Player Matchup

Aphrodite
Aphrodite
Silver II
PandaPhD
Aphrodite
Silver II
Level 129
God Stats
1W - 0L
1,898 SR
Queue Stats
5W - 12L
1,560 MMR
Party 1
Anhur
Anhur
Silver II
Rowan801
Anhur
Silver II
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
1,560 MMR
Party 1
Fenrir
Fenrir
Silver II
TheHuckleberry
Fenrir
Silver II
Level 137
God Stats
2W - 3L
1,898 SR
Queue Stats
52W - 31L
1,560 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,765 SR
1,560 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,500 SR
1,532 MMR
Baron Samedi
Baron Samedi
Bronze III
Laximus
Baron Samedi
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,554 MMR
Solo
Skadi
Skadi
Bronze III
Santiago99
Skadi
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
dogedurango1
Ganesha
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PandaPhD
Aphrodite
17
6 / 4 / 8
13,751
764
11,566
13,568
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Rowan801
Anhur
16
7 / 4 / 7
13,207
734
21,293
17,782
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 1 / 12
12,830
713
12,628
22,592
20,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneDanzaburouCthulhuThothBacchus

VS

Bans
SobekUllrAchillesHou YiSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Laximus
Baron Samedi
14
2 / 5 / 6
11,157
620
15,134
13,391
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
16
7 / 8 / 2
12,824
712
19,755
17,215
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
dogedurango1
Ganesha
14
0 / 5 / 9
11,539
641
9,351
23,183
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
9
9
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Laximus
Baron Samedi
2
5
6
1
W
Aphrodite
PandaPhD
Aphrodite
6
4
8
2.5
W
Anhur
Rowan801
Anhur
7
4
7
2.63
L
Skadi
7
8
2
1
W
5
1
12
11
L
Ganesha
dogedurango1
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,487
Damage
44,240
53,942
Taken
53,789
32,947
Mitigated
41,466
26,465
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Laximus
Baron Samedi
15,134
1,612
1,912
4,313
13,391
12,299
421
2,806
10,394
38,942
0
W
Aphrodite
PandaPhD
Aphrodite
11,566
1,529
9,137
7,826
13,568
6,563
162
6,467
6,950
62,276
0
W
Anhur
Rowan801
Anhur
21,293
12,293
0
5,265
17,782
5,690
659
7,469
10,087
0
85,453
L
Skadi
19,755
9,262
0
1,115
17,215
5,958
698
1,686
15,354
0
74,006
W
12,628
5,549
0
4,237
22,592
20,694
1,202
9,721
12,303
159
41,089
L
Ganesha
dogedurango1
Ganesha
9,351
1,401
402
3,307
23,183
23,209
35
7,363
15,518
31,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
35,520
261
Minions Killed
172
0
Camps Cleared
0
1,037,317
Distance Traveled
901,651
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,157
620
59
3
0
297,705
2
W
Aphrodite
13,751
764
99
6
0
333,758
3
W
Anhur
13,207
734
120
7
0
309,601
3
L
Skadi
12,824
712
108
6
0
281,160
4
W
Fenrir
12,830
713
42
2
0
393,958
5
L
Ganesha
11,539
641
5
0
0
322,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role