 Elo+
Solo
Cabrakan
Cabrakan
GGBRAKEN
Cabrakan
Level 28
God Stats
74W - 64L
1,452 SR
Queue Stats
75W - 70L
1,554 Elo+
Solo
Neith
Neith
Jk8723
Neith
Level 7
God Stats
36W - 52L
1,289 SR
Queue Stats
315W - 328L
1,301 Elo+
Solo
Chiron
Chiron
RealityCheck911
Chiron
Level 17
God Stats
4W - 7L
1,686 SR
Queue Stats
118W - 134L
1,563 Elo+
Solo
Bellona
Bellona
Slidin in Ra
Bellona
Level 23
God Stats
4W - 2L
1,711 SR
Queue Stats
60W - 42L
1,583 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,573 Elo+

VS

Team Averages
Level 31
1,673 SR
1,920 Elo+
Sun Wukong
Sun Wukong
BH_SAMA
Sun Wukong
Level 29
God Stats
23W - 13L
1,750 SR
Queue Stats
191W - 121L
1,925 Elo+
Party 1
Nike
Nike
ChilliMonkii
Nike
Level 29
God Stats
10W - 7L
1,620 SR
Queue Stats
203W - 140L
1,774 Elo+
Party 1
Athena
Athena
DevoteYourHeart
Athena
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 80L
1,880 Elo+
Party 1
Scylla
Scylla
J-Sav808
Scylla
Level 22
God Stats
5W - 4L
1,779 SR
Queue Stats
41W - 25L
2,067 Elo+
Party 1
Kukulkan
Kukulkan
SONOFBLADES496
Kukulkan
Level 47
God Stats
5W - 4L
1,715 SR
Queue Stats
199W - 134L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,915
594
10,537
7,443
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
GGBRAKEN
Cabrakan
14
3 / 2 / 3
8,807
587
3,382
10,332
8,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Jk8723
Neith
16
2 / 1 / 8
9,456
630
6,344
7,168
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 5
8,966
598
7,682
9,634
2,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Slidin in Ra
Bellona
15
7 / 3 / 5
9,340
623
16,528
13,781
14,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BH_SAMA
Sun Wukong
12
4 / 2 / 3
7,392
493
7,075
11,767
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 6 / 6
6,937
462
7,203
14,001
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 4 / 6
6,658
444
3,873
14,837
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
J-Sav808
Scylla
12
2 / 5 / 0
7,134
476
5,819
7,868
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
11
2 / 5 / 3
7,078
472
3,628
6,901
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
8
8
Deaths
22
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BH_SAMA
Sun Wukong
4
2
3
2.75
L
0
6
6
0.5
L
0
4
6
0.75
W
4
1
5
6.5
W
Cabrakan
GGBRAKEN
Cabrakan
3
2
3
2.25
L
Scylla
J-Sav808
Scylla
2
5
0
0.4
W
Neith
Jk8723
Neith
2
1
8
6
W
6
1
5
8.5
L
Kukulkan
2
5
3
0.7
W
Bellona
Slidin in Ra
Bellona
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
27,598
48,358
Taken
55,374
30,702
Mitigated
30,548
21,090
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BH_SAMA
Sun Wukong
7,075
1,796
633
1,771
11,767
8,672
758
3,608
8,105
0
27,372
L
7,203
2,165
0
1,862
14,001
9,251
0
4,840
9,027
4,393
34,443
L
3,873
1,634
978
4,075
14,837
8,339
0
3,661
11,020
14,466
0
W
10,537
674
1,292
3,426
7,443
2,593
890
2,263
5,108
61,327
0
W
Cabrakan
GGBRAKEN
Cabrakan
3,382
900
0
3,896
10,332
8,195
0
2,452
7,746
53,986
0
L
Scylla
J-Sav808
Scylla
5,819
544
222
1,267
7,868
2,100
82
863
6,967
39,227
0
W
Neith
Jk8723
Neith
6,344
1,350
0
4,032
7,168
2,275
1,979
3,612
3,556
0
60,181
W
7,682
3,265
375
3,469
9,634
2,940
2,910
3,732
5,747
0
43,481
L
Kukulkan
3,628
430
0
10
6,901
2,186
0
2,128
4,631
22,063
0
W
Bellona
Slidin in Ra
Bellona
16,528
6,933
0
4,600
13,781
14,699
835
1,409
12,069
7,660
51,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
35,199
500
Minions Killed
235
0
Camps Cleared
0
1,393,629
Distance Traveled
1,299,861
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,392
493
43
3
0
298,764
0
L
Nike
6,937
462
64
4
0
274,826
1
L
Athena
6,658
444
25
2
0
284,855
1
W
Ra
8,915
594
105
7
0
322,806
1
W
Cabrakan
8,807
587
113
8
0
279,879
1
L
Scylla
7,134
476
65
4
0
246,464
0
W
Neith
9,456
630
104
7
0
269,707
2
W
Chiron
8,966
598
83
6
0
271,138
1
L
Kukulkan
7,078
472
38
3
0
194,952
1
W
Bellona
9,340
623
95
6
0
250,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role