Player Matchup

Cthulhu
Cthulhu
Night Root99
Cthulhu
Level 108
God Stats
6W - 8L
1,615 SR
Queue Stats
148W - 143L
1,640 Elo+
Party 1
Medusa
Medusa
Scorpzie
Medusa
Level 22
God Stats
4W - 4L
1,808 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
USMC KRAKEN
Baron Samedi
Level 16
God Stats
6W - 9L
1,370 SR
Queue Stats
84W - 65L
1,640 Elo+
Party 1
Team Averages
Level 49
1,598 SR
1,593 Elo+

VS

Team Averages
Level 50
1,500 SR
1,500 Elo+
Medusa
Medusa
LogoLillard_0
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
NUVAXS
Ymir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
xAustinOp
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Night Root99
Cthulhu
10
6 / 4 / 9
8,586
859
7,276
9,286
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Scorpzie
Medusa
11
8 / 4 / 5
8,512
851
8,191
5,917
2,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
USMC KRAKEN
Baron Samedi
11
4 / 1 / 8
7,958
796
5,181
3,619
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 8 / 3
7,999
800
5,605
10,276
3,562
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
NUVAXS
Ymir
9
1 / 4 / 5
7,476
748
2,309
8,601
5,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
xAustinOp
Fenrir
10
3 / 6 / 2
7,318
732
2,958
7,839
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
9
9
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Ymir
NUVAXS
Ymir
1
4
5
0.88
W
Cthulhu
Night Root99
Cthulhu
6
4
9
2.63
W
Medusa
Scorpzie
Medusa
8
4
5
2.63
W
Baron Samedi
USMC KRAKEN
Baron Samedi
4
1
8
8
L
Fenrir
xAustinOp
Fenrir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
10,872
18,822
Taken
26,716
8,990
Mitigated
11,624
4,442
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,605
3,142
147
1,286
10,276
3,562
0
3,779
6,337
0
21,223
L
Ymir
NUVAXS
Ymir
2,309
521
0
380
8,601
5,203
0
4,738
3,632
7,762
0
W
Cthulhu
Night Root99
Cthulhu
7,276
549
44
1,803
9,286
5,314
45
869
8,417
20,237
0
W
Medusa
Scorpzie
Medusa
8,191
5,514
0
0
5,917
2,159
913
470
5,447
0
16,204
W
Baron Samedi
USMC KRAKEN
Baron Samedi
5,181
294
1,037
1,558
3,619
1,517
1,150
1,014
2,605
19,958
0
L
Fenrir
xAustinOp
Fenrir
2,958
1,181
183
529
7,839
2,859
0
3,521
4,224
0
7,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
22,793
78
Minions Killed
51
0
Camps Cleared
0
463,271
Distance Traveled
405,207
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,999
800
31
3
0
129,116
0
L
Ymir
7,476
748
13
1
0
129,505
0
W
Cthulhu
8,586
859
17
2
0
162,216
1
W
Medusa
8,512
851
24
2
0
149,512
0
W
Baron Samedi
7,958
796
37
4
0
151,543
1
L
Fenrir
7,318
732
7
1
0
146,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role